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Why are so many people saying this game is bad?

STAR WARS: The Old Republic > English > General Discussion
Why are so many people saying this game is bad?

LexonLightsaber's Avatar


LexonLightsaber
01.10.2012 , 05:37 AM | #201
Quote: Originally Posted by TheVok View Post
Game breaking? As in, you cannot play the game because of them?

List them for me please.
1.) No Ant-Aliasing Support In Game (Which means characters, landscapes, enemies, cities, trees, and just about anything else have jagged lines surrounding them which makes for eye strain and overall bad presentation.

2.) Ability Delay on just about every spell and ability (Which means there a delay when pushing an ability to when the ability is shown on screen hinders eye hand coordination, to the point of hindering competitive gameplay)

3.) FPS spikes (To the point of 8-15 FPS or lower during crucial parts of the game and exploration. (Hindering the game to process the frames and giving the impression the game is laggy and other adverse affects associated with FPS Spikes. Which even with adjustments to settings does not completely eliminate the spikes)

4.) Armor and weapons not applying the correct stats when equipped, which many will not notice unless they look carefully.

5.) Roll/ Loot system (10 ops groups for world bosses consisting of at least 8 people and when the loot was rolled the last person to enter the start area of the raid won each of the 10 times)

6.) PvP Imbalance (Where although each level is scaled to the highest level in a PvP match with regards to the basic health and stats, it doesn't include bonuses such armor, datacrons, and spells and abilities that level 50 players have that none of the other levels do. This includes PvP matches that have a level 49 and a level 12, the level 12 does not have the same abilities as level 49 and so on)

7.) No real incentive for taking down a Herioc World Boss (Loot and experience does not adequetly reward you for the fight. Having to have at least 8 people of the same rank as the world boss and the fact of how long such groups take to get together and on top of that the time it takes to kill one. The items that are dropped can easily be replaced and in most cases are obsolete if you have a PvP equipment of that same level)

8.) Isolation of certain cities that their worlds are pvp contested such as Anchorhead in Tatioone where it is blocked from the opposing faction with an exhaustion zone. Which is anybody is familiar you can see anchorhead from the edge of the map on tatioone but because of an invisible albeit intentional exhaustion zone.

9.) Far reaching exploits that have affected the world economy, boss being defeated because of a gesture icon. And yes as far as i know they have been fixed, but that doesn't mean there are not similiar exploits that have not been found or that are known but no fixes have yet been found.

10.) No game assist functions, such as macros, add ons, LFG, or any number of such things that fit into this category that many deem game breaking for various reasons.

There a few more, but i think this is enough of an example to get to the point. Many might not believe any of the stuff i listed is considered game breaking. But let me be specific everything is in the eye of the beholder. And these issues many people even the most loyal of fans of an MMO have stated as being game breaking. So let the replies commence, but you ask for a list and a list was provided!

Andyonme's Avatar


Andyonme
01.10.2012 , 05:37 AM | #202
Quote: Originally Posted by DigitalPrime View Post
More content will be added. Its obvious this is your first MMO. MMOs have a lack of content at end game in there birth period. Dont get me started on WoW. But look at that game, 8 years in and its has plenty to do.

If you dont understand this then you might not like the wait. but I assure you more content is coming. MMOs need time to grow.
Not my first mmo and no I didn't play wow. For their budget on the game there is a lack of starting end game content.

septusmortis's Avatar


septusmortis
01.10.2012 , 05:40 AM | #203
Quote: Originally Posted by Seronic_ View Post
Three quarters of the complaints are from the same people over and over who are trolls. There are some issues with the game, mainly the ability delay, but most of the other issues are not gamebreaking or drastic enough for it to be a "terrible game". It is a great game with even greater potential and from what i've heard and seen, I can't wait for the new additions.
Sorry not true... that may be the case in terms of who is posting on the forums but as a previous poster correctly and factually stated they have not addressed (as yet) a number of game breaking bugs...

maxbaby's Avatar


maxbaby
01.10.2012 , 05:42 AM | #204
You see, it is good that people complain an critisize the game. It helps the game grow. Even if some posts seem idiotic they might reflect what others experience in the game. So complaints are good no matter how annoying they are.

