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Testing actual DPS


gurugeorge's Avatar


gurugeorge
01.09.2012 , 02:41 PM | #31
No damage meters except for Operations and test dummies please.

That way min-maxers can satisfy themselves that they're getting their builds right, number crunchers can be happy, and people for whom endgame is more like a competitive sport can satisfy themselves on performance.

The rest of the game doesn't need them, and they would be a bad inlfuence on a game that's better off playing to its strenghts (storyline, immersion).

hulduet's Avatar


hulduet
01.09.2012 , 02:43 PM | #32
LFD > Damage meters. But yeah, they need everything asap. LFD, combat log, damage meters, threat meters, the list goes on.
My "ability" lag in swtor - http://www.youtube.com/watch?v=R1T0OisXdew

Cruxe's Avatar


Cruxe
01.09.2012 , 02:43 PM | #33
If your gaming experience is ruined by a DPS meter than the problem is your guild/raid group. Find another one.
This is not the droid you're looking for.

Quote: Originally Posted by Makar View Post
I used to shoot arrows into completely different dimensions, until bizarro me took an arrow to the knee.

xNonphixionx's Avatar


xNonphixionx
01.09.2012 , 02:44 PM | #34
Quote: Originally Posted by Hairless View Post
lol. This game already has best spec, rotation, and etc. People will figure them out with or without DPS meters. There are already elitists, bads, casuals, and hardcores in the game too.

Your denial is so hilarious.
I'd believe you if it was even remotely possible to calculate what's best and what isnt.

Sorry bud, but it's just not possible to come to a conclusion as to what is the "best" spec and "best" rotation with the current state of SWTOR. And that's a good thing.

Anyone that says they know what the best is just assuming. Nothing more. Without combat logs it's actual quite impossible. So please, troll harder.

Adam_Nox's Avatar


Adam_Nox
01.09.2012 , 02:45 PM | #35
There's something wrong with boss encounters when dps decides if you win or not. Following the mechanics of the fight, using abilities to mitigate your own damage to keep strain off the healers, and using CC SHOULD be more important. It's sad that WoW got it SO WRONG THAT PEOPLE CAN'T THINK ANY DIFFERENTLY.

Enginer's Avatar


Enginer
01.09.2012 , 02:46 PM | #36
Quote: Originally Posted by xNonphixionx View Post
If a raid leader cant tell who is not pulling their weight without a DPS meter then they have no right to be leading raids.
It is easy to see who stands in fire and who knows the fight, however with EVERY encounter in HM and NM having a dps enrage, knowing actual numbers is key.

Please do not tell me you can look at how someone plays their class and know their dps because that is complete and utter BS.
Why people are quitting TOR at endgame:
http://www.youtube.com/watch?v=CwHIWClqr_o

Starting to think EALouse was spot on

DaltChrono's Avatar


DaltChrono
01.09.2012 , 02:46 PM | #37
Wow, people have a lot of free time apparently and its geared toward finding a way of jumping up and down boasting about DPS numbers. This is an RPG and the best way to ruin any RPG is to reduce it to numbers. If you need a DPS meter for you to enjoy and RPG, then you have completely missed the point. Its about having fun and you don't need a DPS meter to see when someone is struggling with playing their character.

Someone needs to do (ad nauseaum) another Hitler video showing Hitler going off about DPS numbers.

High DPS numbers doesn't mean you are a good player, it just means you have high numbers, your personality and ability to get along with your team mates and have fun is what makes a good player. Most folks are good enough by the time they reach high end to handle most any encounter. If the developers have designed encounters that require explicit damage rates and spit second timing then they have missed the point as well.

Calm down dps freaks, its a game, its meant to be played for fun. If youa re that serious about a game then you need to find something else to do with your time, like maybe getting therapy for your virtual type A personality.

DaltChrono's Avatar


DaltChrono
01.09.2012 , 02:48 PM | #38
[It is easy to see who stands in fire and who knows the fight, however with EVERY encounter in HM and NM having a dps enrage, knowing actual numbers is key.

Please do not tell me you can look at how someone plays their class and know their dps because that is complete and utter BS. ]



Well, if that means you are quitting as well, then thanks for your opinion on the matter, those of us in this game for the long haul will be standing on the dock waving good bye to you and your ilk and look forward to a bit less lag in the game.

Ciao, hope the next big game that comes along caters to your numeric tastes. Perhaps an MMO about spreadsheets. Man, that sounds like a blast.

Unconquerable's Avatar


Unconquerable
01.09.2012 , 02:50 PM | #39
Quote: Originally Posted by DaltChrono View Post

Ciao, hope the next big game that comes along caters to your numeric tastes. Perhaps an MMO about spreadsheets. Man, that sounds like a blast.
EVE Online

Hokonoso's Avatar


Hokonoso
01.09.2012 , 02:53 PM | #40
Quote: Originally Posted by TradewindNQ View Post
lol...people who make baseless generalizations then try to justify them by referring to a steaming turd of a game like Rift.
/signed

dps meters are mandatory for raiders, we even used them in original eq (u know, the first raiding mmo) so to say they ruined eq is just wrong, nothing ruined eq tbh, it still has subscribers...

all we need is a combatlog to tell our dps, we are not asking for mods/addons (tho some are) we are simply asking for a log so we can do our own parsing.

fortunately i don't pve anymore so i don't care, pvp still has scoreboards (lol?).
What is democrazy? It is a government in which the ruling power is given to whoever is most skillful at directing the herd instincts of the largest masses of their most ignorant citizens.
--Nom Anor