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The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

CommandoPower's Avatar


CommandoPower
01.09.2012 , 12:29 PM | #461
Quote: Originally Posted by CapuchinSeven View Post
Stagnation. New players are the life blood of PVP.



Needing a PVP stat that means I can 3 shot someone during a stun because I have PVP gear and they don't, equates to being bad. When PVP and PVE gear have exactly the same stats then skill and team work, you know those things that are meant to make a PVP player better than a PVE player, is what makes you good.

What you're describing is a crutch to prop up bad PVP players so they can't (literally can't) be beaten by a new player because modern PVP players like you think "skill" equals amount of timed grinded.

You need to justify your crutch stat, I don't. I'd throw off my PVP gear and fight on an even foot tomorrow if Bioware woke up to that.
The "I spent more time so I should win" mentality would have never flown in Dark Age of Camelot. In fact it didn't. See Trials of Atlantis .

Quote: Originally Posted by lordniah View Post
It's always better to give players more choices rather than less. If Bioware simply made raid quality gear available to pvpers, then their would be no problem whatsoever. People would actually be able to switch between raiding or pvp as they pleased. It would make the game more open and more enjoyable.
It's all smoke and mirrors to enforce a grind of some sort. Gives people a carrot and something to spend hours farming to get. IE to waste your time and make you pay more money, rather than counting on quality PVP to keep you around. They could have fixed the issue immediately with a proper bolster that had harsher diminishing returns the higher in gear you went.

Thus the baseline expectation for a PVP player would be 100% power. Now lets say someone in tier 1 raid gear is at 120% power, scale them back to 105%. Ditto for tier 2, tier 3, etc. To fix any potential gear imbalance all you then need to do is tweak the variables on diminishing returns at X, Y, or Z levels.
I have faith in Bioware and Mythic to deliver a good game. I have more faith in myself to decide in an unbiased fashion whether or not it is good. Neither has any impact on the fact that I will kill you.

ursusarctus's Avatar


ursusarctus
01.09.2012 , 12:30 PM | #462
Most retarted carebearish post ever.

I suck in pvp and i never pvp , so i dont wnat anyone else to do it mentality.

Plus without it more of this will happen

http://www.youtube.com/watch?v=DP-VnyJ0sJc

BDutch's Avatar


BDutch
01.09.2012 , 12:31 PM | #463
Quote: Originally Posted by Nehmin View Post
People who have a problem with PvP gear and a PvP stats are usually the PvE raiders that want their PvE gear to translate into PvP. Which, as some have said, is not the way to go about it.

Believe it or not, there are people who only want to PvP. I played WoW Vanilla and going into BG's with people in full BWL gear was a joke. We would ROFLstomp people, even those with High Warlord gear, it was sad.

PvE & PvP needs to be separated and having a PvP stat does just that. I'm glad it does, because my raiding days are over and I'm just a PvP player now so I don't have to dedicate 4 days/32 hours a week to the game. I can grind my PvP gear, play casually with a couple of retired raider buddies, and enjoy the gameplay.
People keep talking about resilience in WoW protecting PvP people from raiders and protecting raid content from PvP gear, but there are no BWL raiders rolling people here. If you want to compare it to WoW, imagine if 2 weeks after WoW came out there were people in HWL gear rolling people.

I also haven't heard of any raiders (not like this really seems like a hardcore progression bragging game, but whatever) complaining about how PvP gear is allowing guilds to skip gated PvE content. It's all creating a real problem to counter hypothetical previous-MMO baggage problems.

Compare PvE to PvP gear without expertise:
http://www.swtor.com/community/showthread.php?t=143809

The only problem with gear I see is the one we are creating by having a special stat that needs a special bracket for "special" people.
Originally Posted by Puja
The sentinel PVP armor is PINK and POOP colored with golden ******* and a clown helmet my brain is not able to make any sense out of. Then some sort of giant bug from the Jetsons has attached itself to the left shoulder.

poofz's Avatar


poofz
01.09.2012 , 12:36 PM | #464
Is it that hard to figure out why a PvP stat is necessary?

