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Rolling need for your companion

STAR WARS: The Old Republic > English > General Discussion
Rolling need for your companion

DarthSublimitas's Avatar


DarthSublimitas
01.10.2012 , 10:57 AM | #21
Quote: Originally Posted by Formorianman View Post
If this is the case then why bother have anything but need roll? Everyone will roll need on everything. Would that make it corect? I need credits therefore I should roll need on every item?

There is a general consensus of rolling need for main spec first. If you are the tank you should get priority on tank items not some DPSer's companion and you should definetly not need on items you can't even use.
You're using circular logic lmao - doesn't work here bud
"The Truth Shall Free Me"
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Aakildia's Avatar


Aakildia
01.10.2012 , 10:58 AM | #22
And this is why i will only run content with Guild groups.

The idea is simple, your companion is considered "off spec" for the concept of rolling on gear.

And when something comes up that my companions can use i ask in chat \ mumble hey that's an upgrade for x companion can i roll on it.


Your companion does nothing for you in a flashpoint that has 4 players,

Your companion does nothing for you in operations,

Your companion does nothing for you in warzones.

You only need your companion for 2+ content and solo'ing, which your companion does not need top gear for.

I

Vestras's Avatar


Vestras
01.10.2012 , 11:00 AM | #24
I have done this a few times, but always asking first: "Hey, that's a perfect huge upgrade for Khem, Mind if I roll need on it?" If there are no objections, off I go. Usually, I only ask this if no one else has rolled Need on it already, as I feel PCs have a priority over Companions.


It is up to us to have an etiquette for these things. Make C-3PO proud!
Purple Sabers for all!
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Kirameki's Avatar


Kirameki
01.10.2012 , 11:01 AM | #25
Best solution : Dont pug
Second best solution : If you do decide to pug, set up loot rules


Yes it's annoying if someone rolls for your item but thank the maker it's SWTOR. Armor/Weps drop on a regular basis.

Coming from a game where I tried 300+ runs to get a weapon for my class and decided to leave the game because bosses pretty much never dropped anything at all I find SWTOR very friendly with their loottable.
"Why you stuck-up, half-witted, scruffy-looking nerf-herder!"
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DarthSublimitas's Avatar


DarthSublimitas
01.10.2012 , 11:01 AM | #26
My solutuion, which worked quite well in WoW as a healer, was to announce at the beginning of the instance that ninja's won't be healed. But maybe that may not work too well in this game as many classes have the ability to heal themselves... but something to keep in the back of your head. I will ALWAYS ask if I can "need" roll on something for my pet. It's just common courtesy - oh yeah, this is a MMO, what was I thinking...
"The Truth Shall Free Me"
And humour makes our lives worth living:
http://www.lo-ping.org/2012/01/20/th...ode-iii-and-v/ Why it's bad to plagiarize:http://auditorydepredation.files.wor...6231905169.jpg

Vitellius's Avatar


Vitellius
01.10.2012 , 11:01 AM | #27
On most topics, I usually just let the game go as played, but this is just low when it happens and you have no way to prevent it. Even if your grp agrees not to, what happens if it does? You've just wasted time and effort. So, in this case, I don't buy the, "Oh well, guess nothing you can do" thinking.

Here's my solution. Add a "Need for companion" roll option. Then create a mechanic that locks out your companion from equipping any item won through a standard "Need" roll. It's essentially a conditional greed.

But, since i'm all for choice. I would ALSO make that a loot rule option. So you can have master looter, round robin, companion lock, etc. That way, you can announce in your pug what your going to do and THEN let the players decide. Now, the choice is completely up to the grp players if they want to risk getting ninja'd or not.
"Smoke me a kipper...i'll be back for breakfast." -Ace Rimmer

gannonmoss's Avatar


gannonmoss
01.10.2012 , 11:02 AM | #28
Quote: Originally Posted by Formorianman View Post
I was tanking Athiss last night on my powertech and the last boss dropped an amazing pistol that was head and shoulders above the one I had. Being grouped with two operatives and an assassin I was giddy to get such a nice upgrade.... Wait no, one of the operatives rolled need as well saying it was for his tank companion and then won the roll.... Everyone in the group called him a dirt bag or some other name and he soon quit the group.

Bioware should really implement a loot rolling system that reflects how players actually distribute loot and to prevent douche bags from rolling need on an item they can't even equip in order to give it to their companion, sell it, or other ridiculous endevor.

Sorry to say it but Blizzard took many expansions to finally apply this restriction and the world has been a better place ever since.
I wish the would add a companion button for loot rolls.

Need -> Companion -> Greed/Disassemble.

Need and Companion rolls automatically make items bound. Need and Companion buttons only light up and become live if you can use it, or if your companion can.
Ryften
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Karai's Avatar


Karai
01.10.2012 , 11:02 AM | #29
Quote: Originally Posted by BigBadEdward View Post
Yet another thread about this?

OK, if you insist.

Roll however you want on whatever you want. You fought for it and have as much right to it as anyone else. What you do with it once once you get it is your business and no one else has anything to say about it.
Suure and next day, there will be noone wanting to run flashpoints with people they don't know. Well at least general chat on fleet would clear out.

Jonlinar's Avatar


Jonlinar
01.10.2012 , 11:08 AM | #30
It's simple. Roll need if you need it. If you don't think you do, roll greed. Let the system play itself out. All the "constant need" people will eventually find themselves with very few grouping partners.