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Never seen a valid argument against the LFD

STAR WARS: The Old Republic > English > General Discussion
Never seen a valid argument against the LFD

CelestrialFox's Avatar


CelestrialFox
01.08.2012 , 04:59 PM | #211
Quote: Originally Posted by ColdLogic View Post
Having no LFG system discourages me greatly to even look for groups, why should I bother? It's such an old and clunky system now to not have a LFG tool.

I use the current Swtor LFG box as a healer, put a LFG message and literally after 8 hours give up.. no one responds.
Funny I just ask in General and get a party within 5 min maybe 10 if it's off hours.

Bregah's Avatar


Bregah
01.08.2012 , 05:09 PM | #212
Quote: Originally Posted by Taroen View Post
And people who so desperately want a tool only know how to get a group by spamming general.

I never have any trouble getting groups, and I've never once sat around spamming the general chat. I've never used the current LFG marker, either.

MMOs are social games. Get a guild. Quit trying to turn this into a lobby game just because you want to be anti-social.
I'm in a guild.

I'm 47 (and a tank).

We have 13 people that are 45 or higher. None of them are healers.

No one wants to heal (they say they will at 50 and we start ops, but they don't want to be heal spec while solo - as a long-time WoW healer on 3 classes - I don't blame them, even if it's easier to solo this game as heals than WoW). So when WE form up, we need a healer. And that means LFG.

We'd have a healer if dual specs were in the game (and they should be). We actually have too many tanks that are 45+ (4).

One sorc did respec to heals to run a couple flashpoints one day. When he saw the cost to respec back, he simply said "never again".

In so many aspects, this game is stuck in 2005. That's NOT a good thing.

Taroen's Avatar


Taroen
01.08.2012 , 05:16 PM | #213
Quote: Originally Posted by Bregah View Post
I'm in a guild.

I'm 47 (and a tank).

We have 13 people that are 45 or higher. None of them are healers.

No one wants to heal (they say they will at 50 and we start ops, but they don't want to be heal spec while solo - as a long-time WoW healer on 3 classes - I don't blame them, even if it's easier to solo this game as heals than WoW). So when WE form up, we need a healer. And that means LFG.

We'd have a healer if dual specs were in the game (and they should be). We actually have too many tanks that are 45+ (4).

One sorc did respec to heals to run a couple flashpoints one day. When he saw the cost to respec back, he simply said "never again".

In so many aspects, this game is stuck in 2005. That's NOT a good thing.
So maybe you're in the wrong guild. Not knocking your guild really, but if you don't have anyone willing to heal in it, then... You should really get people who are. I'm a tank, too, and I respec all the time to dps just because we have a few other tanks and we want to group together. The costs can get somewhat high, but not nearly as high as repair costs from doing stuff with random people who might not be so great. I spent 100k today to respec back to tank just because we're running EV tonight. But if you're not able to swing those costs at the higher levels, then you're missing credit gain opportunities somewhere along the line.

Bregah's Avatar


Bregah
01.08.2012 , 05:29 PM | #214
Quote: Originally Posted by Taroen View Post
I spent 100k today to respec back to tank just because we're running EV tonight.
I'm not knocking you specifically, but the fact that you did that (and it was necessary) in this game means part of this game's design is, quite simply, dumb.

I like my guild.

I like the people in my guild.

Most of us are from WoW.

Most of us are feeling constrained by this game's systems designs.

I always heal in MMOs (FFXI, EQ2, WoW, and all the 1 month MMO's I've played). I WILL heal in this one. But I made an alt Warrior (became Juggernaut) to slice, and found I liked the class, so it's now my "main" (sorc is 19). Other people in my guild are doing similar things (trying different MMO styles, etc).

And we're finding the design of the systems are hampering our fun. By that I mean no LFG tool (or a very weak one). No dual specing (pricey respecs). Really bad UI.

By hampering our fun, I mean we simply don't do things that we would in "other MMOs", like run group content as we're leveling. Because we simply don't have a healer in our dozen or so people. We WOULD have a coupe healers if dual specs were in the game. But Bioware chose a 2005 design system in 2011, and that, IMO, was bad. So we'd like an LFD tool. But again Bioware chose an outdated system here, too.

