Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

3 medals for 524k healing ~~ nice medal system BW

STAR WARS: The Old Republic > English > PvP
3 medals for 524k healing ~~ nice medal system BW

TestiSteelnuts's Avatar


TestiSteelnuts
01.11.2012 , 07:10 PM | #321
Quote: Originally Posted by Miothan View Post
Guess you cant read, read the other posts and perhaps you will understand where the problem lies for those of us that feels that healing does not reward us for the effort put in.
Sorry I don't really feel like reading another 30'ish pages of bad PvP healers QQ'ing about the medals that they're not getting. L2offensive heal and you get your rewards. Personally, I don't have a single complaint about the rewards I get (medals, MVP votes, etc) because I'm an effective PvP healer.
Haxz | Shadowtown | PvP Inquisitor Sorcerer

tindin's Avatar


tindin
01.11.2012 , 07:10 PM | #322
Quote: Originally Posted by Jooji View Post
You're getting the assassin medal as a healer?

You just made my point. We don't get medals based on playing objectively as a healer. There's no reason a healer would EVER be soloing someone alone, unless you happen to be solo guarding an Alderaan node, but that makes no sense. A healer should be with others since that's where we're at our most effective.
so you have never respawned and had a steath jump you? oh right you just stand there and heal and yell for some one to help you

TestiSteelnuts's Avatar


TestiSteelnuts
01.11.2012 , 07:11 PM | #323
Quote: Originally Posted by Jooji View Post
You're getting the assassin medal as a healer?

You just made my point. We don't get medals based on playing objectively as a healer. There's no reason a healer would EVER be soloing someone alone, unless you happen to be solo guarding an Alderaan node, but that makes no sense. A healer should be with others since that's where we're at our most effective.
I usually get it if someone's broken combat with low health and I stick a couple dots on 'em and lightning 'em to death :P
Haxz | Shadowtown | PvP Inquisitor Sorcerer

raelimar's Avatar


raelimar
01.11.2012 , 07:11 PM | #324
Quote: Originally Posted by TestiSteelnuts View Post
Extra damage on a target (or a dot on a stealthie) isn't just about dps. It's also about target control (can't go stealth with a dot on them, amirite?). DoTs can also provide killing blow rewards (which is an extra medal that I've seen healers complaining about not getting). I frequently get them with a couple dots.
Your DPSers don't use DoTs?

TestiSteelnuts's Avatar


TestiSteelnuts
01.11.2012 , 07:12 PM | #325
Quote: Originally Posted by raelimar View Post
Your DPSers don't use DoTs?
1 + 1 = 2.

More dots = more damage.

Comprehension's pretty rough on you, eh?

(And sometimes, when dealing with scrub teammates, no they don't)
Haxz | Shadowtown | PvP Inquisitor Sorcerer

Miothan's Avatar


Miothan
01.11.2012 , 07:13 PM | #326
Quote: Originally Posted by tindin View Post
trolls well be trolls....if you think it's so much effort to click a team mate and hit a keybind/skill then no wonder you suck at pvp.....cause really landing an insta is basically the same thing
I know im good in PvP, you saying im not, doesnt make it true, but keep telling yourself that.

OT: It is a fact that it is easier as DPS to gain medals, than it is for a healer. Noone is asking for easymode, healers just want to be rewarded when they put in the same effort as someone that is a great DPS in a WZ.
Immorality: The morality of those who are having a better time. ~H.L. Mencken

raelimar's Avatar


raelimar
01.11.2012 , 07:14 PM | #327
Quote: Originally Posted by TestiSteelnuts View Post
1 + 1 = 2.

More dots = more damage.

Comprehension's pretty rough on you, eh?
Again, the global cooldown that you spend casting a DPS ability is a global cooldown not spent casting a heal. And your heals will be much stronger and much more effective than your damage abilities, unless you're running some bizarre hybrid spec (21/20 Sorc, for example). It's a zero-sum game.

There are only a few times when it's acceptable to use offensive abilities as a healer.

1. When nobody on your team is in danger of dying (i.e., the enemy team is terribad)

2. When you're the only one that can stop a bomb plant/turret cap or stop a ball runner (i.e., your DPSers are bad)

3. If it's a simple CC to keep enemies off you (Flashbang does no damage, Debilitate does minimal damage...that's just speaking as an Op, though)

Jooji's Avatar


Jooji
01.11.2012 , 07:17 PM | #328
Quote: Originally Posted by tindin View Post
so you have never respawned and had a steath jump you? oh right you just stand there and heal and yell for some one to help you
I don't die so idk what you're referring to.

PulseXXX's Avatar


PulseXXX
01.11.2012 , 07:17 PM | #329
Quote: Originally Posted by Jooji View Post
You're getting the assassin medal as a healer?

You just made my point. We don't get medals based on playing objectively as a healer. There's no reason a healer would EVER be soloing someone, unless you happen to be solo guarding an Alderaan node, but that makes no sense. A healer should be with others since that's where we're at our most effective.
You are still playing WoW. This is not WoW. Try that dedicated healer crap in other MMOs and you will quickly find out that there is no such role. Lol, even in WoW the best healers used all of their abilities, and not just the green ones. What game have you been playing exactly?

TestiSteelnuts's Avatar


TestiSteelnuts
01.11.2012 , 07:19 PM | #330
Quote: Originally Posted by raelimar View Post
Again, the global cooldown that you spend casting a DPS ability is a global cooldown not spent casting a heal. And your heals will be much stronger and much more effective than your damage abilities, unless you're running some bizarre hybrid spec (21/20 Sorc, for example). It's a zero-sum game.

There are only a few times when it's acceptable to use offensive abilities as a healer.

1. When nobody on your team is in danger of dying (i.e., the enemy team is terribad)

2. When you're the only one that can stop a bomb plant or stop a ball runner (i.e., your DPSers are bad)
If you're blindly casting a HoT, then chances are you're overhealing.

If someone is in need of a heal then yes, HoT followed by a heal is the most effective choice (depending on your class I'm sure).

If you've cast a HoT and your target no longer needs a heal (hasn't engaged anyone yet, etc), then a DoT on an enemy target is more effective at that point (shield your friendly first if you have it and/or feel the need).

It's all situational and if you're quick enough (and good enough), then you can definitely be rewarded with a few DPS medals as well.

On a side note, I'd be willing to bet that clickers aren't a good match for this style of play.
Haxz | Shadowtown | PvP Inquisitor Sorcerer