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Please allow dual spec or cap respec costs.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Please allow dual spec or cap respec costs.

Sparckus's Avatar


Sparckus
01.09.2012 , 04:09 AM | #801
Quote: Originally Posted by CygnusMX View Post
I'm speculateing.
Would it really be that big of a deal to have 1 consulor that could switch from a Sage to a Shadow.

If not shouldnt each account have 16 charactor slots per server.
I dont mind replaying through with 1 class charactor twice If that were the case.

But logicaly there should be 16 slots on the server so people can play both sides.
People develope favorite builds, I dont think it makes sense to have to wipe out a build to respec for a flash point or whatever , then respec back to your other build, and pay for it.

I think RESPEC should only be for experimentation trial and error and polishing your charactor.

Dual spec to to experience both of the advanced classes.And if there arent dual specs then there should be 16 charactor creation slots per person per server.
Thats dual class not dual spec, an entirely different matter. If you wish to debate dual class, make another thread please.

CygnusMX's Avatar


CygnusMX
01.09.2012 , 04:14 AM | #802
Quote: Originally Posted by Sparckus View Post
Thats dual class not dual spec, an entirely different matter. If you wish to debate dual class, make another thread please.
My mistake then, carry on til the sun rises then.

DarthTenor's Avatar


DarthTenor
01.09.2012 , 04:19 AM | #803
Quote: Originally Posted by CygnusMX View Post
I'm speculateing.
Would it really be that big of a deal to have 1 consulor that could switch from a Sage to a Shadow.

If not shouldnt each account have 16 charactor slots per server.
I dont mind replaying through with 1 class charactor twice If that were the case.
No dual class and I think BW is pretty adamant about that. They can understand making a mistake in choosing an AC but I'm sure most can see if it is the class they want to play already after level 10.


Simple solution to the second paragraph is to make all your 8 empire or republic classes on a separate server. I got All my empire classes on The Harbringer and all all the republic classes on another server forgot the name Master something. It also makes it easier to send your crafted items or items you think a character might be able to use in a much easier manner than remembering all 16 characters on 1 server.

Nitewolfe's Avatar


Nitewolfe
01.09.2012 , 04:20 AM | #804
No to dual specs and No to reduced respec cost!

Stop abusing the respec system as a dual spec system and the cost of respecs comes in line!

CygnusMX's Avatar


CygnusMX
01.09.2012 , 04:21 AM | #805
Quote: Originally Posted by DarthTenor View Post
No dual class and I think BW is pretty adamant about that. They can understand making a mistake in choosing an AC but I'm sure most can see if it is the class they want to play already after level 10.


Simple solution to the second paragraph is to make all your 8 empire or republic classes on a separate server. I got All my empire classes on The Harbringer and all all the republic classes on another server forgot the name Master something. It also makes it easier to send your crafted items or items you think a character might be able to use in a much easier manner than remembering all 16 characters on 1 server.
I see, good point.

Durio's Avatar


Durio
01.09.2012 , 05:37 AM | #806
There's a simple thing:

The people who won't get dualspec will not enjoy this game and either buy credits or end the subscription.

The people who don't want dualspec will cry a little and continue to play and probably use it themselves.

Guess what choice BW will make.

Lethality's Avatar


Lethality
01.09.2012 , 06:18 AM | #807
Quote: Originally Posted by Warlocc View Post
Except the cost is far greater than I'd make in the Flashpoint I just respecced to tank for. Expecially if I do my dailies. Thus the QoL thing.
I would say it's especially unnecessary to re-spec for anything other than an Operation, if that. So this reinforces the argument that it just isn't needed on a more regular basis than it's already offered.
Interested in a Mac version of TOR? Show your support here: http://www.swtor.com/community/showthread.php?t=683591

RamataKahn's Avatar


RamataKahn
01.09.2012 , 06:20 AM | #808
Fact still remains that free respecs would not hurt the game or anyone else in any way at all, we just have people who don;t like the idea and trying to push their selfish views on anyone who does.

Lethality's Avatar


Lethality
01.09.2012 , 06:21 AM | #809
Quote: Originally Posted by zootzoot View Post
Are you serious? There will be some combat benefit to staying in one spec? Have the devs shown any predilection to that sort of game design?
No, no devs have ever said that... that was a proposal I had in another thread.

Also, it doesn't have to be tied to combat, it could be tied to progression - such as a bonus of % gain to experience/affection/social/valor or legacy points.
Interested in a Mac version of TOR? Show your support here: http://www.swtor.com/community/showthread.php?t=683591

RamataKahn's Avatar


RamataKahn
01.09.2012 , 06:26 AM | #810
Quote: Originally Posted by Lethality View Post
No, no devs have ever said that... that was a proposal I had in another thread.

Also, it doesn't have to be tied to combat, it could be tied to progression - such as a bonus of % gain to experience/affection/social/valor or legacy points.
And again, that won't ever happen. You aren't going to be rewarded for simply learning your class/spec, it's beyond delusional to think otherwise.