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Nerf Sentinel/Marauder RIGHT NOW

STAR WARS: The Old Republic > English > PvP
Nerf Sentinel/Marauder RIGHT NOW

BambulaGTS's Avatar


BambulaGTS
01.13.2012 , 05:55 AM | #41
Ye u suck.

99 % damage reduction, 50 % miss chance and 25 % damage reduction, 20 % damage reduction, 90 % miss chance debuff, combat stealth.

I, as a sniper, can kill mara only if he is pounding something else, not me.

If he is on me and I can't knockback him from the ledge it is auto GG.

Ghingis's Avatar


Ghingis
01.13.2012 , 06:06 AM | #42
Sentinels are more then fine if played correctly.
Most probably the best class overall at the moment, without being extremely OP.

ademnus's Avatar


ademnus
01.13.2012 , 06:08 AM | #43
sentinel feels so gimped in pp it isnt even funny.

take one of those worthless melee trees and turn it into a ranged tree, something -anything.

Ive frankly just canned my 50 sentinel and levelled a sage and now pvp's a breeze.

why not make every class viable, instead of just some?
translation
Will the owner of a gray Death Star please move your non-moon planet-killing spacestation? You're blocking a fire hydrant.

ademnus's Avatar


ademnus
01.13.2012 , 06:10 AM | #44
Quote: Originally Posted by Ghingis View Post
Sentinels are more then fine if played correctly.
Most probably the best class overall at the moment, without being extremely OP.
oh the high and mighty "if played correctly" egotism. I dont buy it for a second. Maybe you just dont fight any opponents who play their class correctly. You can be kept out of range and facing in a snap. Then your correct playing is worthless.
translation
Will the owner of a gray Death Star please move your non-moon planet-killing spacestation? You're blocking a fire hydrant.

LordSemaj's Avatar


LordSemaj
01.13.2012 , 06:14 AM | #45
Quote: Originally Posted by Renlotho View Post
Haha, got your attention AND a forum first. Nobody EVER writes those words. Why? Cause we suck. Medium armor is squishy, plus we got no stealth.
The PVP spec for Sentinels is the Focus tree... between Enduring and Defensive Forms, your Shii-Cho Form gives you HEAVY ARMOR. You're sitting on as much defense as a DPS Guardian or Vanguard and without even considering the NUMEROUS defensive cooldowns you get in addition to it. This is on top of being an AMMO-LESS FORCE-LESS CLASS that can just throw out the damage nonstop. Sentinels are scary beyond all reason!


Quote: Originally Posted by Moosestick View Post
A root is not a stun. We have 1 stun that stuns us as well. A few weak roots and a weak mez. Id kill for a stun, force push/pull like in beta, or a long term mez like many of the other classes have.
You're right, Roots aren't stuns. They're BETTER than stuns in some ways. Every other class can stun and then gets hit by the Resolve bar. Roots and Snares are NOT affected by Resolve bars. When all the ranged dps classes have blown their stuns on the healers, you can still root them. When the Huttball carrier has been made immune to CC and is running towards the goal, YOU CAN STILL ROOT HIM! You might want a stun of your own, but a root is nothing to snort at.

carbocat's Avatar


carbocat
01.13.2012 , 06:17 AM | #46
Marauder is beast in PvP.

Zalgred's Avatar


Zalgred
01.13.2012 , 06:21 AM | #47
You dont know how to play your character...

I play with my Jedi Guardian lvl 32 full tank line and i can hit for more than 2.7k with some of my attacks.

Ghingis's Avatar


Ghingis
01.13.2012 , 06:24 AM | #48
Quote: Originally Posted by ademnus View Post
oh the high and mighty "if played correctly" egotism. I dont buy it for a second. Maybe you just dont fight any opponents who play their class correctly. You can be kept out of range and facing in a snap. Then your correct playing is worthless.
I am playing my Sentinel better then anyone else I've seen so far, and I dominate every other class in a 1v1.

Maybe you just need to get over the fact that you aren't as good as you think you are, and get practicing. Instead of just sitting about whining, when the class is doing more then fine if played well.

Renlotho's Avatar


Renlotho
01.13.2012 , 10:09 AM | #49
Quote: Originally Posted by Ghingis View Post
I am playing my Sentinel better then anyone else I've seen so far, and I dominate every other class in a 1v1.

Maybe you just need to get over the fact that you aren't as good as you think you are, and get practicing. Instead of just sitting about whining, when the class is doing more then fine if played well.
Its clearly a gear thing. Without more than a tiny amount of built in effects (like knockback + slow/root, range, assorted CC,) compared to other classes the Sent/Marauder more than any other class is gear dependent to be effective. Someone said that above and that makes sense.

Also responses like you suck, learn to play, are juvenile trollsturbation grow up. Saying, l2p, here's how spec rage tree and spam smash or something like that is actually helpful. Just spewing L2P is merely rehashing something some leet 17yr old playing a computer mom bought him for x-mas made up one year and became the insult du jour circa 2002. Seriously, L2P folks get the **** over yourselves. Be helpful or gt fo. If you guys are so leet post screenshots or youtube video otherwise its just so much hot air. Btw, if dev's are increasing melee damage as suggested above that tells me that I and others saying we knights/warriors are gimped is CONFIRMED BY BIOWARE.

Renlotho's Avatar


Renlotho
01.13.2012 , 10:15 AM | #50
Quote: Originally Posted by BambulaGTS View Post
Ye u suck.

99 % damage reduction, 50 % miss chance and 25 % damage reduction, 20 % damage reduction, 90 % miss chance debuff, combat stealth.

I, as a sniper, can kill mara only if he is pounding something else, not me.

If he is on me and I can't knockback him from the ledge it is auto GG.
You talking about if you pop guarded by the force (95% damage reduction for SIX seconds and lose 1/2 life...), 25% damage reduction has a longish cool down and is used constantly so is on CD more often than not. 20% damage reduction isn't as amazing as it sounds and is on CD very often. Seeing as melee is constantly AOE'd that 20% is off the top out of the gate in most fights as rarely if ever on Voidstar or Alderaan am I not damaged quite a bit BEFORE I get to my target. As to the debuff, well I find that is resisted alot, its dang helpful 1v1 but that's not where my problem lies. Its with all the AOE CC and AOE damage.

Without heals like seemingly every class has(except shadows/assassins?) and medium armor all that AOE is insanity. 1v1 I do well unless its vs a geared sorc or sniper, snipers own 1v1 so I would submit that if you can't beat a marauder or sent 1v1 you got unlucky (their CC breaker was up) or you don't know how to play YOUR class.

Almost every time I fight a sniper I lose. They do the knock back slow from behind cover, drop the big cover (no interrupts) and...it's over, pew pew and that's it. So, I suggest you use a CC you don't care about to trigger the CC breaker then do the knockback slow from behind cover, drop your big cover and win. If you don't win you aren't playing the sniper right. Seriously, snipers are death to sentinels easily the worst thing to fight against unless by some miracle my CC breaker isn't on CD and I'm at full health when I fight one (maybe 1/20 WZ encounters).