If BiS PVP=BiS PVE, anyone can grind their gear in WZ and be fully equipped for any raid, there would be no sense of progression in PvE. People would just chose the eaiser route to the gear. There would be no gear reward for raiding because you can just grind it out.

There would be 0 need in the game for playing with other people in operations because you can get the same gear solo queueing WZ.

MrIrrelevant's Avatar


MrIrrelevant
01.09.2012 , 12:40 PM | #465
Quote: Originally Posted by Darth_Vampirius View Post
If you take Expertise away, then you get a situation where PVE carebears dominate PVP. If you don't think there is something wrong with that, I don't know what to tell you.
So you're saying an added stat is what is making pvpers better than pve carebears in pvp. WOW, if you don't think there's something wrong with what you just said, I don't know what to tell you....

MrIrrelevant's Avatar


MrIrrelevant
01.09.2012 , 12:44 PM | #466
Quote: Originally Posted by poofz View Post
Is it that hard to figure out why a PvP stat is necessary?

If BiS PVP=BiS PVE, anyone can grind their gear in WZ and be fully equipped for any raid, there would be no sense of progression in PvE. People would just chose the eaiser route to the gear. There would be no gear reward for raiding because you can just grind it out.

There would be 0 need in the game for playing with other people in operations because you can get the same gear solo queueing WZ.
I'm not a huge MMO player, so that may be why, but this makes no sense to me...you are saying everyone can grind out pvp warzones for gear, like they can't grind raids for gear? I would think that pvpers would grind wz for gear while pve'ers would grind raids for gear. Isn't that the most logical thing anyways? don't get it

poofz's Avatar


poofz
01.09.2012 , 12:46 PM | #467
Quote: Originally Posted by MrIrrelevant View Post
I'm not a huge MMO player, so that may be why, but this makes no sense to me...you are saying everyone can grind out pvp warzones for gear, like they can't grind raids for gear? I would think that pvpers would grind wz for gear while pve'ers would grind raids for gear. Isn't that the most logical thing anyways? don't get it
Im saying if they remove expertise, one can obtain gear for raiding through pvp and that would be unfair to pve people because organizing a raid is a lot harder then queueing for a bg solo, you should be rewarded in your category of the game.

RealAeiouy's Avatar


RealAeiouy
01.09.2012 , 12:46 PM | #468
Quote: Originally Posted by poofz View Post
Is it that hard to figure out why a PvP stat is necessary?

If BiS PVP=BiS PVE, anyone can grind their gear in WZ and be fully equipped for any raid, there would be no sense of progression in PvE. People would just chose the eaiser route to the gear. There would be no gear reward for raiding because you can just grind it out.

There would be 0 need in the game for playing with other people in operations because you can get the same gear solo queueing WZ.


People this is why pvp stats and gear exist. Raiding is mind numbing and if pve and pvp gear were equal nobody would pve. So it is not going to change. Like I keep saying, pve players like the one I quoted will not accept it.

Scotland's Avatar


Scotland
01.09.2012 , 12:48 PM | #469
Quote: Originally Posted by warkat View Post
More troll posts for people to make an obvious stupid post in order to get people to respond while he reports them. ban these trolls plz.
good luck with that, chum.

RealAeiouy's Avatar


RealAeiouy
01.09.2012 , 12:50 PM | #470
Quote: Originally Posted by Migrayn View Post
Why cant the pvp gear have equal stats to pve gear just without expertise on it. Why do you think pve raid gear is or should be better. The pvp gear should just be an alternative method of getting it.

Expertise does inflate damage numbers between haves and nots. It is the cause of all the hate on 50s in warfronts. The expertise makes thing unfair if you do not have it.

Remove expertise. Have mods that you can get from pvp to tweak your arm
or how you like. Make the top end stats equal to top pve stats.


Most people who raid only do it to get gear not because raiding is fun. Give them alternative ways to get equal gear and most will take it leaving only ten people left raiding.