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Please allow dual spec or cap respec costs.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Please allow dual spec or cap respec costs.

Lethality's Avatar


Lethality
01.09.2012 , 06:26 AM | #811
Quote: Originally Posted by Kourage View Post
You can quest as a healer spec or tank spec. It's fine as is.

Quote: Originally Posted by GeorgZoeller
Currently, we do not see the need to allow for dual spec at release. It's something that we'll definitely monitor over time, but we do think there is enough flexibility in the class system to keep people occupied well past launch.
PvP is fine too, see Georg says it is...

Quote: Originally Posted by GeorgZoeller
“To answer the question regarding doing PvE and PvP with the same spec.

We develop all skill trees to be competitive and viable in PVP and PvE. We don’t want you to feel like you have to respec to participate in different activities.

As it stands, should be able to participate in both PvE and PvP without feeling ‘gimped’. Your signature PvE abilities (e.g. Taunt) are viable in PvP as well and all classes feature utility helpful in both scenarios."
Excellent post, which has been their mantra all along, and the reason there doesn't need to be dual spec. Every spec is perfectly viable for what the majority of players are doing the majority of the time.

They could change their mind in the future, but that's when the core design vision starts to change. Usually not a good thing.
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Lethality's Avatar


Lethality
01.09.2012 , 06:30 AM | #812
Quote: Originally Posted by XxchaoxX View Post
Please explain how that is dumbing down the game? You need to explain why you think so, and no I don't think that with out it they can't make their money back, now you are twisting words my good sir. I am simply saying by doing so it would make the game more accessible by letting people play the way that they want and I'm mainly saying I want it for pvp and pve spec
I've been saying this all along... instead of asking for different specs for PvE and PvP, especially when BioWare says they design all specs to be viable in both, start a thread asking them why that's not true, if that's what you believe.
Interested in a Mac version of TOR? Show your support here: http://www.swtor.com/community/showthread.php?t=683591

ImperialSun's Avatar


ImperialSun
01.09.2012 , 06:33 AM | #813
Quote: Originally Posted by RamataKahn View Post
Fact still remains that free respecs would not hurt the game or anyone else in any way at all, we just have people who don;t like the idea and trying to push their selfish views on anyone who does.
Fact is you only want free respecs so that you can use it as a dual spec mechanic, when BW have stated explicitly that the class design does not support dual spec and moreover, it is not needed in their opinion.

Driz

Carnerous's Avatar


Carnerous
01.09.2012 , 06:36 AM | #814
Quote: Originally Posted by Lethality View Post
Excellent post, which has been their mantra all along, and the reason there doesn't need to be dual spec. Every spec is perfectly viable for what the majority of players are doing the majority of the time.

They could change their mind in the future, but that's when the core design vision starts to change. Usually not a good thing.
they will never manage to make a spec equal in pve and pvp

Durio's Avatar


Durio
01.09.2012 , 06:36 AM | #815
Quote: Originally Posted by Lethality View Post
Excellent post, which has been their mantra all along, and the reason there doesn't need to be dual spec. Every spec is perfectly viable for what the majority of players are doing the majority of the time.

They could change their mind in the future, but that's when the core design vision starts to change. Usually not a good thing.
Who cares about Georg Zoeller? He has clearly shown with this game that he comes off more as an amateur gamer than a developer interested in making money.

Quote: Originally Posted by Lethality View Post
I've been saying this all along... instead of asking for different specs for PvE and PvP, especially when BioWare says they design all specs to be viable in both, start a thread asking them why that's not true, if that's what you believe.
They can say alot, yet they failed. The talent trees are as a whole a brutal failure and feel outdated

zootzoot's Avatar


zootzoot
01.09.2012 , 07:22 AM | #816
Quote: Originally Posted by RAMunch View Post
I'm confused are you for or against dual spec?

The cred cost of the current system isn't a limitation according to you.
Dual spec wouldn't help with re-configuring hot bars and keybinds, which if i'm reading what you wrote is your biggest problem.

So i think you are against it as it would just be an unnecessary feature since dual spec doesn't seem to solve any of the problems you have with speccing, but i just want to make sure i understand your stance :-)
A proper Dual spec systerm would of course store your Hot Bar layouts and Keybinds. What are you talking about.

Of course I'm for Dual spec. I just think it should be limited to level 50 and cost the same as an Epic Speeder (1.5 Million Credits). A high number that someone would have to strive for yet attainable at the same time.

zootzoot's Avatar


zootzoot
01.09.2012 , 07:26 AM | #817
Quote: Originally Posted by Lethality View Post
Excellent post, which has been their mantra all along, and the reason there doesn't need to be dual spec. Every spec is perfectly viable for what the majority of players are doing the majority of the time.

They could change their mind in the future, but that's when the core design vision starts to change. Usually not a good thing.
Hey I can quote too.....

Q: Since it has been clearly stated that there will not be dual specs for characters in the game, can you explain your philosophy behind the skill trees and how you are taking into account players that want to be able to play PvP and PvE content on the same character? - illumineart

A: Dual Speccing is something we want to add soon after launch.....

Sendrel's Avatar


Sendrel
01.09.2012 , 07:27 AM | #818
Quote: Originally Posted by Lethality View Post
Excellent post, which has been their mantra all along, and the reason there doesn't need to be dual spec. Every spec is perfectly viable for what the majority of players are doing the majority of the time.

They could change their mind in the future, but that's when the core design vision starts to change. Usually not a good thing.
The problem with using dev quotes to bolster your argument is that they've been anything but consistent with regards to their stance on feature additions. Or anything else really.

ImperialSun's Avatar


ImperialSun
01.09.2012 , 07:28 AM | #819
Quote: Originally Posted by zootzoot View Post
Hey I can quote too.....

Q: Since it has been clearly stated that there will not be dual specs for characters in the game, can you explain your philosophy behind the skill trees and how you are taking into account players that want to be able to play PvP and PvE content on the same character? - illumineart

A: Dual Speccing is something we want to add soon after launch.....
Hey I can quote too...execept I am quoting the latest communication rather than an outdated one.

Q: do you think that alternative specs will be allowed at some stage in the future? Also, legacy system, any further insight you are willing to share with us at this point in time?

A: Dual specs could well come at some point in the future - it's been discussed for sure. Legacy System... will be cool?

Driz

zootzoot's Avatar


zootzoot
01.09.2012 , 07:34 AM | #820
Still waiting for a valid reason not to have some form of Dual Spec.

I'm not counting any post about Role Playing or Choices since a spec is not a class and I'd love to have someone show me where this RPG handbook is with all these rules that need to be followed.

We have made a choice btw...we chose our AC. We Roleplay our AC not our spec.

I'm also discounting anyone who says they would be at a disadvantage if they didn't use Dual Spec..... If all you want to do is PVE DPS then Dual Spec doesn't effect you. If all you want to do is PVP then Dual spec doesn't effect you.

It's the same argument we get from people who don't want addons or in the real world the argument from people who want to censor aspects of our culture. It's "I don't believe in the concept or support it but I don't want anyone else to either." Sad little people.