KretanMelithorn's Avatar


KretanMelithorn
01.10.2012 , 05:42 AM | #205
Quote: Originally Posted by septusmortis View Post
Sorry not true... that may be the case in terms of who is posting on the forums but as a previous poster correctly and factually stated they have not addressed (as yet) a number of game breaking bugs...
Game-breaking? None of those bugs have prevented my game from working just fine.

I've had a 2 or 3 quest breaking bugs, but certainly not game-breaking.

Chado_'s Avatar


Chado_
01.10.2012 , 05:42 AM | #206
@op:

Because internet forums are for trolling, and many mmo players have a huge void in life that a video game company has a responsibility to fill for the price of a trip for two to wendys.

Avia's Avatar


Avia
01.10.2012 , 05:42 AM | #207
They are the vocal minority, and hopefully they will be gone after the free month.

xguild's Avatar


xguild
01.10.2012 , 05:44 AM | #208
The worst review this game has gotten an 80 out of 100, noting that said reviewers of these rather low scores for this game the same score they gave to Battflied 3 while giving games like Super Mario Land 3 a freaking 95. Ya thats about all I need to know about those reviewers.

As for the general consensus from players the scores range from 85 to 100 accross every major publication in the world.

So the answer is, we like this game.

The majority of official reviews match those of players quoting issues like Space Combat being sub par and the traditional bugs that come with all MMO's on release day.

Suffices to say that the hate is coming from a very small part of the community that plays the wounded dog by screaming about it minute by minute on the forums.

septusmortis's Avatar


septusmortis
01.10.2012 , 05:49 AM | #209
Quote: Originally Posted by Castiel View Post
OMG 3 WEEKS ? That's insa.... No, wait....

Rome wasn't built in a day.
sorry 3 weeks, how long has SW;TOR been in production? the game was first announced on October 21, 2008 thats 3 years and two months to launch date... AN whatever do not under any circumstances go down the "All MMO's need time" THIS IS NOT AN MMO it is a sharded, instanced, single player game with quest hubs.... PERIOD!!!

A more straight answer to the question... because its not very good for the very reasons a previous poster correctly stated...

Kilathaar's Avatar


Kilathaar
01.10.2012 , 05:52 AM | #210
Quote: Originally Posted by KingFastrod View Post
I am curious to know why all the hate for this game in this forum? I been playing for about a week now, and this is the most fun I have had with an mmo since I quit playing WoW.
I enjoy the class stories, space fights (although I think the last ones are too tough) and companions.

To me this game lacks polish and I keep discovering minor bugs that in themselves aren't game breakers but so many that my total experience with the game isn't very positive. Much of the stuff that annoys me today will probably be fixed in the future, but not soon enough.
  • User interface
    This is the one thing I use to communicate with the game and thus it needs to be effective and customizable to ensure it can suit every single player. It's among the worst ones I've ever used. In fact it deserves it's own list of faults.
    • Limited to only two windows displayed simultaneously.
    • Not enough hot bars in the center area. I don't know how it is with other classes but the Juggernaut actually has more skills than fits on two hot bars.
    • Hard coded key binding to customer support. On my keyboard when I press the key to the left of the '1' it brings up the customer support window which is incredibly annoying during fights. At least let me rebind it or remove the binding. I haven't found any support for this in the preferences.
    • Every time I split an item i automagically get a link printed in the chat window.
    • Companion mission window pops up during fights! At least make them minimized and pending.
    • Companion skills resets every single time I've used the speeder bike. If I have inactivated a skill it should stay inactive until I choose to change it.
    • Font settings in chat windows reset every now and then.
    • It seems I can only have tabbed chat windows with the original chat window.
    • I can't disable input in newly created chat windows.
    • I can't choose which chat window is to be my default window.
    • Besides the chat windows, I can't move/adjust anything else in the UI.
    • The alert sound for tells is so incredibly low it puzzles me why they even have one. Isn't the whole point of an alert sound to catch my attention?
  • Crafting is such a obvious and poorly created time sink. Crafting level 50 blue items takes over an hour!?
  • Why can I queue crafting but not gathering or mission assignments?
  • I keep hearing NPC conversations in a loud and clear volume long after I leave places.

Didn't get to finish this post since lunch break is over but these are some of the things that keeps bugging me. If you ask me this game needed more time before being released but I'm convinced the cash flow stopped and investors wanted to start earn money on this game.