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Please allow dual spec or cap respec costs.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Please allow dual spec or cap respec costs.

Varghjerta's Avatar


Varghjerta
01.08.2012 , 05:42 PM | #751
Quote: Originally Posted by Sendrel View Post
Personal preference? Why is it so hard to accept that other people don't play the game in the exact same manner and/or with the exact same goals in mind as others? For many people, the ability to vary playstyles on the same character is fun. That type of variation can lead to player retention.
So you want the game to adapt to youre playstyle instead that you should adapt to the game?

Sendrel's Avatar


Sendrel
01.08.2012 , 05:45 PM | #752
Quote: Originally Posted by Varghjerta View Post
So you want the game to adapt to youre playstyle instead that you should adapt to the game?
I want the game to adopt a feature that I think it would benefit from. I've adapted just fine. I appreciate your concern though.

Warlocc's Avatar


Warlocc
01.08.2012 , 05:48 PM | #753
As an Immortal spec Sith Juggernaut, I think I'm going to say +1 for dual specs.

I enjoy tanking in groups. I enjoy the play style, and I enjoy the utility (not to mention being in demand for groups).

Solo play, however, becomes a pain. I have pathetic DPS. Terrible. Can't kill an elite on my own.

So in class quests, when you start seeing elites and silvers together, it becomes a serious chore. Now I have to choose- do I bring a DPS companion, kill quick, and recover from 10%-25% health after every fight (or die after every fight that doesn't allow downtime between battles- Jaesa mission, I'm looking at you), or do I bring a healer and take 5 minutes just to kill a trash group, hoping Quinn can keep me up against the boss/elites that long?

If I could switch to the DPS or hybrid spec for those solo class quests, it would be a seriously appreciated QoL thing.

DeathHenk's Avatar


DeathHenk
01.08.2012 , 05:54 PM | #754
Quote: Originally Posted by Warlocc View Post
As an Immortal spec Sith Juggernaut, I think I'm going to say +1 for dual specs.

I enjoy tanking in groups. I enjoy the play style, and I enjoy the utility (not to mention being in demand for groups).

Solo play, however, becomes a pain. I have pathetic DPS. Terrible. Can't kill an elite on my own.

So in class quests, when you start seeing elites and silvers together, it becomes a serious chore. Now I have to choose- do I bring a DPS companion, kill quick, and recover from 10%-25% health after every fight (or die after every fight that doesn't allow downtime between battles- Jaesa mission, I'm looking at you), or do I bring a healer and take 5 minutes just to kill a trash group, hoping Quinn can keep me up against the boss/elites that long?

If I could switch to the DPS or hybrid spec for those solo class quests, it would be a seriously appreciated QoL thing.
Nononono, I dont want you to be able to change things to your character. How you change your character completely destroys my immersion in the game. Make up your mind braw. One choice, forever made.

Sorry if I made you angry, I was being cynical.

ghostin's Avatar


ghostin
01.08.2012 , 05:57 PM | #755
I hope Bioware does not allow Dual Spec. It made guilds spoiled in Wow. GLs would expect their members to go and do this at a ridiculous rate whenever new raids came up. I believe that if you want to switch roles then pay for it, or reroll. There are multiple classes that can fill the same role.
"Education is our passport to the future, for tomorrow belongs to the people who prepare for it today." - Malcolm X

MackSevenThree's Avatar


MackSevenThree
01.08.2012 , 06:02 PM | #756
I am 100% for dual-spec


Here's my experiences.

- Rolled a Bounty Hunter. Thought I would like Powertech. Wanted to try out being a tank. Hated it.

- Rerolled a Bounty Hunter and picked Merc. I have no problem with putting in a couple hours to get to level 10 again.

- I really enjoy playing a healer. I started with a Merc Healer build. But the PVE game play is way too much work. I have a healer companion (Mako) which is no help as a DPS/Tank. 2 healers = WTH

- Re-spec'd to Arsenal for DPS. PVE is a ton better. I can level at a good pace and the game flows very well.

NOW Here's my Dilema -

I WANT to be a healer (flashpoints/herioc), but PVE play is so tedious I would have stopped playing unless I respec'd. DPS is great for my PVE and leveling - so what the hell do I do?

If I can respec easily/cheaply - I would love to play DPS for PVE and switch to a healer for group play.

So right now I try to play a healer with an Arsenal spec - but the results are simply frustrating...........

Lethality's Avatar


Lethality
01.08.2012 , 06:11 PM | #757
Quote: Originally Posted by Sparckus View Post
Loot requires you play the game and do well to get it.
Does it really, though? This is no different.

The cap would work just like a crafting level cap. New players could always catch up if they commit to it. But if they constantly change specs, then it will be much harder.
Interested in a Mac version of TOR? Show your support here: http://www.swtor.com/community/showthread.php?t=683591

Lethality's Avatar


Lethality
01.08.2012 , 06:14 PM | #758
Quote: Originally Posted by Warlocc View Post
As an Immortal spec Sith Juggernaut, I think I'm going to say +1 for dual specs.

I enjoy tanking in groups. I enjoy the play style, and I enjoy the utility (not to mention being in demand for groups).

Solo play, however, becomes a pain. I have pathetic DPS. Terrible. Can't kill an elite on my own.

So in class quests, when you start seeing elites and silvers together, it becomes a serious chore. Now I have to choose- do I bring a DPS companion, kill quick, and recover from 10%-25% health after every fight (or die after every fight that doesn't allow downtime between battles- Jaesa mission, I'm looking at you), or do I bring a healer and take 5 minutes just to kill a trash group, hoping Quinn can keep me up against the boss/elites that long?

If I could switch to the DPS or hybrid spec for those solo class quests, it would be a seriously appreciated QoL thing.
I'll say it again.

You know you can already respec, right?

I think alot of people are missing that point.
Interested in a Mac version of TOR? Show your support here: http://www.swtor.com/community/showthread.php?t=683591

Arzalch's Avatar


Arzalch
01.08.2012 , 06:31 PM | #759
Quote: Originally Posted by DeathHenk View Post
So your argument against dual spec is because I'm too lazy to make a choice?
I made an fit just for you but I guess you get the point.
The force is everywhere, you can feel it in every stone!

zootzoot's Avatar


zootzoot
01.08.2012 , 07:14 PM | #760
Quote: Originally Posted by ghostin View Post
I hope Bioware does not allow Dual Spec. It made guilds spoiled in Wow. GLs would expect their members to go and do this at a ridiculous rate whenever new raids came up. I believe that if you want to switch roles then pay for it, or reroll. There are multiple classes that can fill the same role.
You have it bass ackwards actually

Dual spec meant that Raid leaders could have regular Raiders switch roles when needed rather than be sat for the needed role which really sucked.

So on a fight that needs less healers you could have one of your regular healers go DPS and not miss the fight as opposed to picking one of the healers to sit in order to bring in a bench DPS.

Dual spec was a godsend to Raiding. If you've never done progression raiding you wouldn't understand obviously.