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The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

CapuchinSeven's Avatar


CapuchinSeven
01.10.2012 , 07:56 AM | #531
Quote: Originally Posted by aishiki View Post
Then you should understand why Expertise must stay. Amongst the PVPers, all of the expertise stats will balance out as we will get the same sets eventually. Why is it that PVErs can raid and get those extra stats yet no one rahrah about them yet people demand to remove our rewards.
It's already been pointed out about 100 times in this thread the better solution for expertise and moving it to PVE gear, I'm not going to type it yet again. Anyone who would disagree with that solution simply wants to keep expertise on PVP gear so that they can dominate new comers in PVP not with skill or team work but with a crutch to make them feel they are good.

"Among the PVPers" is why PVP has died in almost every single MMO to date, stagnation equals death and new players are the life blood of real PVP.
I know chop-knees.

Streptococo's Avatar


Streptococo
01.10.2012 , 07:58 AM | #532
Quote: Originally Posted by Kryptorchid View Post
Let me spell this out for you...

I am a PvPer. I have no interest in Raiding. I DON'T want a PvP stat, because A) it deters new players from trying/participating/functioning in PvP because the "more experience" players have a stat handicap, B) it lowers the skill cap in encounters, and C) is annoying as **** when you roll an alt.

I have no issue with PvP gear, but a PvP stat just breaks PvP for new players, not raiders. What should happen is this:

PvP Chest
+100 Endurance
+100 Aim
+75 Crit
+25 Surge

PvE Chest
+100 Endurance
+100 Aim
+75 Crit
+25 Surge
+50 PvE Expertise

Now you have a system where0
A) PvP Gear is just as good as the best Raid gear in PvP -- there is a diminished gear gap and skill can prevail.

B) A PvPer can use their PvP gear to raid, but at -10% efficiency compared to a similar tiered gear Raider.

Both of these promote participation in both forms of Endgame. And most importantly,

C) It makes PvP more accesible and fun to newer players, instead of a test of patience from being steamrolled by people solely because they have played longer, not better.
And you say you are a PvPer??? xD Let me DOUBT IT. Aren't you handicapping a 10% to PvPers who would like to do raids?

So your solution is to allow PvErs go to PvP with their maxed gear which would have same stats than PvP gear but when PvPers go to PvE have a -10 penalty? xD

I don't care about raids, in fact I don't care about PvE content but... why PvPers have to have -10 PvE? If this is your solution, my reply is the system is PERFECT as it is, cos this way PvPers and PvErs have to do the exact work/effort to max out both of their gears.

CapuchinSeven's Avatar


CapuchinSeven
01.10.2012 , 08:00 AM | #533
Quote: Originally Posted by Streptococo View Post
And you say you are a PvPer??? xD Let me DOUBT IT. Aren't you handicapping a 10% to PvPers who would like to do raids?

So your solution is to allow PvErs go to PvP with their maxed gear which would have same stats than PvP gear but when PvPers go to PvE have a -10 penalty? xD

I don't care about raids, in fact I don't care about PvE content but... why PvPers have to have -10 PvE? If this is your solution, my reply is the system is PERFECT as it is, cos this way PvPers and PvErs have to do the exact work/effort to max out both of their gears.
....dude are you being serious or is English just not your first language...?
I know chop-knees.

mastersloup's Avatar


mastersloup
01.10.2012 , 08:07 AM | #534
Quote: Originally Posted by CapuchinSeven View Post
It's already been pointed out about 100 times in this thread the better solution for expertise and moving it to PVE gear, I'm not going to type it yet again. Anyone who would disagree with that solution simply wants to keep expertise on PVP gear so that they can dominate new comers in PVP not with skill or team work but with a crutch to make them feel they are good.

"Among the PVPers" is why PVP has died in almost every single MMO to date, stagnation equals death and new players are the life blood of real PVP.
Not everyone want to farm PvE scripted fight over and over again so they can PvP

Quote:
"Among the PVPers" is why PVP has died in almost every single MMO to date, stagnation equals death and new players are the life blood of real PVP.
You must be kidding, one of the reason PvP in wow is considered *********** **** is because you have to raid in order to have access to BiS PvP trinket and weapon

aishiki's Avatar


aishiki
01.10.2012 , 08:17 AM | #535
I am a healer and I don't feel much difference with the champion set I've got. It's just a slight advantage and survivability but I still die when I get zerged by new or old PVPers so your point of making it as a crutch is moot.

I chose a PVP server for a reason, to PVP not to PVE. While there're still people who like to PVE in our server, PVP is the main activity. What do you say in this situation? That those minor raiders will gain advantage over the PVPers in the PVP server?

I have no knowledge of NA servers but from my experience, PVP gears did not kill PVP in European servers.

Haralin's Avatar


Haralin
01.10.2012 , 08:20 AM | #536
The Solution ist one Set which can be purchased by PvE Raid Token and/or PvP Token this is very simple and none has a disadvantage

bowiehero's Avatar


bowiehero
01.10.2012 , 08:20 AM | #537
Reverse bolster everyone to a baseline of stats and remove stim / adrenal contribution from PvP. Solved.

Real PvP'ers shouldn't care about all of that, after all, an even playing field = challenge.

Dogfatherxx's Avatar


Dogfatherxx
01.10.2012 , 08:21 AM | #538
This is just a dumb debate. Those that PVP will get the expertise gear and will get a small advantage over the newcomers. Those newcomers will then pvp and get their own expertise gear and get their small advantage over even newer players. This is the way it is and the way that it should be. Occasional PVPers should not expect to come in and be on a level playing field with dedicated PVPers in a gear based MMO. If you don't like where you fall in the system, PVP more and get the gear. It might not seem fair to you, but that is just the way it is.

aishiki's Avatar


aishiki
01.10.2012 , 08:23 AM | #539
Quote: Originally Posted by Dogfatherxx View Post
This is just a dumb debate. Those that PVP will get the expertise gear and will get a small advantage over the newcomers. Those newcomers will then pvp and get their own expertise gear and get their small advantage over even newer players. This is the way it is and the way that it should be. Occasional PVPers should not expect to come in and be on a level playing field with dedicated PVPers in a gear based MMO. If you don't like where you fall in the system, PVP more and get the gear. It might not seem fair to you, but that is just the way it is.
^

10char

Greatless's Avatar


Greatless
01.10.2012 , 08:25 AM | #540
Expertise is good for the game. It's there to prevent pvp gear being as good as or better than pve gear in raids. I do not want to pvp for my best pre-raid gear.