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The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

RealAeiouy's Avatar


RealAeiouy
01.11.2012 , 10:03 PM | #611
Quote: Originally Posted by gloryhunterprime View Post
Agreed. We really should have a PvE stat and not a PvP stat. It only makes it difficult to get to the point that one is competitive considering soon you will be attacking people in battlemaster gear who have a 20% damage swing on you ( they do 10% more than you and you do 10% less). A PvE stat would solve this ie you deal 10% more damage to a mob. Putting you at a disadvantage to PvP geared people but not making it seem impossible to compete.

A pve stat makes zero sense given the issues at play.

Mattderp's Avatar


Mattderp
01.11.2012 , 10:06 PM | #612
threads like this just PISS me off so much. You're pretty much saying 'I want this stat to be removed so I can do PvP too as a Pver' No. Go grind PvP gear if you wanna PvP. If not, carry on doing your PvE. Stop asking for a whole community to suffer just so you failures can faceroll through warzones too.

RealAeiouy's Avatar


RealAeiouy
01.11.2012 , 10:09 PM | #613
Quote: Originally Posted by Iskur View Post
Thats it in a nut shell. We dont want PVP becoming an elitists e-sport that no one plays. All that we need is a set damage reduction for using a PVP set. No scaling between tiers.
Expertise is a stat like any other. Stats scale and improve in a character progression game. Deciding it just stays the same doesn't make any sense. It does not solve any problem. What if they did that but then massively increased the stats for each gear resulted in a similar gap.

Just saying to make the stat the same across all tiers doesn't make sense. Why not keep all the other stats the same and only change expertise.

It is not even clear what problem people think they are solving with this ideas.

It is a character progression game thus characters who progress more will be better off. That is the foundation of these games.

People who don't want character based pvp should not play most mmogs.

Sayc's Avatar


Sayc
01.11.2012 , 10:11 PM | #614
Lets remove expertise from all pvp gear.

Of course, that weakens pvp gear. Rebalance so battlemaster will have an effective 10% damage/healing/mit bonus over other people because of more <endurance/mainstat>?

Oh, wait.

RealAeiouy's Avatar


RealAeiouy
01.11.2012 , 10:12 PM | #615
Quote: Originally Posted by Migrayn View Post
I dont have time to raid. I love to pvp. Why does pve gear have to be better then pvp gear. You do not need expertise to make pvp gear equal. If you coulx get different setz of pvp gear that had the same stats as pve gear then you would not have to raid.

If they put in high stat mods to earn from pvp then you could make your fav armor equal to pve armor. You do not need expertise to compete with pve gear.

It would just be a different way to get gear which is the whole point. If you need expertise to beat someone in pve gead then maybe you need more practice.

The problem is pve gear is more powerful than pvp gear and pve players like it that way. Thus you mix in expertise to at least allow pvp players to get the best pvp gear from pvp.

RealAeiouy's Avatar


RealAeiouy
01.11.2012 , 10:14 PM | #616
Quote: Originally Posted by Clege View Post
I only wish I had the power to look at each person's account that has posted in this thread to see which ones have most of their PvP gear and which do not.

I have a feeling the ones that try to justify the existance of the stat are the oens who spent alot of time grinding to get the gear. Its only a hunch, but if its true, Id have to say that definatly would skew an opinion from being unbias.

Also wanted to say, I have seen a couple of poeple suggest moving the expertice stat from the PvP side ot the PvE side. I think these people need to get free college scholarships because in their moment of epiphany could very well change BioWare's Pvp system form being a frustrating hassle to an enjoyable act.
I have no pvp gear yet and I fully support the expertise stat. But i am not afraid of fighting people who out gear me.

TrollHater's Avatar


TrollHater
01.11.2012 , 10:16 PM | #617
I have a 50 in full champion gear except 2 pieces that are centurion. I approve the removal or nerfing of Expertise, the pvp gear is already pretty cool and I prefer to give up expertise instead of beign separated from the rest of the community in a stupid bracket

Sayc's Avatar


Sayc
01.11.2012 , 10:26 PM | #618
So you want to roll people who you hilariously outgear and outperform?

Aowar's Avatar


Aowar
01.11.2012 , 10:30 PM | #619
Quote: Originally Posted by uhhhhahhhhohahh View Post
A level 50 PvP bracket simply will not save the PvP in this game.

There is no logical explanation for having a PvP stat in this MMO game, or in fact any MMO game. The only possible reason for Expertise to exist in this game is to screw over people who cant grind it first.

Even if you did have a 50's only bracket, you'd be creating more problems than you're fixing. Aside from all the obvious queue time issues, the 50's bracket will suffer from the exact same problems we have now; the bracket will divided up into New 50's and Old 50's, ie. people who dont have their 10% Expertise bonus yet, and those that do.

But you might say, "Everyone will become an Old 50 eventually." and yes, they might. But then what would be the point in everyone having the same 10% Expertise bonus, when all it's going to do is cancel out everyone elses 10% Expertise bonus. The only outside issue there is that healing will still be 10% stronger, but if you wanted that why wouldn't you just lower the Trauma debuff by 10%?

It's honestly unimaginable to even begin to hope to understand what anyone was thinking when they thought putting Expertise into the game would be a good idea.