Why they did these things, I don't know. But they did. I think they were poor decisions. Most of my core guildmates agree. We HOPE things get better. Right now we're enjoying the single player experience (which is superb). But as an MMO, most of us feel that ToR is subpar. Because it feels "old".

It doesn't help that for the resources needed to run it, it really doesn't look much better than most other games that use a fraction of the power ToR does. But then again Dragon Age 1 is a 2 or 3 year old game and as of 6 months ago it ran pretty crap on very nice systems, too (while Dragon Age 2 doesn't suffer from that problem).

Angedechu's Avatar


Angedechu
01.08.2012 , 05:33 PM | #215
From my WoW experience, I knew from the day one that I would not roll a DPS.

I rolled first a Sith Warrior, and like it somewhat. I will retry a healing class (Smuggler, maybe, or agent)

Taroen's Avatar


Taroen
01.08.2012 , 05:41 PM | #216
Quote: Originally Posted by Bregah View Post
I'm not knocking you specifically, but the fact that you did that (and it was necessary) in this game means part of this game's design is, quite simply, dumb.

I like my guild.

I like the people in my guild.

Most of us are from WoW.

Most of us are feeling constrained by this game's systems designs.

I always heal in MMOs (FFXI, EQ2, WoW, and all the 1 month MMO's I've played). I WILL heal in this one. But I made an alt Warrior (became Juggernaut) to slice, and found I liked the class, so it's now my "main" (sorc is 19). Other people in my guild are doing similar things (trying different MMO styles, etc).

And we're finding the design of the systems are hampering our fun. By that I mean no LFG tool (or a very weak one). No dual specing (pricey respecs). Really bad UI.

By hampering our fun, I mean we simply don't do things that we would in "other MMOs", like run group content as we're leveling. Because we simply don't have a healer in our dozen or so people. We WOULD have a coupe healers if dual specs were in the game. But Bioware chose a 2005 design system in 2011, and that, IMO, was bad. So we'd like an LFD tool. But again Bioware chose an outdated system here, too.

Why they did these things, I don't know. But they did. I think they were poor decisions. Most of my core guildmates agree. We HOPE things get better. Right now we're enjoying the single player experience (which is superb). But as an MMO, most of us feel that ToR is subpar. Because it feels "old".

It doesn't help that for the resources needed to run it, it really doesn't look much better than most other games that use a fraction of the power ToR does. But then again Dragon Age 1 is a 2 or 3 year old game and as of 6 months ago it ran pretty crap on very nice systems, too (while Dragon Age 2 doesn't suffer from that problem).
So basically what it boils down to is that you want an LFD tool because no one in your guild wants to respec..? Not good. It's not hard to level as a healer. I'm levelling a sawbones as an alt and having a blast. My pet tanks everything and I can usually add a lot of dps because he doesn't take a ton of damage when you gear him.

I agree with you that the speccing system in this game needs some changes. I would prefer to just know exactly what my cost is going to be and when it resets. Dual spec might be nice but Bioware has already stated that they don't really want people switching specs back and forth constantly, and that respecs are in the game to correct possible mistakes you made, or for rare role changes. Even so, the costs reset once a week.

That's no reason to turn this game into a lobby game like WoW has become.

Angedechu's Avatar


Angedechu
01.08.2012 , 05:45 PM | #217
On the plus side, it's true that leveling a tank or a healer is much less a pain in TOR than in other games.

Why need a dual spec, to a large degree ? You just need to switch companions.

On the negative side, face it. Healing or Tanking is much more stressfull than DPS. Period.

Some people will ALWAYS pick DPS over other classes. Your reward is lower queues or wait for groups

Bregah's Avatar


Bregah
01.08.2012 , 06:01 PM | #218
Quote: Originally Posted by Taroen View Post

That's no reason to turn this game into a lobby game like WoW has become.
Well I don't feel like WoW is a lobby, but if you do, you do.

I think LFD was GOOD for WoW. I think dual specs was GOOD for WoW. I thought more than dual specs was GOOD for Rift (though I didn't stick with that game for other reasons).

I got much more enjoyment in WoW after dual specs were added (I was a resto shaman, and most non-raid days I simply did my daily dungeon and logged out, because I didn't want to go through their crap quests to level an alt, and didn't want to pay to respec to solo dailies).

