Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

SW:TOR a average game!


Arkerus's Avatar


Arkerus
01.09.2012 , 03:11 PM | #41
Quote: Originally Posted by Reecelol View Post
you mean a totally different story from the guy next to you who made the same class you did?

yeah, so different

now youre just generic bounty hunter #230
I think you know what I meant. Different class. I hope you did!
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

BizzyBonez's Avatar


BizzyBonez
01.09.2012 , 03:13 PM | #42
Quote: Originally Posted by mrache View Post
the real question is...when will this game be ftp? the monthly fee is not worth it.
I'll continue to pay for it for sure. It took city of heroes YEARSSSSSSSSSS to go free to play. This game will do well with or without the nay sayers.

Nautius's Avatar


Nautius
01.09.2012 , 03:13 PM | #43
Quote: Originally Posted by mrache View Post
the real question is...when will this game be ftp? the monthly fee is not worth it.
Then you are not resubbing, I take it? Does that mean you're not playing anymore?

Are you cancelling? Please cancel.
"Life is tough. It's tougher when you're stupid." - John Wayne
///////۝\\██████████████████████████████████)

TonyACT's Avatar


TonyACT
01.09.2012 , 03:16 PM | #44
Spell check is your friend.

Italicus's Avatar


Italicus
01.09.2012 , 03:16 PM | #45
Originally Posted by iResist
This person has no idea how WoW started.


1) WoW only had 4 total starting zones when it launched, not 8.

2) SWTOR planets are larger than WoW zones, so you can't compare them in size directly.

3) I have had no problem soloing any and all solo quests.

4) The only thing I agree with on the OP's post is the GTN UI being horrible.

5) WoW didn't even have an end game whatsoever when it launched.

6) SWTOR has FARRR more content than what WoW had when it launched.

7) There were plenty of people getting max level when WoW launched in ~3 days, not 3 months.


WOW had 8 races at launch so 8 zones not 4.
Star Wars planets are not a single zone but multizones. WOW zones are larger.
For 3: good job dude.
WOW had endgame at launch which was Instances. Battlegrounds came a year later.
SW:TOR has maybe 20% the content of WOW.
3 months is an average player and I have never heard of anyone doing it in 3 days. 9-10 maybe if they played 24 hours a day for that 9-10 days.

I compaired WOW from it's launch because in the forums people get angry if you compair it to WOW today. They think it's unfair. I agree this game should be compaired to WOW today.

I played WOW for 6 years. Yes, it's not the best I could hope for but, it was and still is the best even with Blizzard shooting themselves in the foot with there last trash Expan.....

Battyone's Avatar


Battyone
01.09.2012 , 03:18 PM | #46
Quote: Originally Posted by Italicus View Post
Originally Posted by iResist
This person has no idea how WoW started.


1) WoW only had 4 total starting zones when it launched, not 8.

2) SWTOR planets are larger than WoW zones, so you can't compare them in size directly.

3) I have had no problem soloing any and all solo quests.

4) The only thing I agree with on the OP's post is the GTN UI being horrible.

5) WoW didn't even have an end game whatsoever when it launched.

6) SWTOR has FARRR more content than what WoW had when it launched.

7) There were plenty of people getting max level when WoW launched in ~3 days, not 3 months.


WOW had 8 races at launch so 8 zones not 4.
Star Wars planets are not a single zone but multizones. WOW zones are larger.
For 3: good job dude.
WOW had endgame at launch which was Instances. Battlegrounds came a year later.
SW:TOR has maybe 20% the content of WOW.
3 months is an average player and I have never heard of anyone doing it in 3 days. 9-10 maybe if they played 24 hours a day for that 9-10 days.

I compaired WOW from it's launch because in the forums people get angry if you compair it to WOW today. They think it's unfair. I agree this game should be compaired to WOW today.

I played WOW for 6 years. Yes, it's not the best I could hope for but, it was and still is the best even with Blizzard shooting themselves in the foot with there last trash Expan.....
Gnomes and Dwarfs shared a starting zone. Trolls and orcs did (or tauren, I played Alliance Vanilla.)

They all funneled into 2 per faction common areas (Barrens/Wherver the hell undead went i forget, Redridge/Loch Modan.) After that people went to the same places.

Gnomer and Echo Isles were reclaimed with Cata.
Amistar Nelmarra -- 55 Sage, Ebon Hawk <The Azure Blades>
I stream my bad gameplay.
Come watch the Fat Man rageth on Twitch!

