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Sad to see some people quiting already....

STAR WARS: The Old Republic > English > PvP
Sad to see some people quiting already....

Slamz's Avatar


Slamz
01.13.2012 , 01:44 AM | #161
Content.
Content.
Content.

Bioware understood this for PvE. There's gobs of PvE content. Intern Bob probably spend 20 hours making some quest that you blow through in 15 minutes and poor Bob had to make hundreds of quests like that.

And here we are in PvP with 3 tiny warzone maps and 1 really awful open world map that Intern Bob clearly spent one lazy Friday evening throwing together.

And that's our whole endgame. 3 tiny maps and one awful open world disaster.



Bioware knew about content for PvE but apparently thought PvP didn't need any.

Nothing in 1.1 is going to fix that. I doubt we'll see any big new content in 1.2, 1.3, 1.4 or 1.5 either. In fact, I bet by the end of July, we will see 1 new Warfront, a few superficial fixes to Ilum and that's it for PvP.

sparkvolt's Avatar


sparkvolt
01.13.2012 , 01:52 AM | #162
Quote: Originally Posted by Kon_man View Post
I like the fact their is no LFD/LFR in this game and would love to try more content. Yet when your one of 10 level 40s to 50 on at the moment it is hard. Level 50s don't want to do anything other than max level FPs and Ops. A good bit of the 40s only want to do pvp and the rest is a mix match of dps. It has so far been impossible to get a group at night unless you want to do Hammer Station.

Half the time I am kicked from warzones back to the character select screen the other half I lagg so bad less than 14 fps that I can barely move. This is sad when I can run Max settings 50+ fps every where else.
Single threaded Hero engine for the lose. Open up your task manager when SWTOR is running and notice 2 swtor.exe running. That's because the fail engine can't do multi-threading so they cheated around it by spawning separate game instance to mimic multi-threading. I loled when I found this out.

Skizzik's Avatar


Skizzik
01.13.2012 , 01:55 AM | #163
I powered through leveling, and I wish I had quit when I got bored. Sadly this game was a disappointment.

Kursyu's Avatar


Kursyu
01.13.2012 , 01:55 AM | #164
It is pretty sad to see end game doing SO badly.

That being said, you have to look at who was working on it.

Is it really that big of a surprise? REALLY?

Kon_man's Avatar


Kon_man
01.13.2012 , 02:02 AM | #165
Quote: Originally Posted by sparkvolt View Post
Single threaded Hero engine for the lose. Open up your task manager when SWTOR is running and notice 2 swtor.exe running. That's because the fail engine can't do multi-threading so they cheated around it by spawning separate game instance to mimic multi-threading. I loled when I found this out.
I had to check this myself... +1 Internets sir...

Aberemia's Avatar


Aberemia
01.13.2012 , 02:12 AM | #166
Guys, everything is not as grim as it seems.

Check this out:
http://www.eurogamer.net/articles/20...e-game-updates

At least they are trying albeit they are introducing features that should have been there in the first place (e.g. Guild bank), but at least they are trying.

The thing that saddens me is that they have not said anything about UI customization and the MOD support. At least let us customize this ugly UI, please.

Cheers
Sith Lord Jer'emiah Nadd - Niman Server
```````````````````````

Akyio's Avatar


Akyio
01.13.2012 , 02:17 AM | #167
Im now 40. I got a gamecard for 30 more days, my subscription ends at the end of january, im not sure if i subscribe..

my problems are:

i chose medium population server, now its low population, it is impossible to get groups.

empire is completely dominating in warzones. i played in empire and there were about 2 to 3 times more players than on republic. to win one warzone i have to play 5-7 times.

not really a lot of content ;X

a lot of bugs! i have several quests now that i can't cancel lol.

sparkvolt's Avatar


sparkvolt
01.13.2012 , 02:33 AM | #168
Quote: Originally Posted by Kon_man View Post
I had to check this myself... +1 Internets sir...
Yup, lol.

Which is source of many many problems. No task can be executed asynchronously and tasks wait in line, so if for example you have animation task going, the task that registers the damage to the enemy cannot run until animation has completed. You put 3 second animation on there and guess what? You hit the button and damage registers 3 seconds later.

I can only imagine the kinds of problems this will present as the game expands and grows. More simulatnious things happening meaning more tasks waiting in queue, etc.

The engine was built to run on a single core CPU while most people these days are sporting quad cores with hyperthreading.

A true and epic fail for a game development company. Even I as just a curious individual about game development would opt for something of higher quality and even consider rolling my own game engine instead of using something as half-assed as Hero engine.

Hell, I've seen some indie games that sport their own engine and do a better job.

Mr_Gallows's Avatar


Mr_Gallows
01.13.2012 , 02:59 AM | #169
As long as the developers don't tailor the games to the people quitting, everything should be fine.

RaulTheConquerer's Avatar


RaulTheConquerer
01.13.2012 , 05:13 AM | #170
Quote: Originally Posted by BegaTasty View Post
Fair enough mate, though I wouldn't mention your beta if I was you, some lads will report you for the giggles of it.
None here mentioned shinys by the way other than its fun to explore the world an kill random mobs for fun an enjoyment of maybe finding something cool.Along with making money. Tor for some reason doesn't have that, an they deliberately stop you from doing it.
Yeah it's really silly not being able to dictate wheteher or not to spend your time grinding loot. It was apparently stealth patch that happened about at the beginning of the second week after release. It's so bad that on some of the kill 25 XX missions, the NPC's stop dropping loot long before you complete the objective.

Prior to that, i farmed loot just fine. Grinding loot is one of the many conventions of an MMO that TOR's developers have discarded, along with a few others i'm sure we can think of, *Ahem*, chat bubbles. These things can be corrected, but it is time sensitive. Can be too little too late. Personally, once i am done with a title, I never look back.