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3 medals for 524k healing ~~ nice medal system BW

STAR WARS: The Old Republic > English > PvP
3 medals for 524k healing ~~ nice medal system BW

mikeytt's Avatar


mikeytt
01.11.2012 , 01:14 PM | #241
Quote: Originally Posted by tindin View Post
at lvl 30 i can get off 3-4k heals.....so how badly do you suck?
I play a 50 merc BH with full champ and never have healed for 5k but get over 300k healing all the time.can you post a vid of a bh merc healing for 4k at lvl 30? i dout it.

tindin's Avatar


tindin
01.11.2012 , 01:17 PM | #242
Quote: Originally Posted by mikeytt View Post
I play a 50 merc BH with full champ and never have healed for 5k but get over 300k healing all the time.can you post a vid of a bh merc healing for 4k at lvl 30? i dout it.
are you healing speced? do you have a good crit rate? my guess is no

Repefe's Avatar


Repefe
01.11.2012 , 01:17 PM | #243
Quote: Originally Posted by Sprigum View Post
First of all, you need to check your reading comprehension "SPECCED FOR DPS" (I even put it in caps for the slow people like yourself).

Second, you're delusional if you think you'll ever see 8 heal specced players in a WZ at the same time. It's just not going to happen.

Thirdly, who the hell said healers didn't put their DMG abilities on their quickbars? How the hell would you play 1v1 World PvP if you got caught with your pants down.

The point was, it's better to heal a DPS than to DPS yourself, for the sake of efficiency and teamwork. If you can't understand that then you might wanna go get that GED.
Right ... I remember ez healing from WoW. Buy blue gear, learn your pve rotation ... be god in pug battlegrounds. Only downside is half the players jump the ez train with you. If healing is the safe way to play pugs in warzones, as the game matures more and more ppl will pick that role. Now it's common to see 2 healers in warzones and the number is not going to drop.

As for the sake of efficiency ... you have a very narrow view of what can happen in PvP. Sometimes putting pressure on someone is much more important than healing someone who is at 50% hp and has retreated into safety.
Killer: 53%, Socializer: 53%, Achiever: 47%, Explorer: 47%

atkammoh's Avatar


atkammoh
01.11.2012 , 01:17 PM | #244
Since a hybrid spec/gameplay grants you more medals than a pure healer, they seriously need to introduce a dual spec feature. Switch to a hybrid spec when PvPing and switch back to a pure healer spec for Flashpoints/Operations.

There would be less healing in PvP I would guess since all the healers would spec DPS hybrid or pure DPS and games would be lost because of that but hey atleast we got more medals.
Arti'fact - 50 Jedi Sage - Master Zhar Lestin - Padawan of Master Youn.

Mekrath's Avatar


Mekrath
01.11.2012 , 01:19 PM | #245
Quote: Originally Posted by Sprigum View Post
Who said I wasn't going to interrupt a cap? Where are we getting all these crazy assumptions from?

Point is interrupting a cap isn't going to get me a 2.5k DMG medal, much less a 5k DMG medal (next to impossible for a healer).

Do you know how much time I have to spend DPSing as an operative to get a 75k DMG medal when I'm heal spec?

I Shoot the guy to interrupt the cast and continue healing. I'm not going to waste my time dancing around for 10 minutes trying to kill someone when I can be healing the guys next to me who'll really lay the pain on the other team.

I regularly carry the ball in huttball as an operative healer and certainly guard doors more often than my DPS party members who are off jumping around in a pack of red names trying to get more medals, while I stand back, heal them, and watch the door, usually while tanking 2-3 DPS who think they have a chance at killing me.
I play a Scoundrel so I know exactly what you are saying. I generally get both the 2.5k medal and the 75k medal from a few well placed airstrikes. But, I don't do the airstrikes to get the medals (which I could generally give a rats *** about), but because when there are 5 enemies gathered in a tight cluster around an objective, that airstrike keeps them from capturing the objective for a few seconds, and mitigates a ton of damage as well because it makes it that much quicker and easier for my teammates to clean up a bunch of enemies at low health.