Lordkoon's Avatar


Lordkoon
01.09.2012 , 03:20 PM | #47
Unlike currently WoW , here new content won't spawn from a mist (a huge continent/island remained hidden in the mist lol) and there are TONS of possible expansion points > new planets, new zones in old planets, some bad guy build up a space station , hidden tombs and stuff like that. And right now in WoW to make new content Blizzard has to literally drain it of their own fingers since the world there was pretty much explored, and dont point uldum out pls for the love of sanity.


One thing I agree to - Quests

Quests in SW:TOR are completely boring. Its just kill this guy, kill that much guys, obtain that item... How come there be not a single fun quest at all, for example:
- riding a some sort of mechanized vehicle dealing with baddies
- escort quests
- defend the point quests
- bombard the area quests
- swim underwater to find something quests (btw has anyone found any non-shallow waters or does our characters just dont have swim animations ?)

And don't say vanilla wow didn't have fun quests either. At this point bioware really could have thinked of something more than voice acting.

And one more thing I would like to add - Artificial Inteligence on the npc's,mobs,bosses etc. is hugelly bugged. For example when I knock out a guy from a ledge and he fells down but did not die he just stares at me like needing to think what to do and wondering shoud he come top again lol
<(//////////)[>>>>>>>>>>>>>>>>>>>>>>

Hokonoso's Avatar


Hokonoso
01.09.2012 , 03:22 PM | #48
Quote: Originally Posted by Italicus View Post
Well, Here's were I make alot of people happy and alot more angry. Just remember, This is my take on the game so far.

Alot of people have been saying this game is the WOW killer. LOL
I say they need to compair both games and you will see that this game is just another meduim grade game out to get it's followers just Like Warhammer, Aion and Rift. It is not the WOW killer (WOW is killing itself anyway!)

Yes I am going to compair the 2 even though one is a medevil game and the other is a space game, but both are MMOs.

I will compair SW:TOR to Vanilla WOW or WOW 7 years ago sense so many people think thats how it should be done (Even though in 7 years the tech for computers and gaming has changed to the max.)

This game starts with 4 newbie zones. WOW starts with 8. Thats double. As SW goes on we then go to the next few zones were all Republic/Imps now share 1 zone/planet for the next few lvls then both side share a zone/planet for the rest of the game. WOW has a zone for each class on both sides for awhile then it drops to 2 shared. Thats 4 times as many zones at it's lunch 7 years ago. Plus it had twice as many races and classes.
first, get your facts straight. this game has much more content than even current wow. run from one end of a planet to the next and see how long it takes... you probably could have ran from undercity to STV in that same amount of time, and there are many more planets to go all of huge sizes.

infact, swtor has more content than any other themepark mmo to date, let alone at release. it even has more than many sandboxes but sandboxes are supposed to have tons of running content for player cities and things.

other than that, i honestly don't care what else you said, wow beats this game with combat and mounts, this totally wins in story and even in class/races as id rather play a human on both factions not just 1, and having 8 classes per side is more than enough... but this game is very new! if this game doesnt get it's combat together tho it will fail, the delay is a gamebreaker but it's new enough that ill let it slide, other than that im 100% fine with the game, especially since all i do is pvp and level alts, after rift, raiding has 0 appeal to me now.
What is democrazy? It is a government in which the ruling power is given to whoever is most skillful at directing the herd instincts of the largest masses of their most ignorant citizens.
--Nom Anor

YanksfanJP's Avatar


YanksfanJP
01.09.2012 , 03:28 PM | #49
Quote: Originally Posted by Sunstarr View Post
You will notice that I have highlighted (in red) your careless spelling and grammatical errors. While this is -your- opinion, I really cannot take it seriously when you cannot even master the most rudementary of spellings at it pertains to the english language.
English should be capitalized.

Quote:
If you wish to give a "game review", I suggest finishing school first because, you, my freind, are spending far too much time without proper study.
The comma goes inside the quotation marks.

It's "friend."

Don't insult someone else's grammar when your own grammar needs improvement.

Vydor_HC's Avatar


Vydor_HC
01.09.2012 , 03:31 PM | #50
Quote: Originally Posted by Italicus View Post
Man problem: Everquest took 3-4 years to get to max lvl. Yes, that was to long but WOW made it so you could do it in 3 months then Aion, Rift and no SW:TOR you can do it in 9 days. Which means you get to endgame or the same ole same ole faster then before. Big mistake. It's the trip that counts not the destination. Like all games, the endgame is just PVP or Instances. Yawn!
This is a good point. Unless the game has a really fantastic end game, ala DAoC, letting the player get to it as fast as games do now is not a good thing. Games are so easy to level and so boring once you get leveled that you see so much turn over in MMOs now days.