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Not much variation is there?

RayBanJockey's Avatar


RayBanJockey
01.11.2012 , 12:43 PM | #1
Wherever I go - same groups of 3 or 4 mobs just standing around, frozen like statues, waiting to be attacked. Every single planet, every single quest. I mean what the hell. For the first three chars I just dealt with it, but now I finally snapped - this is below my dignity and I shall have none more of it, tyvm.

CYA, don't wanna BE ya!



PS.
You are not a Jedi yet, Bioware

Jerig's Avatar


Jerig
01.11.2012 , 01:19 PM | #2
Yep. NPCs fighting mobs themselves. Conversations going on while walking around. Worlds with visual elements that are more organic than anything produced in the last few years. Enemy encounters designed with multiple foe engagement in mind to make you feel like a BOSS. These are terrible elements.

You're going to complain that this is below your dignity? What on earth do you want?
Jerig Saraford - Jedi Knight Myllo Jessik - Smuggler Torion Vale - Bounty Hunter
Coruscant Vanguard Sith Empire Shien RP-PVE Server

roflbear's Avatar


roflbear
01.11.2012 , 03:44 PM | #3
I agree with the poster in most cases he is indeed right. The game is full of groups of mobs standing around
Pudz in Team Fortress Classic. Pudz in Dark Age of Camelot, Prydwen server. Many other chars in Wow. And now, Mayan the Sith Assassin in SWTOR.

Wolfninjajedi's Avatar


Wolfninjajedi
01.11.2012 , 04:01 PM | #4
Um....have you been living under a rock? Almost all MMOs have had this setup, don't see how its something to quit over especially if you have played other MMOs.
"There is one lesson you've yet to learn. How to become one with the Force!"
―Cin Drallig to Darth Vader

Maucs the Tauntaun King, former SWG player.

Redshirt_Trooper's Avatar


Redshirt_Trooper
01.11.2012 , 04:15 PM | #5
Compared to games like WoW where mobs are stuck on a "leash" pathing chain around a small square. And you fight one at a time. Over, and over. And over.

Yeah, this design is terrible- What kind of games are we playing? MMORPGs?
The Force has freed me, but where shall I go?