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Story-based themepark MMO can only fail

STAR WARS: The Old Republic > English > General Discussion
Story-based themepark MMO can only fail

kravechocolate's Avatar


kravechocolate
01.08.2012 , 09:16 PM | #1
It fails on a fundamental level because meaningful story cannot be generated by developers faster than users consume it.

What goes into a good story? Plot. Memorable characters. Conflict. Change. Interesting environments. Realistic dialogue. I shudder to think of the army of people that it took to give us such 8 wonderful, moving class stories in SWTOR.

1-49 had all this. I loved it, every minute of it.

Level 50 has none of this. My companions won't interject dialogue anymore. My character doesn't grow anymore. When I log in these days, I wonder, "Why am I doing this?" And I don't want that answer to be, "because the best-in-slot gear is this way". That is the losing answer, because of this other game on the market that will provide more than the good people at Bioware ever can in that particular arena.

Your executive and design meetings should turn its efforts on turning SWTOR into a sandbox game. Let players write their own stories. You've shown me where my character comes from -- now give me the tools to play out the rest of his career.

And for heaven sakes, don't ask me to roll an alt. Your mission worked, Bioware. Your story connected me with my character. I made the choices that defined him. I want to play him, not some new random person who happens to share a last name. Don't make me turn him into some mindless raider or pvp commendation grinder.

Sun Tzu wrote, "You can be sure of succeeding in your attacks if you only attack places which are undefended." Raiding bosses, dungeon finder, daily quests, commendation vendors, and all that jazz -- those are the enemy's heavily defended bastions. I beg you Bioware. Do not waste your resources assaulting those positions. You cannot hope to win.

Wolfeisberg's Avatar


Wolfeisberg
01.08.2012 , 09:19 PM | #2
I played KOTOR three times, and KOTOR 2 nine times, I'm sure I can play this game a dozen times playing different characters for the next couple of years with out them even adding in new content.

kravechocolate's Avatar


kravechocolate
01.08.2012 , 09:23 PM | #3
Ahh, but did you pay a monthly fee for KOTOR 1 and 2 while you were playing them over and over? Let's say the next three years passes (in your words, "couple of years") with no new content.

Do you really feel justified in paying $600 for a game ($60 + 36*15)? Do you think other gamers will bite on that deal?

PjPablo's Avatar


PjPablo
01.08.2012 , 09:24 PM | #4
Quote: Originally Posted by kravechocolate View Post
Ahh, but did you pay a monthly fee for KOTOR 1 and 2 while you were playing them over and over? Let's say the next three years passes (in your words, "couple of years") with no new content.

Do you really feel justified in paying $600 for a game ($60 + 36*15)? Do you think other gamers will bite on that deal?
Thats the thing I dont think people have thought about. Are they willing to pay $15 a month for The Alt Republic?

Jedi_Wannabe's Avatar


Jedi_Wannabe
01.08.2012 , 09:24 PM | #5
Quote: Originally Posted by Wolfeisberg View Post
I played KOTOR three times, and KOTOR 2 nine times, I'm sure I can play this game a dozen times playing different characters for the next couple of years with out them even adding in new content.
I would be happy if they focused more on adding new races, new classes, and new level 1-49 planets.
⋖I≡≡≡≡≡≡I(■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■▸

PjPablo's Avatar


PjPablo
01.08.2012 , 09:25 PM | #6
Quote: Originally Posted by Jedi_Wannabe View Post
I would be happy if they focused more on adding new races, new classes, and new level 1-49 planets.
That won't happen outside of an expansion which you will have to pay for.

flunkorg's Avatar


flunkorg
01.08.2012 , 09:27 PM | #7
Answer me this, did Kotor 1 or 2 have any kind of mmo/multiplayer component?
No?
Then your argument is void simply on that fact.
Quote: Originally Posted by Skoobie View Post
I've said it before and I'll say it again:

The game isn't broken, some of the playerbase is.

kravechocolate's Avatar


kravechocolate
01.08.2012 , 09:28 PM | #8
Quote: Originally Posted by Jedi_Wannabe View Post
I would be happy if they focused more on adding new races, new classes, and new level 1-49 planets.
That's the crux of the issue. You cannot write good stories, and then spin them into 3D magic, faster than people read and consume your stories. That was my main point.

To survive, Bioware must create tools for users to generate their own content. Stop giving us a pretty-in-plastic theme park and give us some wood and nails and glue! Because right next door is another theme park that opened its doors eight years ago, and has an insurmountable lead in both time and resources to build bigger roller coasters.

Gazzzenn's Avatar


Gazzzenn
01.08.2012 , 09:28 PM | #9
well thats what happens when they don't talk to the community, most are getting frustrated by the lack of communication from bioware than the bugs or issues they are finding in game.

PjPablo's Avatar


PjPablo
01.08.2012 , 09:28 PM | #10
Quote: Originally Posted by flunkorg View Post
Answer me this, did Kotor 1 or 2 have any kind of mmo/multiplayer component?
No?
Then your argument is void simply on that fact.
They didnt cost $15 a month either