I got much more enjoyment in WoW after LFD was added (because we didn't have to hope one of our guild tanks was on and wanted to run a dungeon, or spam Dalaran for a tank). I also leveled up many alts after LFD (and PvP xp) was added, because I didn't have to QUEST to level - questing is generally boring, and it's really bad in WoW - that is one area that ToR is miles ahead of WoW (and all other MMOs).

I just know that no LFD and no dual specs will lead to me PLAYING LESS (even if I'm logged in - I'm not "playing" if I'm spamming general to get a 4th person for a Flashpoint).

Me PLAYING LESS means I'm more likely to simply not subscribe. At this point in the MMO world, I think a good LFD tool and dual spec are both essential features, and ToR lacks them. Many agree, and many disagree. But since ToR does lack them, in my mind it's a "lesser" MMO than those that have the features. By not having the features, the game itself inhibits my ability to experience content (compared to other MMOs).

jediabiwan's Avatar


jediabiwan
01.08.2012 , 06:16 PM | #219
One of my few friends who plays MMOs used to be huge jerk. We started off playing Runes of Magic a FTP mmo, he joined one of the biggest guilds on the server and ninja'ed a few items from a raid. Within a few days, it was impossible for him to get a group. On almost every zone he was in someone from the guild would warn anyone as soon as he asked to join a group. He eventually quit because it was like the entire server hated him.

We then started up WoW. He started off needing on anything he could but eventually waited to the end of the dungeon as he discovered that he would get kicked most of the time. Now, I'm not saying the same thing would have have happened in WoW, unlikely as the population is so much higher.

A few weeks ago, I started playing TOR. After a few dungeons I meet another player and he invites me to join his guild. Because of cross server LFG, the chances of this happening in WoW were extremely low. Now i'm part of a very friendly guild, all thanks to the cross server LFG system. Not to mention, if I found some good players in a dungeon in WoW I couldn't run any more dungeons with them unless it was exactly after the one we were playing.

I am however, all for serverwide LFG. I see no reason to spam LFG on the stations when i could just click a button to do the same thing. I will say I've never had a problem finding a group with the current system though.

Taroen's Avatar


Taroen
01.08.2012 , 06:37 PM | #220
Quote: Originally Posted by Bregah View Post
Well I don't feel like WoW is a lobby, but if you do, you do.

I think LFD was GOOD for WoW. I think dual specs was GOOD for WoW. I thought more than dual specs was GOOD for Rift (though I didn't stick with that game for other reasons).

I got much more enjoyment in WoW after dual specs were added (I was a resto shaman, and most non-raid days I simply did my daily dungeon and logged out, because I didn't want to go through their crap quests to level an alt, and didn't want to pay to respec to solo dailies).

I got much more enjoyment in WoW after LFD was added (because we didn't have to hope one of our guild tanks was on and wanted to run a dungeon, or spam Dalaran for a tank). I also leveled up many alts after LFD (and PvP xp) was added, because I didn't have to QUEST to level - questing is generally boring, and it's really bad in WoW - that is one area that ToR is miles ahead of WoW (and all other MMOs).

I just know that no LFD and no dual specs will lead to me PLAYING LESS (even if I'm logged in - I'm not "playing" if I'm spamming general to get a 4th person for a Flashpoint).

Me PLAYING LESS means I'm more likely to simply not subscribe. At this point in the MMO world, I think a good LFD tool and dual spec are both essential features, and ToR lacks them. Many agree, and many disagree. But since ToR does lack them, in my mind it's a "lesser" MMO than those that have the features. By not having the features, the game itself inhibits my ability to experience content (compared to other MMOs).
Well, regardless... You're going to get your wish. Bioware has already stated that they are considering adding a full fledged LFG tool, but they're waiting until the levelling curve is much higher. Adding it in areas that most people have already passed would probably not be such a bad thing, since it would be much harder to form groups then. Personally, I hope they don't go too far with it, and certainly don't make it cross-server.

You've decided to stay with your guild even though they don't currently meet your gaming needs. I know how it is to be with a group of people you genuinely like and have been with for a long time, but you guys should really re-examine your priorities if you're not getting what you want out of the game. Sounds like your healers are more interested in their bank account than running content.

Just sayin'...