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SWTOR: More innovative than FPS's


vvp_pe's Avatar


vvp_pe
01.12.2012 , 01:32 PM | #51
fps are not innovative, guys.

i know you get wet just thinking about BF3, but it is in no way innovative.

Kourage's Avatar


Kourage
01.12.2012 , 01:32 PM | #52
The combat is innovative and so exciting. You do things you wouldn't expect to do in other MMOs. Multiple heroes beating on a single enemy isn't very heroic.


Proof
http://www.youtube.com/watch?v=68Vfg...layer_embedded

Looking for a good woman. Able to clean, cook, sew, catch bait, and clean fish. Must have boat and motor.
((Please send picture of boat and motor))

CptKloss's Avatar


CptKloss
01.12.2012 , 01:32 PM | #53
Quote: Originally Posted by TheHeadCapper View Post
Nope and i've never played an MMO where i can actually choose to have a personality for my character. Refreshing change.
am i missing something? your character doesnt have personality, because one choice doesnt affect any of the future choices, 2 minutes after you mercilessly kill someone you can choose to help granny cross the street... more of a schizophrenia than "personality"
"Please tell me Kenny is blowing up a man-shaped balloon"

Spetsnazos's Avatar


Spetsnazos
01.12.2012 , 01:32 PM | #54
Quote: Originally Posted by Drallbait View Post
Have you ever played an MMO where the quest givers talk to you about the quest with actual voice actors?

Have you played one with stored conversation choices? Choices that effect your character in future quests?

Have you ever played an MMO where the full Story elements don't end after level 10, but continue all the way to Max level?

Have you ever played an MMO where you had a companion that talked to you, learned affection toward you based on your actions, and was an integral part of your combat tactics?

These are all called innovations, and they are not minor or dismissible. They are HUGE in fact. I will never play another MMO with Quest Text. I tried to, and it just sucks too bad. I like having my gameplay be inside a Movie instead of the same old quest text.

Having every minor feature other MMOs have developed over the last 5 years does not make it innovative. Those things will be added over time.
yes age of conan had fully voiced quests.

what conversation choices? no matter which choice you pick you are going to go and do the quest. The illusion of choice is there though

companion affection means nothing, not sure why you bring that up. Companions = pets with more abilities. They are no more integral to combat tactics than other games with pets.

SwigMcJigger's Avatar


SwigMcJigger
01.12.2012 , 01:33 PM | #55
Quote: Originally Posted by lunabaguna View Post
Swtor also has:

Spamable rest ability ooc
Rezing where you die without running back
More intuitive 4 man grouping and content to match
Small raid content at release (so you don't have to round up 40 players)
Romance
Npc interaction in general only swtor allows actual convos
Social point system
Affection which benefits crafting

We're looking for innovative things, not things previously done in other games.
I Hutball so hard Garadda wants to fine me.

Spetsnazos's Avatar


Spetsnazos
01.12.2012 , 01:34 PM | #56
Quote: Originally Posted by Kourage View Post
The combat is innovative and so exciting. You do things you wouldn't expect to do in other MMOs. Multiple heroes beating on a single enemy isn't very heroic.


Proof
http://www.youtube.com/watch?v=68Vfg...layer_embedded

yep beating on a single enemy is not very heroic! I agree~!

lunabaguna's Avatar


lunabaguna
01.12.2012 , 01:38 PM | #57
Quote: Originally Posted by WowWasBetter View Post
This will be fun.
Class quests, VO, cutscenes all fall under story which is the one place bioware innovated. That said let's crush your illusions:
Companions: EQ and star trek online
Crew skills: star trek online
Mini games: star trek online, EQ
Instanced pvp and end game content at launch: rift (I want to say WAR and conan too but I'm not positive)
Lightside/darkside is just a faction like any other that we've been grinding since EQ and before
Immersive combat: what the frack are you smoking? It doesn't require any more thought than mafia wars. Oh no, look for a proc which we've been doing for TWENTY YEARS
Completely moddable armor: technically you have a point, but really its just gems and enchants by any other name
Edit: forgot group loot. Also found in rift at launch

Companions: let me clarify, useful companions, sto was less than useless here, worst crew system ever
Crew skills: sto did not have crew crafting, utterly wrong here
Minigames: not really, they had different zoned with the same space combat. Eq didn't have any minigames.
Ls/ds is not faction, it's character development
Immersive combat: I have over 30 abilities that I use every fight, and due to staggered cool downs cannot spam buttons or have a set rotation. I am required to be a part of combat, I cannot kill thing using just autoattack.
Wow was copying Mario Brothers in every respect.
-A world (or many worlds)
-the color red in game
-you have to buy it

MaverickXIV's Avatar


MaverickXIV
01.12.2012 , 01:41 PM | #58
Quote: Originally Posted by Spetsnazos View Post
yep beating on a single enemy is not very heroic! I agree~!
As do I, but I'm just going to deal with it like an adult rather than complaining about it on the internet like a child. If things get bad enough I'll cancel my account and leave like an adult rather than putting my cancel date in my sig and sticking around like a child.

RocNessMonster's Avatar


RocNessMonster
01.12.2012 , 01:42 PM | #59
Quote: Originally Posted by Spetsnazos View Post
BF3 is innovative

brb suppression system
brb lasers/flashlights that are directional
brb LOTS of vehicles
brb destructible environments
brb jet and car simulator all in one
brb bullet drop system+bullet travel
Doesn't really work all that well
This one is valid
Same as BFBC2
Same as BFBC2, actually less there are so many buildings you cant bring down
Same as BF2
Same as BFBC2

lunabaguna's Avatar


lunabaguna
01.12.2012 , 01:42 PM | #60
Quote: Originally Posted by Spetsnazos View Post
yes age of conan had fully voiced quests.

what conversation choices? no matter which choice you pick you are going to go and do the quest. The illusion of choice is there though

companion affection means nothing, not sure why you bring that up. Companions = pets with more abilities. They are no more integral to combat tactics than other games with pets.
Actually several convo choices change what the quest objectives and rewards are, and fp convo choices can change the entire story. In bt if you ki the captain and the general, the who crew suicides. You even get completely different companions in some classes if you chose diff convo choices.

Companion affection increases crafting speed and unlocks a whole quest line per companion.
Wow was copying Mario Brothers in every respect.
-A world (or many worlds)
-the color red in game
-you have to buy it