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FULL AUTO AND MORTAR VOLLEY: Blatantly Broken

STAR WARS: The Old Republic > English > Classes
FULL AUTO AND MORTAR VOLLEY: Blatantly Broken

JLapp's Avatar


JLapp
01.13.2012 , 09:24 AM | #291
Quote: Originally Posted by Saprezzan View Post
It's very annoying, true. I hope there's a fix soon, as this drastically reduces our damage in PvP.
Even if PVE when there are adds on boss fights in hard mode that I could easily kill with MV I have to anticipate where they were be. Sometimes that is impossible and makes the fight far harder than it should be.

onethreeone's Avatar


onethreeone
01.13.2012 , 10:52 AM | #292
Quote: Originally Posted by Lexlo View Post
It would at least be helpful if BioWare acknowledged this thread's existence. So we at least know they're aware of this issue.
Especially since they just had a huge love fest post for Maruaders / Knights. I was extremely disappointed to see Troopers as the only class without any fixes in path 1.1.1 That better mean they're working on a huge fix for the next patch.

Dharagada's Avatar


Dharagada
01.13.2012 , 11:13 AM | #293
Can i ask a question does anyone have any videos showing a mob being targeted and then activating mortar and DFA? I keep seeing vids but they don't show when the actual damage takes place as no mobs are actually being targeted.

The vid from the first post has been removed.

Amaristo's Avatar


Amaristo
01.13.2012 , 11:27 AM | #294
Quote: Originally Posted by Dharagada View Post
Can i ask a question does anyone have any videos showing a mob being targeted and then activating mortar and DFA?
I think this is what you are looking for? Not my video, but has everything you requested!

http://www.youtube.com/watch?v=qhLjqgC_fH8

Dharagada's Avatar


Dharagada
01.13.2012 , 11:37 AM | #295
Quote: Originally Posted by Amaristo View Post
I think this is what you are looking for? Not my video, but has everything you requested!

http://www.youtube.com/watch?v=qhLjqgC_fH8
Not really, its showing the issue where Full auto doesn't seem to be getting in 3 full ticks with being attacked.

However when in the vid when they fire off mortar they aren't targeting anything at first, so you don't actually see when the damage ticks start, just the animation.

Ideally you would want a vid targeting an opponent showing from start to finish the activation and finish of DFA, then the same thing with Mortar. Not just a general aoe in the vicinity of the target.

Someone did a real good job of showing the difference between Project and Shock for Sage and Sorcerer, there is no denying the issue between those two after seeing that vid, Project looks to hit over a full second later than Shock once activated.

Gyronamics's Avatar


Gyronamics
01.13.2012 , 12:59 PM | #296
Quote: Originally Posted by Walldude View Post
Try being a vanguard, it saves your a** more than one hundred times.
@OP I only use mortar volley when i'm SURE the guy won't move. if he does who cares? two shots still equals like 750 damage @ 27. When you're caught and have to tank, for god sakes, DONT USE MV OR RF!!!!!!!!
Also, a Pgen is way more useful than a second gun. Bioware put these delays in for a reason.
Really?

A Power Generator doesn't do anything except add stats. Have you found some other use for it?

Hirokinae's Avatar


Hirokinae
01.13.2012 , 03:48 PM | #297
The fact that the developers play sith, and favor it is absolutely terrible. The fact that they haven't even tried to address this issue is worse. The favortism honestly needs to stop, and they need to stop ignoring these problems just because they like the empire more. The imbalances between these two "mirrored" classes is obvious and their lack of attention to it just proves that they are playing favorites.

Dashall's Avatar


Dashall
01.13.2012 , 06:10 PM | #298
Quote: Originally Posted by Dharagada View Post
However when in the vid when they fire off mortar they aren't targeting anything at first, so you don't actually see when the damage ticks start, just the animation.
Not following you. You can clearly see when the damage hits in that vid for Mortar Volley. MV and DFA are ground target AE.
-Dash

Dalidaa's Avatar


Dalidaa
01.13.2012 , 10:15 PM | #299
Quote: Originally Posted by Hirokinae View Post
The fact that the developers play sith, and favor it is absolutely terrible. The fact that they haven't even tried to address this issue is worse. The favortism honestly needs to stop, and they need to stop ignoring these problems just because they like the empire more. The imbalances between these two "mirrored" classes is obvious and their lack of attention to it just proves that they are playing favorites.
epic statement
empire players say republic got advantage
republic players say republic got adavantage
john doe say all classes are OP

maybe just L2P !

gluefoot's Avatar


gluefoot
01.14.2012 , 01:27 AM | #300
Quote: Originally Posted by Potfish View Post
No. You are wrong. The Bounty Hunter can be hit all he/she wants while channeling his version of Full Auto and will not suffer any pushback.

The Trooper being "slower" applies in several other cases as well. Even the Bounty Hunter's Rocket Punch has a much faster activation time than the Trooper's Stockstrike. Also, you can be hit all you want while channeling Pulse Cannon and all three hits will register.

I will make a video comparing several of these abilities to demonstrate this.
Actually, the stockstrike is not an issue. I have tested this myself, and the hit still registers, just the numbers don't show immediately.