In a typical win in Voidstar or Alderaan (never mind Huttball as it's a whole different deal), I'm generally somewhere between 250-350k healing and 150-250k damage, and I get plenty of 'great heals' comments.

Granted if I was on better teams (I queue solo on Republic side) my heal number would likely go up some and damage down a bit. The point I was making is that I am not trying to score medals in any way, it's just a natural result of doing what I have to. Like I said, I could care less about medals as commendations are virtually worthless for getting gear from what I have experienced.

Leiloni's Avatar


Leiloni
01.11.2012 , 01:19 PM | #246
Quote: Originally Posted by tindin View Post
your all saying you want more medals for doing nothing but healing....ok so they add more. now the ppl that play the system for what it is just got more medals to go after and you get to come back and whine about it some more
Well I already offered suggestions to that end a few pages back, so I'll just quote myself:

Quote: Originally Posted by Leiloni View Post
They should start by making only healing spells award points for healing in warzones. So no medpacks or any junk like that. They should also make it so Sorcs/Sages can't abuse Noble Sacrifice (not sure how they'd do this). After that any non-specced healer only has two mediocre healing spells they can use to get healing medals, so if they use them in any decent quantity, they're going to be gimping their dps to do so.

I would also add that any action not done near an objective gains less points. So you can't just farm damage on people in the middle of a warzone. You can but it would count for much less towards medals than if you were to damage near an objective.
http://www.swtor.com/community/showthread.php?p=1753652#edit1753270

Mekrath's Avatar


Mekrath
01.11.2012 , 01:22 PM | #247
Quote: Originally Posted by Leiloni View Post
Then it's your dps that are 'tards.
This we can agree on One of these days I need to put some effort into putting together a pre-made group.

tindin's Avatar


tindin
01.11.2012 , 01:26 PM | #248
Quote: Originally Posted by Leiloni View Post
Well I already offered suggestions to that end a few pages back, so I'll just quote myself:
ok if only healing spec can cure then healers (yes i'm a healer) cant get rewards for dps....


this isnt pve where keeping your tank up is your number 1 thing this is pvp and hey if some one dies they just come back. so if your just worrying about healing then deal with it as it is...

Vandarix's Avatar


Vandarix
01.11.2012 , 01:28 PM | #249
I've done 831k healing, 156k dps, and 12 deathblows on my Sage and only received 7 medals. IMO shield needs to count as protection for healers

While a DPS guardian/jug can do 300ish dps some protection and gain 10 medals

Sprigum's Avatar


Sprigum
01.11.2012 , 01:32 PM | #250
Quote: Originally Posted by Mekrath View Post
I play a Scoundrel so I know exactly what you are saying. I generally get both the 2.5k medal and the 75k medal from a few well placed airstrikes. But, I don't do the airstrikes to get the medals (which I could generally give a rats *** about), but because when there are 5 enemies gathered in a tight cluster around an objective, that airstrike keeps them from capturing the objective for a few seconds, and mitigates a ton of damage as well because it makes it that much quicker and easier for my teammates to clean up a bunch of enemies at low health.

In a typical win in Voidstar or Alderaan (never mind Huttball as it's a whole different deal), I'm generally somewhere between 250-350k healing and 150-250k damage, and I get plenty of 'great heals' comments.

Granted if I was on better teams (I queue solo on Republic side) my heal number would likely go up some and damage down a bit. The point I was making is that I am not trying to score medals in any way, it's just a natural result of doing what I have to. Like I said, I could care less about medals as commendations are virtually worthless for getting gear from what I have experienced.
Screenshot of a match where you did 350k healing and 250k DMG please.

Valor is important for gaining ranks and getting the Battlemaster pieces.


Quote: Originally Posted by Vandarix View Post
I've done 831k healing, 156k dps, and 12 deathblows on my Sage and only received 7 medals. IMO shield needs to count as protection for healers

While a DPS guardian/jug can do 300ish dps some protection and gain 10 medals

Again, screenshots please. I simply don't believe this, and why should I?