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Congratulations BIOWARE


Tylaris's Avatar


Tylaris
01.12.2012 , 10:03 PM | #1
Congrats, you managed to 'fix the pylon bug that keeps people speeders from going quite as far as it should in EV'. By that I mean you haven't fixed it at all, and I find it stupid that was somehow a priority fix, and not the bug where anyone in a mind trap when SOA dies cannot recieve loot. Bioware... seriously... you NEED to seriously re-evaluate your priority bug fixes. Fix the bugs that are constantly keeping people from getting their well deserved loot, fix the bugs that are keeping people from progressing both in hard modes and operations, and stop worrying so much about whether or not someone might have to walk 200 extra steps.

Ashorian's Avatar


Ashorian
01.12.2012 , 10:06 PM | #2
just so you know, people who are mind trapped at the end of soa can receive loot. you just have to have them come down and rez them, brez if they're in combat. they can receive loot. this happens to us almost every time we kill him.



hi

Falkelord's Avatar


Falkelord
01.12.2012 , 10:10 PM | #3
"Sorry you didn't get your loot when there are people who can't even log into the game"

-Bioware
http://mrlizard.com/rants/why-havent...ixed-this-bug/

Quote: Originally Posted by battlebug
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.

ValaxDarkseer's Avatar


ValaxDarkseer
01.12.2012 , 10:16 PM | #4
yeah we loled tonight when we realized the "fix" was a bandaid which now makes you have to run even further. for the love of god Bioware just make it so the speeder bike goes up to Soa's room anyways.

Vorheece's Avatar


Vorheece
01.12.2012 , 10:20 PM | #5
How about you wait until tuesday 17th. See what the first real patch fixes.
Chasing jedi across Dathomir for their skulls since 2003.
Also, I do NOT follow the bounty hunter creed. If there's a bounty on your head all rules go out the blast doors.

ValaxDarkseer's Avatar


ValaxDarkseer
01.12.2012 , 11:04 PM | #6
Quote: Originally Posted by Vorheece View Post
How about you wait until tuesday 17th. See what the first real patch fixes.
Bioware wants to thank you for coming to their rescue and defending their honor.

Your honorary Bioware badge is in the mail along with some cookies.

psysention's Avatar


psysention
01.12.2012 , 11:36 PM | #7
Quote: Originally Posted by Tylaris View Post
Congrats, you managed to 'fix the pylon bug that keeps people speeders from going quite as far as it should in EV'. By that I mean you haven't fixed it at all, and I find it stupid that was somehow a priority fix, and not the bug where anyone in a mind trap when SOA dies cannot recieve loot. Bioware... seriously... you NEED to seriously re-evaluate your priority bug fixes. Fix the bugs that are constantly keeping people from getting their well deserved loot, fix the bugs that are keeping people from progressing both in hard modes and operations, and stop worrying so much about whether or not someone might have to walk 200 extra steps.

i reported that bug to bioware couple days ago and they fixed it..
unfortunately they fixed wrongly... normally they should have fix the chest only.. but instead they just let the chest locked and stay in instance.. and pylons unclickable..


the bug was > after reseting the instance you were able to do ancient pylons over and over again and result was everybody in raid with Rakata leggings...


dun worry peeps we did not exploit it.. i instantly reported it...

it was major item gain bug and i'm glad they fixed it..

gramz's Avatar


gramz
01.12.2012 , 11:38 PM | #8
Quote: Originally Posted by Ashorian View Post
just so you know, people who are mind trapped at the end of soa can receive loot. you just have to have them come down and rez them, brez if they're in combat. they can receive loot. this happens to us almost every time we kill him.
Yes, I was in the mindtrap at the end of our Soa HM kill tonight, exit area'd, ran back, fell to my death, got rez'ed and was able to loot, even after loot started going out.

Zilliztra's Avatar


Zilliztra
01.13.2012 , 12:56 AM | #9
We had loot issues on SoA last night aswell. Exacly what you say: people in mindtraps cant loot. But we just had them exit area and run back before we looted and it was no issue.

I do have an issue with the randomly assigned loot in EV in normal. It is really annoying when you are running it as a guild. One guy got 3 prices for his JK, and the other JK there got nothing. Please remove the random loot assignment -or- make it an option for RL.

Other bugs in EV: if you die during the secound boss fight, you cannot complete the weekly. It will actually bug for you, so the next week you cannot complete it either unless you droped the quest, and then reaquired it.

We also has issues with people that where alive whtn soa died (and not in mindtraps) that did not get their "EV-quest" completed.

Bugs like this are just fustrating as hell, and it should have been fixed in beta.

Valan's Avatar


Valan
01.13.2012 , 02:08 AM | #10
Quote: Originally Posted by gramz View Post
Yes, I was in the mindtrap at the end of our Soa HM kill tonight, exit area'd, ran back, fell to my death, got rez'ed and was able to loot, even after loot started going out.
We had two people do this, and they kept getting kicked back out to fleet when the loading bar filled after exiting area and attempting to zone in. Is there any way around that? Cause that would be good to know for next time
Tactician, Operative of Rapture
a 16 player Operations guild on The Shadowlands