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The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

Orangerascal's Avatar


Orangerascal
01.09.2012 , 10:53 AM | #441
Quote: Originally Posted by bklynfinest View Post
once again, please note I skipped the whole WOW thing (clarification: and their clones)
you realise a lot of swtor is based on wow right? I'll paraphrase a bioware developed 'You would be a fool not to copy blizzard'
Lace - Sage / Fleet - Scoundrel / Vaine - Guardian - www.jedilace.com
<Sphinx> - Tomb of the Freedon Nadd

MarcoMontana's Avatar


MarcoMontana
01.09.2012 , 10:56 AM | #442
Quote: Originally Posted by JustinxDuff View Post
The bottom line is that end game PvE gear is almost always superior to end game PvP gear. Expertise covers this disparity in gear by preventing those that grind PvE like crazy from coming into a WZ and dominating people. Expertise is there for people who like to PvP, if you don't like expertise then don't PvP.

I quit Rift after 5 weeks, been here 2 I'll do the same...

Ahhmyface's Avatar


Ahhmyface
01.09.2012 , 11:00 AM | #443
The vast majority of you appear to be uninformed.

The PvE gear provides much higher stats then the PvP gear. So in effect, expertise is actually a crappy tradeoff. The PvP players can only pvp, and will suck if they try to raid, because they have 500+ stat points in nothing. And the PvE players will do alright in PvP because their higher stats make up for their lack of expertise. In fact, the absolute best pvp gear sets combine PvP and PvE gear.

The truth is that it doesn't matter whether there is expertise or not. If older players have an advantage, whether that is levels, expertise, or just stats or realm abilities, or whatever, THE EXACT SAME SITUATION APPLIES. The people think expertise is the cause just blow my mind. Wake up, and smell reality.
Ahhmyface- 1400 Madness Assassin
[The Bastion][/B]

Tacola's Avatar


Tacola
01.09.2012 , 11:04 AM | #444
Expertise is silly.

Or any PvE related stat is silly also.

First off, Gear should be the same.

How long in gameplay it would take to earn Accomodation needed to buy endgame PvP gear = how long it would take to earn the gear raiding.

Anyone that has PvE'ed and PvP'ed, like myself knows they have different dynamics.

Some PvE bosses have effects that Players dont have, so there is a learning curve.
Fighting a Sith player is much different from fighting a Sith NPC (I am jedi so we will go with that perspective). There in lays your Expertise. PvPing alot makes you a better PvPer. The same for PvE content, why have a stat?

You should get no boost from being in more fights other than the Knowledge and Accomdations you earn. Then use the knowledge and spend the accomdations anyway you see fit.
SWG Arttac - Master Chef/ Bio Engineer
SWG Tacola - Master LS/ Master Powers/ Force Heal/ Imperial Ace Pilot

Migrayn's Avatar


Migrayn
01.09.2012 , 11:05 AM | #445
Quote: Originally Posted by Lord_Karsk View Post
Alot of players is working really hard to get that gear doing 15+++ warzones everyday for weeks, so no they will not remove it to make only hardcore raiders have the best gear.
Why cant the pvp gear have equal stats to pve gear just without expertise on it. Why do you think pve raid gear is or should be better. The pvp gear should just be an alternative method of getting it.

Expertise does inflate damage numbers between haves and nots. It is the cause of all the hate on 50s in warfronts. The expertise makes thing unfair if you do not have it.

Remove expertise. Have mods that you can get from pvp to tweak your arm
or how you like. Make the top end stats equal to top pve stats.

Scoobings's Avatar


Scoobings
01.09.2012 , 11:09 AM | #446
Get crapped on by people who have expertise gear, or get crapped on by people who have Raid gear.

You're going to get crapped on by people with better gear than you. I'd rather have it by people who earned their stars at PVP and not by people who proved they can slay digital dragons.

SmokingGoose's Avatar


SmokingGoose
01.09.2012 , 11:10 AM | #447
A pvp stat is a way of differenciating those who pve from those who pvp.
To avoid having hardcore pve'rs come to WZ's and smash the faces of those hardcore pvp'rs because pve gear is always better .
PVE stopped beeing better than pvp gear for pvp when these stats were introduced in to games and thank god they did.

Tacola's Avatar


Tacola
01.09.2012 , 11:12 AM | #448
Quote: Originally Posted by Scoobings View Post
Get crapped on by people who have expertise gear, or get crapped on by people who have Raid gear.

You're going to get crapped on by people with better gear than you. I'd rather have it by people who earned their stars at PVP and not by people who proved they can slay digital dragons.
Its goes both ways dude, it wouldn't take much skill to solo the Leroy Jenkins of the world. But go solo Hammer at his level.
SWG Arttac - Master Chef/ Bio Engineer
SWG Tacola - Master LS/ Master Powers/ Force Heal/ Imperial Ace Pilot

Hellapain's Avatar


Hellapain
01.09.2012 , 11:14 AM | #449
Quote: Originally Posted by SmokingGoose View Post
A pvp stat is a way of differenciating those who pve from those who pvp.
To avoid having hardcore pve'rs come to WZ's and smash the faces of those hardcore pvp'rs because pve gear is always better .
PVE stopped beeing better than pvp gear for pvp when these stats were introduced in to games and thank god they did.
This^

It is unimaginable for me to see why some people have a hard time grasping this idea.

Scoobings's Avatar


Scoobings
01.09.2012 , 11:23 AM | #450
Quote: Originally Posted by Migrayn View Post
Why cant the pvp gear have equal stats to pve gear just without expertise on it. Why do you think pve raid gear is or should be better. The pvp gear should just be an alternative method of getting it.

Expertise does inflate damage numbers between haves and nots. It is the cause of all the hate on 50s in warfronts. The expertise makes thing unfair if you do not have it.

Remove expertise. Have mods that you can get from pvp to tweak your arm
or how you like. Make the top end stats equal to top pve stats.
Because raiding gear is going to have even MORE damage stats on it. That's what happened in WoW Vanilla before they started trying to fix the problem. People who raided Nax were LITERALLY 2 shotting people (Read: not this exageration crap that's going on in the forums right now. I'm talking Literal, Equal level characters 2 shotting each other).

It's the nature of progression. Raiders have to do more damage or there can't be PVE progression. PVPers need to also progress through gear, but need to not be destroyed in 2 seconds or the game isn't fun.

Answer: Expertise. You still progress through gear but players on equal teir levels aren't killing one another before the other has a chance to react.

You're going to get murdered by people with better gear. It's a fact in MMOs. If you don't like that you need to play an FPS.

Example: DCUO implimented a type of "warzone" called legends, where instead of your own character everyone chose a legened (like batman) to play as. Gear was a nonfactor and everyone was on equal level.

That's something they could impiment, because it did function as a way to gear up without getting stomped by people in PVP gear. What eventually happened though was people hated Legends, and one of the large reasons was because they wanted to play with their own character and benefit from their hardwork and progression.

I personally like PVP gear, and the expertise stat and I don't even have any pieces yet.