Removing the stat doesn't mean PvP Gear has to go, the point of PvP Gear/Experience/Credits in the first place is so that people who want an alternative to PvE can still progress. There all kinds of stats in this game that mean you could make all kinds of PvP Gear Sets, whether they are Purple or Mods, so people can look however they want to, or however you want them to look, and they can mix and match all these different pieces of gear to whatever their hearts desire. To give you an idea of the combinations of gear that could be possible:

- Primary Stat
- Endurance
  • Crit Rating
  • Surge
  • Alacrity
  • Power

Now reverse the Primary Stat and Endurance, so that Endurance is the bigger of the two and look how much choice you have... something for everyone, even. Now when you're 50 and you arent bolstered anymore, you can decide which stat you want more of, in return for lower stats on other stuff, or you can even decide to have an equal balance.

A crazy thing, having a choice, isn't it? Like choosing to have Fun over Frustration. Or choosing to resubscribe... or perhaps not.



I'm not even mad.


Hey look, another PVE player who has absolutely no idea what pvp is but expects it to conform to his carebear standards.

Phrostii's Avatar


Phrostii
01.11.2012 , 10:34 PM | #620
Quote: Originally Posted by uhhhhahhhhohahh View Post
A level 50 PvP bracket simply will not save the PvP in this game.

There is no logical explanation for having a PvP stat in this MMO game, or in fact any MMO game. The only possible reason for Expertise to exist in this game is to screw over people who cant grind it first.

Even if you did have a 50's only bracket, you'd be creating more problems than you're fixing. Aside from all the obvious queue time issues, the 50's bracket will suffer from the exact same problems we have now; the bracket will divided up into New 50's and Old 50's, ie. people who dont have their 10% Expertise bonus yet, and those that do.

But you might say, "Everyone will become an Old 50 eventually." and yes, they might. But then what would be the point in everyone having the same 10% Expertise bonus, when all it's going to do is cancel out everyone elses 10% Expertise bonus. The only outside issue there is that healing will still be 10% stronger, but if you wanted that why wouldn't you just lower the Trauma debuff by 10%?

It's honestly unimaginable to even begin to hope to understand what anyone was thinking when they thought putting Expertise into the game would be a good idea.


Removing the stat doesn't mean PvP Gear has to go, the point of PvP Gear/Experience/Credits in the first place is so that people who want an alternative to PvE can still progress. There all kinds of stats in this game that mean you could make all kinds of PvP Gear Sets, whether they are Purple or Mods, so people can look however they want to, or however you want them to look, and they can mix and match all these different pieces of gear to whatever their hearts desire. To give you an idea of the combinations of gear that could be possible:

- Primary Stat
- Endurance
  • Crit Rating
  • Surge
  • Alacrity
  • Power

Now reverse the Primary Stat and Endurance, so that Endurance is the bigger of the two and look how much choice you have... something for everyone, even. Now when you're 50 and you arent bolstered anymore, you can decide which stat you want more of, in return for lower stats on other stuff, or you can even decide to have an equal balance.

A crazy thing, having a choice, isn't it? Like choosing to have Fun over Frustration. Or choosing to resubscribe... or perhaps not.


Wawawa WAIT!! WHAT!?

The whole point of This pvp stat is Too seperate the people who pvp alot from those who do it a little... Its the SAME reason there is RAID gear...

Quote:
the point of PvP Gear/Experience/Credits in the first place is so that people who want an alternative to PvE can still progress.
FALSE -- The point of PVP Gear is soo those that pvp get better gear to PVP in(so they hit harder or take less dmg etc...). The same reason why PVE kids get Raid gear thats not some fresh 50 instance GEAR...

Like Imagine everytime you raided you got the same gear as the same guy who is doing his 1st lvl 50 instance.. like ***?!? umm no since you raid more you should be able to have gear that will make you superior to him and his gear...

If you fail to see a purpose in a PVP stat/Gear then your just Retarded. Plain and Simple.

The whole reason there is PVP and PVE is soo there IS a difference....

YOUR WHOLE argument contradicts itself.... Your logic is its the PVP stat( resil, expertise, whatever it is) is breaking PVP for people who dont have it... Well If the game were to be like you said and Primary stat on a pvp set be Endurance or Whatever, EVENTUALLY PVPers will find the Best stat for PVP and IT WILL cause the same imbalnce between PVE and PVP (as there should be). EX: In PVP maybe Endurance will be the best stat... Now you will queue and PVE kids will be at like 13k hp and PVP kids will be at 20-25k hp and SOMEONE exactly like "uhhhhahhhhohahh" WILL come back to forums n QQ...

Having this "PVP stat" just makes it easier for people to tell the difference between a PVP piece and PVE piece and give the Devs and EAsy way to balance the Progression of PVE and PVP sets

Quote:
But you might say, "Everyone will become an Old 50 eventually." and yes, they might. But then what would be the point in everyone having the same 10% Expertise bonus, when all it's going to do is cancel out everyone elses 10% Expertise bonus. The only outside issue there is that healing will still be 10% stronger, but if you wanted that why wouldn't you just lower the Trauma debuff by 10%?
FALSE -- Another retarded statement... EVERYONE WON'T.. only those who desire to will. Thats like saying why do raid bosses drop different Gear they might as well give them to me when i start cause I will eventually have it, right? No. the whole point is You are supposed to be inferior in some aspect of the game if some one has been doing it longer than you...
That would be like me going into raid and complaining my DPS or Whatever isnt as high as the guy thats been raiding for Months.

People gonna QQ and QQ till they cant no more...