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LFG compromise


Dark_loki's Avatar


Dark_loki
01.09.2012 , 04:41 PM | #21
Quote: Originally Posted by Caelrie View Post
So if it's already so easy, what's the problem with just making it instant?
I think that is just way to extreme. Plus then you would just have players spamming it all day long maxing out quicker and complaining that there is nothing to do later on. It's not like leveling and getting gear in this game is hard, why make it even easier?

Caelrie's Avatar


Caelrie
01.09.2012 , 04:43 PM | #22
Quote: Originally Posted by Dark_loki View Post
I think that is just way to extreme. Plus then you would just have players spamming it all day long maxing out quicker and complaining that there is nothing to do later on. It's not like leveling and getting gear in this game is hard, why make it even easier?
So if all laziness is bad, then you must be anti-convenience in everything, right? Are you an advocate of putting the requirement to use mod tables back in the game, for instance? That promotes laziness even more than an LFD tool does.

Drthick's Avatar


Drthick
01.09.2012 , 04:43 PM | #23
even if they do put a LFG system in place the more "oldschool" players can still use their crappy channel and spam all they want

Ukucia's Avatar


Ukucia
01.09.2012 , 04:44 PM | #24
Quote: Originally Posted by hulduet View Post
Realm pride and all that is just old.
It has nothing to do with realm pride. It has to do with consequences.

In pre-LFD WoW, you had to give a damn about your reputation on a server. If you, or members of your guild, were routinely jerks in groups, you and members of your guild would find it impossible to get a PUG. Same if you demonstrated you were very bad at the game. There was a million little things that would basically make the game a lot more annoying for you. As such, people tended to not be nearly as terrible at the game in groups, nor as terrible to each other.

In post-LFD WoW, you can be as much of an *** as you'd like. Because you will never see them again. You will suffer no consequences for being an ***, or knowing nothing about your class.

When we say LFD destroyed server communities, that's not because we were especially fond of the server. It is because there was no reason to have a community any more. So the anonymity of the Internet won out and players stopped giving a damn about playing with others.

xioix's Avatar


xioix
01.09.2012 , 04:46 PM | #25
anything is an upgrade over the current system

Caelrie's Avatar


Caelrie
01.09.2012 , 04:46 PM | #26
Quote: Originally Posted by Ukucia View Post
It has nothing to do with realm pride. It has to do with consequences.

In pre-LFD WoW, you had to give a damn about your reputation on a server. If you, or members of your guild, were routinely jerks in groups, you and members of your guild would find it impossible to get a PUG.
That's a lie.

The proof is solidly in the pudding. SWTOR has no LFD tool, no anonymity. Yet jerks and ninja-looters are so unbelievably prevalent that the forums are flooded with requests for stricter loot rules.

If your statement were true, these people wouldn't always be finding new groups. But they do. Why? Because the average player doesn't give a crap if YOU had a bad experience with someone. They never have, and they never will.

If your statement were true, SWTOR wouldn't be having the bad behavior problem in groups. But it does, so your statement is obviously false.

Dark_loki's Avatar


Dark_loki
01.09.2012 , 04:49 PM | #27
Quote: Originally Posted by Caelrie View Post
So if all laziness is bad, then you must be anti-convenience in everything, right? Are you an advocate of putting the requirement to use mod tables back in the game, for instance? That promotes laziness even more than an LFD tool does.
Actually i would be fine with that. It is really stupid having mod tables all over the place if they aren't even useful. Or just take the mod tables out since they aren't needed.

Caelrie's Avatar


Caelrie
01.09.2012 , 04:50 PM | #28
Quote: Originally Posted by Dark_loki View Post
Actually i would be fine with that. It is really stupid having mod tables all over the place if they aren't even useful. Or just take the mod tables out since they aren't needed.
And you'd be in favor of removing the group tool for PvP too then?

TumblerSW's Avatar


TumblerSW
01.09.2012 , 04:52 PM | #29
Quote: Originally Posted by hulduet View Post
The thing is if you're at X level and can't find people to do a even do a dungeon, it's a big problem. What you need to realize is that you're on one server out of many. If you had access to other players on other servers there wouldn't even be a problem to find a group to do whatever with.
Are we sure we have access to all players on our server? Doesn't empire station have many instances and when you are looking for a group you only are able to see and talk to people on empire in your instance. There could be several hundred people on the same server trying to form groups but since they're spread across multiple instances evening we're only able to see a small portion...right?

Assuming that is correct, why doesn't the flashpoint shuttle area have it's own instance? Wouldn't that improve the odds tremendously?

If I'm wrong then it'd be really nice if that /who tool only showed people who were LFG and showed everyone on the server, regardless of zone / instance.

RachelAnne's Avatar


RachelAnne
01.09.2012 , 04:52 PM | #30
Quote: Originally Posted by Caelrie View Post
That's a lie.

The proof is solidly in the pudding. SWTOR has no LFD tool, no anonymity. Yet jerks and ninja-looters are so unbelievably prevalent that the forums are flooded with requests for stricter loot rules.

If your statement were true, these people wouldn't always be finding new groups. But they do. Why? Because the average player doesn't give a crap if YOU had a bad experience with someone. They never have, and they never will.

If your statement were true, SWTOR wouldn't be having the bad behavior problem in groups. But it does, so your statement is obviously false.
Its not. Just because you didnt play vanilla, doesnt mean it was not like that. The community at vanilla was ace, server had blacklistīs where ninja looters, rude kids etc. were listed.

I also agree with the guy that said people were working harder in groups. If you need 10 minutes for forming a group then you will automatically work harder than when you dont even need 1 second for it.


I find comments like "then dont use it" very funny, did you guys ever think about the fact, that you dont need to play this game? If you dont like what this game has to offer, then go back to wow. Simple solution.