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Companions Ruin the Game


SnoggyMack's Avatar


SnoggyMack
01.11.2012 , 05:04 PM | #101
Quote: Originally Posted by Jesmcalli View Post
Except that those abilities randomly turn back on for no apparent reason.
It's not random. There's reasons they reset. You should probably pay more attention.
Snoggy Mack
My Blog
My quote: "All the other kids with the pumped up Sith, you better run, better run, faster than my blaster"

Romiz's Avatar


Romiz
01.11.2012 , 05:11 PM | #102
ROTF. They do not hurt the game. They in fact make it a lot better.

ManuNegra's Avatar


ManuNegra
01.11.2012 , 05:22 PM | #103
Quote: Originally Posted by Hingster View Post
i too was really not impressed that i had to have a full time companion. no word of it when i looked at the game before purchase. i played a sith warrior lvl 50 and found myself healing even with a healer after every pull yikes BW what were you thinking that everyone would like a companion. and for that matter a totaly needed companion. sorry thats not the way i want to roll with a npc at my side 24/7.
so wait, you're complaint is that you want an npc healer to be as good as a real pocket healer, bc you don't understand why you have any downtime if there's a healer with you? sounds like you didn't have much trouble, beyond maybe having to wait a few seconds between pulls. reminds me of pretty much any pre-WoW mmo, where lv10+ you need a full group of real people to do anything...oh wait, it doesn't remind me of that at all actually, since you can enjoy almost all of the levelling content without having to wait for indefinite periods of time to find a group to play with.

now why would they do that? surely it couldn't be because they wanted to acclimate players to the kind of role they would have to play in late-game group content while they're levelling, could it?

Viikuna's Avatar


Viikuna
01.11.2012 , 05:22 PM | #104
Quote: Originally Posted by darknsss View Post
I dont get why people say swotr is so linar cause last i check i level 5 alt in wow and it was always always always the same partern all the way to 85.If anything it was even worse then TOR.
You don't know what you're talking about.

But on-topic:
Companions do need a buff in my opinion. At least the healers/tanks. Currently my Dorne is around 1/4 of what human healer would be, which is not enough. And it's not because of gear, she got nearly full custom(orange) gear that got 33-35 blue quality mods on it, which equals to 37-40lvl greens.

I'm 37 Vanguard, i got 9.9k self buffed health. Dorne got 1 cast time heal (heals around 500), instant aoe heal (heals around 500), a HoT (heals around 130 / tick) and instant that heals around 500 with 30 sec cooldown(debuff).

Where my friend sage heals for ~1.3k on cast time heal, channeled heal healing for ~600 / tick, HoT that heals ~200 / tick... And my friend can cast the heals more often without going out of force, while my companion have fairly long cooldowns (4-11sec on) ald heals like 50% of what players heal...

Also the AI needs fixing, because comps use AoE even if it will hit CC'ed mobs. (they shouldn't)

Azgrey's Avatar


Azgrey
01.11.2012 , 05:28 PM | #105
What people need to realize is that not every class has the same level of synergy with their companions. Some classes have it pretty rough at different stages. IE..for a Sorc, Khem Val is a pretty decent companion because they have the class mechanic to support him. Khem for the assassin class is decent up to 30ish then he is papermache because the class can't do much to help him but throw guard and a pitty HoT. Some classes get the heal companion early while others have to wait up into their 40's.

So before you throw out the typical L2P at people realize that not everyone gets to play by the same set rules. I agree with the poster that said it has to be very hard to balance content when you throw companions on top of everything.

Zhit's Avatar


Zhit
01.11.2012 , 05:30 PM | #106
TOR is much harder because there is no auto-attack.

TOR doesn't need addons because addons play the game for you.

Oh--but please buff my companion who has auto-attack and plays the game for me... I scratch my head at these forums...

Sibelius's Avatar


Sibelius
01.11.2012 , 05:31 PM | #107
Quote: Originally Posted by Griffdaddy View Post
You can control it, by opening your companions quickslot and right clicking the icon, it should have a yellow toggle box in the top right to confirm. The only problem with that is every time you change zones it magically turns itself back on, which as you can imagine is very annoying.
What I have been doing to avoid the aoe breaking cc (stealth scoundrel), is setting Bowdar to passive, going to stealth, using tranquilise to take out the elite, moving out of aoe range, attacking another mob to pull the rest of the pack, then taking him off passive. Bit of a pain, but it works, and he can still use his aoe attacks.

Izorii's Avatar


Izorii
01.11.2012 , 05:44 PM | #108
I agree with the OP. The first 10 levels always seem action packed and fun. Then I end up having to bring my healer character with me (unless I am a healer) otherwise I die insanly quickly. With out a healer my BH goes down in seconds, my SI takes a damage dealer and spends most of his time healing his compaion.

My initial thoughts on why I would hate compaions I.E. We see 100's of Khelms running about, everyone gets the same compaion, they all have standard personalities etc etc have been removed to the simple thouhgt. I hate them because the game is so difficult without them and nearly every battle has been built to require them, even duels and other story arc missions we get to keep them and quite often when I am forced to take a compaion I have not equiped into my story arc I die very very easily.

Amatic's Avatar


Amatic
01.11.2012 , 05:57 PM | #109
Quote: Originally Posted by ManuNegra View Post
my companion generally switches to whichever target i'm attacking, and he's not very slow about it either. not to mention, all of your complaints center around the levelling/soloing part of the game, if you think the levelling process in this game is THAT bad just bc you need to use companions to solo most of it...well, i almost wonder if you're not just trolling?

So when you're on Ilum doing the PvE dailies, you can do them without a companion? Because I'd love to see how that goes. Ilum has both PvP and PvE dailies and I've never been a fan of PvP in MMOs (or any game for that matter).

Companions are a massive part of the game and they are just awful. They don't help the experience in any way.

People seem to think that companions are a separate entity from your character but that's only if you're PvPing, doing Flashpoints, or Operations. Which, yes, I understand that's the whole point of endgame and you require them less and less as you do more group stuff. But when you're solo, they are no longer just an extra little bonus to the game, they are part of your character. You and your companion are you. If he dies, chances are you're going to die, too.

That needs fixed. A companion should be a bonus to have around while I solo, not something I absolutely must have and gear up or else I'm completely screwed.

LadyRaven's Avatar


LadyRaven
01.11.2012 , 05:59 PM | #110
Quote: Originally Posted by Amatic View Post
My main point of this was:

The companion tanks need a major buff. They can't hold aggro, can't be healed in combat unless you're a healer and then you can't do much damage, and they get beat down like they're not wearing armor.
Didn't they just nerf companion tanks before the game went live because "healers" solo'ed too well? I doubt they will rebuff them.

I would like something done tho...corso/bowdaar are too squishy after 25 with my scoundrels (one is sawbones). I think I'll go play all my other alts, more fun everyone of them. sigh