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Mitigation, the REAL problem. Also, operatives need a 2x dmg multiplier.

STAR WARS: The Old Republic > English > PvP
Mitigation, the REAL problem. Also, operatives need a 2x dmg multiplier.

LordSemaj's Avatar


LordSemaj
01.13.2012 , 06:37 AM | #731
Quote: Originally Posted by CapuchinSeven View Post
There isn't.
You're talking rubbish.
It's talents and builds.
Believe what you want. Six out of the eight classes have attacks that can be mitigated by shields in their routine rotations. Many will be forced to weigh the pros and cons of using them against a tank. Some will choose not to and lose DPS for it. Others will have their very specialization broken for it.

If rubbish is all you feel, you will never earn a place in the hallowed halls of Valhalla... this guy, however, just might.

Quote: Originally Posted by Zalgred View Post
You dont know how to play your character...

I play with my Jedi Guardian lvl 32 full tank line and i can hit for more than 2.7k with some of my attacks.

Mildean's Avatar


Mildean
01.13.2012 , 06:40 AM | #732
Quote: Originally Posted by Zodan View Post
Would be nice to see some official answer what they are planning to the tank stats or gear in pvp or should I just reroll to a dps class.

Thanks for the great game though, I don't mind playing another class to 50 - just not knowing what will happen to my champ geared tank is not cool.
I completely agree.

BW just needs to acknowledge this, let us know the game plan, so we can react accordingly.

Im thinking a Healer Merc, BH Class quests are interesting I hear.

LordSemaj's Avatar


LordSemaj
01.13.2012 , 06:40 AM | #733
Quote: Originally Posted by Torcer View Post
You’re confusing Trooper Commando and Trooper Vanguard
No, sir, I did not confuse Commando and Vanguard. If you actually went back to the post I was quoting, the post HE quoted was pertaining to the 10% damage reduction buff Commandos get while spamming Grav Rounds.

So you see, I was referring to the correct class. But thanks for your rant anyway.

And FYI - The Vanguard is my tank class, and he mitigates significantly more than a DPS version. It's all in how you play.

Darthneubauer's Avatar


Darthneubauer
01.13.2012 , 06:42 AM | #734
Quote: Originally Posted by Mildean View Post
I completely agree.

BW just needs to acknowledge this, let us know the game plan, so we can react accordingly.

Im thinking a Healer Merc, BH Class quests are interesting I hear.
here i'll give you a rotation for pvp.
Tracer missle, Tracer missle Tracer missle Tracer missle Tracer missle. Unload
repeat
MisterTea

CapuchinSeven's Avatar


CapuchinSeven
01.13.2012 , 06:54 AM | #735
Quote: Originally Posted by LordSemaj View Post
Believe what you want. Six out of the eight classes have attacks that can be mitigated by shields in their routine rotations. Many will be forced to weigh the pros and cons of using them against a tank. Some will choose not to and lose DPS for it. Others will have their very specialization broken for it.
I'm sorry, I don't like having to use comments like this but is reading comprehension just something you're not good at?

Please go back, read and then maybe read again. Honestly, what is it with people and reading comprehension on this forum?

I have zero problems in PVP, my build is prefect and I don't fear any class. BUT THERE IS NO POINT IN WEARING TANK GEAR TO EFFECT 6 OUT OF 8 CLASSES WHEN DPS EFFECTS ALL 8 CLASSES. That makes zero sense to anyone that goes full tank and has weak DPS while I can have high DPS and still tank and survive without the tank gear.

Point. WOOOOOOOSH over your head.
I know chop-knees.

LordSemaj's Avatar


LordSemaj
01.13.2012 , 06:58 AM | #736
Quote: Originally Posted by Acelot View Post
You are right with what you write here, but as stated several times:
There are classes mitigation works pretty well against and classes where it is nearly useless.

- Jaggernaut/Guardian
- Operative/Scoundrel
- Sorcerer/Sage
- Assassin/Shadow

Against these classes mitigation has litteraly near to no use. That's half of available classes.
Have you missed the post above that explains how screwed the Assassin/Shadow gets when encountering a tank?

Quote: Originally Posted by Acelot View Post
Why should i get gear bumped with defensive stats which only boost my survivabilty by a small amount vs half or less enemies i face, when i can get DPS which boosts my offensive vs ALL enemies big time.
Because you're a tank? As a I said, in premades it matters more. Let me pose you this question... why should I bother getting defensive talents in my tree when I can just stack more damage for even higher dps?

What you are encountering is the Hybrid Theory of PVP. Stacking too much of anything creates a solo unfriendly character. Balance is preferred in PVP. The overpowered classes are the ones who can Take Damage, Deal Damage, and Heal Damage. However, that doesn't make the specialists useless... it's only in well-played premade groups that Specialists beat Generalists.

