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Companions Ruin the Game


TheTurniipKing's Avatar


TheTurniipKing
01.11.2012 , 01:42 PM | #31
Quote: Originally Posted by grahad View Post
I consider the companion system to probably be one of the best features released in any MMO in the last 10 years.

Companions are part of your class balance. It is a fantastic system that lays the foundation for a lot of future expansion.

Everyone I play with loves the companion system as well.
Not to mention lays the groundwork for a lot of future story, as well - it can shift away from your initial crew to telling the story of new companions.

BDutch's Avatar


BDutch
01.11.2012 , 01:42 PM | #32
The companion system is pretty cool IMO, it's just high level companion tanking that might need a bit of tweaking. Annoying, but not exactly game breaking?
Originally Posted by Puja
The sentinel PVP armor is PINK and POOP colored with golden ******* and a clown helmet my brain is not able to make any sense out of. Then some sort of giant bug from the Jetsons has attached itself to the left shoulder.

JDSH's Avatar


JDSH
01.11.2012 , 01:42 PM | #33
Quote: Originally Posted by grahad View Post
I consider the companion system to probably be one of the best features released in any MMO in the last 10 years.

Companions are part of your class balance. It is a fantastic system that lays the foundation for a lot of future expansion.

Everyone I play with loves the companion system as well.
If they were part of your class balance, they would be playing Huttball with you.

AJediKnight's Avatar


AJediKnight
01.11.2012 , 01:43 PM | #34
I hate companions. Friggin' 'every class is a pet class' nonsense.
[]°[]☲☲☲[]ị::ị¶Œ(▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀)

Griffdaddy's Avatar


Griffdaddy
01.11.2012 , 01:44 PM | #35
Quote: Originally Posted by TheTurniipKing View Post
Honestly? I like the companion thing. I just wish trying to choose gear for them wasn't such a chore with the current UI.

Open inventory, open paperdoll, move to companion tab... and manually compare the stats. ugh.

Am I missing something there?
This is absolutely the most tedious task ever.

sangreal's Avatar


sangreal
01.11.2012 , 01:46 PM | #36
Quote: Originally Posted by TheTurniipKing View Post
Honestly? I like the companion thing. I just wish trying to choose gear for them wasn't such a chore with the current UI.

Open inventory, open paperdoll, move to companion tab... and manually compare the stats. ugh.

Am I missing something there?
Turn on companion comparison tooltip in UI options

dchero's Avatar


dchero
01.11.2012 , 01:48 PM | #37
Quote: Originally Posted by Amatic View Post
Speaking from a PvE solo perspective, they are horrible.

I'm a 50 Gunslinger in all modded/purple/blue gear. I'm sitting at 100.58% accuracy, 39.14% crit, 60.02% critical bonus, and 6.4% alacrity. I'm not sure how good that is, but I can drop mobs in seconds.

The problem lies in my companion. Without him, I'm dead. Plain and simple. As hard as my guy hits, he's just a wet paper bag. Even regular mobs on Ilum will drop me in seconds if they focus on me. I have spent at least 300k on my companion's gear (Bowdaar). I have him at 15.5k health, 35.14% chance to shield, 14.32% defensive chance, 25% shield absorb, and 4122 armor and he is at 25% health or so on EVERY PULL!
This doesn't sound like a "companion" problem. This sounds like a player problem. Your either gearing / spec'ing wrong for solo player, or your choosing the wrong companions for your play style.

As a healer, I don't choose a tank as my companion, I choose a DPS with medium armor (Revel) and I have no problem clearing just about anything ilum throws at me. I don't have a sniper at 50 so I am not sure which companion is best ... and which stance that companion should be in. BTW, companions constantly fall out of the stance you put them in and if your running with the short bar your not going to notice this.

So .. instead of making uneducated claims that somehow companions are the reason your failing ... try asking the question: What am I doing wrong?

You might actually find out what your doing wrong. In this case, running a non-healer combo means you should be trying to burst down your targets so your companion, at the least, should be a DPS one. I would imagine, it would be better if you went tank gear and brought a healing companion .. fights make take a bit longer, but you might find the flow better.

TLDR: Don't bring a tank companion to Solo PvE content if your not a healer.

DiLune's Avatar


DiLune
01.11.2012 , 01:49 PM | #38
Quote: Originally Posted by Aisar View Post
"How much worse would it be as a heal spec if you didn't have a companion?"

What? If companions did not exist we would all be grouping together and we would actually be making friends and we would have a community. I chose to go heal spec on my Operative, and since I MUST use a companion, obviously I have adopted my current playstyle.

How much worse without companions it just..irrelevant. What purpose does asking this question serve?
I was on Alderaan this morning, doing a few quick bonus quests. There were 17 people on planet, all likely not on the same quests I'm on.

Are you following?

Bammur's Avatar


Bammur
01.11.2012 , 01:49 PM | #39
Quote: Originally Posted by kyoseki View Post
I'm generally in agreement with most people here, I find companions to be incredibly useful, the idea is that they let you play solo, but a good human player should always be better than the companion.

The only real change I would like to see is some way to limit when a companion uses their abilities, Khem Val has an AoE footstomp that plays hell with crowd control abilities - I'd love to be able to tell him to not use that so that he's not constantly taking nearby enemies out of stun.
Open the companion ability bar (by default the ~ key) and turn off the AoE ability.

Griffdaddy's Avatar


Griffdaddy
01.11.2012 , 01:49 PM | #40
Quote: Originally Posted by kyoseki View Post
I'm generally in agreement with most people here, I find companions to be incredibly useful, the idea is that they let you play solo, but a good human player should always be better than the companion.

The only real change I would like to see is some way to limit when a companion uses their abilities, Khem Val has an AoE footstomp that plays hell with crowd control abilities - I'd love to be able to tell him to not use that so that he's not constantly taking nearby enemies out of stun.
You can control it, by opening your companions quickslot and right clicking the icon, it should have a yellow toggle box in the top right to confirm. The only problem with that is every time you change zones it magically turns itself back on, which as you can imagine is very annoying.