If you would prefer to become a hybrid tank, go ahead! Nothing is stopping you, just don't ask for changes to tanking gear when there's people actually making effective use of that gear. It might just not be the gear best suited for YOU.

FYI - Come patch they will offer the ability to remove the set bonuses from the armor. So you can get a DPS set and still keep your set bonuses if that's what you want. Personally? I'm sticking with the tank stats.

Quote: Originally Posted by Acelot View Post
5 min agao i made a huttball game, where is saw another perfect example of this blurred machanic:
Level 50 Powertech BH with full T1 PvP gear -> DPS stats only (+Power, +Crit, +Surge).
But equipped with a Shield Generator and ION Gas Cylinder active (Def stance for Powertechs for those who dont know.) He used Jet Charge, so he was defintly Shieldtech specced.
See my point !?

Mitigation by Defense and Shields is flawed !
So because someone chooses to use DPS gear instead of Tanking gear, that proves that mitigation must be flawed? How exactly is that proof of any kind? Or even a good example? Do you know what a perfect example means???

Has it occured to you that he tanks raids and wanted to melt some faces in PVP barring a dual spec option?


Come on guys, you are making ridiculous claims and complaining about classes you barely understand how to play while ignoring their obvious weakness and counters or their intended role in a PVP match. Throw out some facts for once! Post hard numbers related to your grief!

Combat logs may not exist, but you can still experiment till they do.

LordSemaj's Avatar


LordSemaj
01.13.2012 , 07:02 AM | #737
Quote: Originally Posted by CapuchinSeven View Post
I'm sorry, I don't like having to use comments like this but is reading comprehension just something you're not good at?

Please go back, read and then maybe read again. Honestly, what is it with people and reading comprehension on this forum?

I have zero problems in PVP, my build is prefect and I don't fear any class. BUT THERE IS NO POINT IN WEARING TANK GEAR TO EFFECT 6 OUT OF 8 CLASSES WHEN DPS EFFECTS ALL 8 CLASSES. That makes zero sense to anyone that goes full tank and has weak DPS while I can have high DPS and still tank and survive without the tank gear.

Point. WOOOOOOOSH over your head.
To use your own words against you... Read what I said again, reread it if necessary, and realize that I am referring to tank stats! I never stated that a TANK SPEC survived more than a DPS SPEC! I can only be one spec, and that's TANK! I stated -- TANK GEAR survives more than DPS GEAR!

If you choose NOT to believe this, that's your own problem! We've had success with it! Is it huge? No! Is it worth it? YES! But only in premades, and ESPECIALLY against other premades, because stacking the damage reduction is an absolute MUST for extending your survival in these situations. Small gains reap large rewards when healing is involved, and the extension on lifespan is invaluable to us.

I can't MAKE you into a huttball quarterback, nor can I force you to believe, but tank stats DO make a NOTICEABLE difference in PVP over the DPS gear. I use the DPS gear when I duo with my healer, and I use the tank gear when I have my full premade. There's a difference.



As for tank gear only affecting 6 out of 8 classes... have you ever played an MMO before? Wizards normally not only ignore shields... they ignore armor too! And half the classes in most MMOs are some kind of magic-toting wizard!

Acelot's Avatar


Acelot
01.13.2012 , 07:11 AM | #738
oh gosh,big mistake i did !
that was LordSemaj i answered to.
I usually don't do that but i quote myself for what i wrote 40 pages ago:

Quote:
/ignore LordSemaj

...for the rest of this discussion.

- Simply ignoring clear facts/math (e.g. Stats of defensive PvP gear has little to no effect in PvP)
- spreading useless half-truths (e.g tanks provide constant 75% mitigation in PvP)
- counter arguments with unobjective contributions (e.g. "bla bla... you have no clue of PvP ('Noob'), you talk like a PvE-only player ('NOOB!')")

Long story short:
He is a troll!

I can just advise you to simply ignore his posts and stop replying to them for sake of this really good and distinct discussion.


ace.

Tolfast's Avatar


Tolfast
01.13.2012 , 07:13 AM | #739
All this arguing back and forth could simply be solved by a dev stating if this is WAI or not. For some reason they are completely ignoring this 70+ page thread.....

LordSemaj's Avatar


LordSemaj
01.13.2012 , 07:14 AM | #740
Quote: Originally Posted by Acelot View Post
oh gosh,big mistake i did !
that was LordSemaj i answered to.
I usually don't do that but i quote myself for what i wrote 40 pages ago:
Except for the fact that both now and back then, as the post I responded to clearly showed...

It's you doing all those things.



Shocker.
You can try to explain PVP to the ignorant... but you cannot Force them to understand it.

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