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Please allow dual spec or cap respec costs.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Please allow dual spec or cap respec costs.

kalexkhan's Avatar


kalexkhan
01.08.2012 , 12:37 PM | #581
Quote: Originally Posted by GarbonzotheDude View Post
Yeah...so this doesn't even make sense. But feel free to keep comparing apples to oranges.

The more I read those against it the more I realize either you people have never played mmos before or simply do not understand the concept of dual specialization.

It isn't like this is some profound or unique concept being asked for here folks. Can see plenty of examples of it in other mmos if you want to read up on it or see how it doesn't effect anything gameplay wise outside of allowing people to create two templates for them to use for two different styles of play.

Mostly used for PvP and PvE.
Well, I realize I was being absurd, but I was doing so to illustrate the following point.

Their are 3 man things people identify with their characters as:

Your class, your ac, and then your talent spec. Some of us feel that all 3 of these choices determines what a person commits to, and undermining it in any way creates a problem.

All of them need to matter, and being able to swap any of them at any time without facing some type of significant cost compromises the entire purpose of choosing any of them at all.

I know it doesn't really matter, cause dual spec is coming, but I personally weight all these out as heavily as the others, and if you can switch one, then why not switch them all?

It's trivialization no matter what.

GarbonzotheDude's Avatar


GarbonzotheDude
01.08.2012 , 12:38 PM | #582
Quote: Originally Posted by Radagastimus View Post
I dont think it is the feature itself that is opposed here but more like the player type using such features
Please tell me you're joking. You cannot be serious.

If you're right then...well...that is just pathetic.

DaxRendar's Avatar


DaxRendar
01.08.2012 , 12:39 PM | #583
Quote: Originally Posted by Kunitsukami View Post
It's good that things are expensive, it means you have to work to get the good stuff and be above everyone else. WoW was ruined by the fact that every idiot could get the top level gear sets relatively easy and I feel the same about paying for respecs and the like.

If you have to work hard to be able to respec that's good.
You HONESTLY believe it's a good thing that it costs me Cr 200,000 a DAY just to do my Flashpoint and Warzone Heroic Daily Quests!?!?!?!

You think that's good game design?!?!

Do you also think it would be "good" if I came over and kneed you in the groin every day before my respecs so you too could experience "adversity" since it "builds character?!?"

KiranK's Avatar


KiranK
01.08.2012 , 12:42 PM | #584
I hope they never add Dual Speccing. They probably will, just because WoW did it, but I honestly have no problem being stuck with my spec. It's more than possible to make a spec that is good for both PvP and PvE. Sure, you'll miss a talent point here and there, but not enough to make you non-viable for either or. In WoW, there were worlds of difference between a PvP and a PvE spec. In SWTOR, not so much. Waaaaah, you can't heal or DPS at the drop of a hat. Tough luck. Roll a new character and spec it the other way. Leveling in this game isn't that hard. Now you're just being lazy.
There's no QQing in baseball.

Kunitsukami's Avatar


Kunitsukami
01.08.2012 , 12:44 PM | #585
Quote: Originally Posted by DaxRendar View Post
You HONESTLY believe it's a good thing that it costs me Cr 200,000 a DAY just to do my Flashpoint and Warzone Heroic Daily Quests!?!?!?!

You think that's good game design?!?!

Do you also think it would be "good" if I came over and kneed you in the groin every day before my respecs so you too could experience "adversity" since it "builds character?!?"
Why do you need to respec to do that?

I have been running PvP, Flashpoints, and questing with the same spec and it seems to be working out fine....
Worship the mighty Hutt planet leaders! Moving incredibly slowly with their tiny arms and huge body mass which is easy to hit with any weapon!

GarbonzotheDude's Avatar


GarbonzotheDude
01.08.2012 , 12:52 PM | #586
Quote: Originally Posted by KiranK View Post
I hope they never add Dual Speccing. They probably will, just because WoW did it, but I honestly have no problem being stuck with my spec. It's more than possible to make a spec that is good for both PvP and PvE. Sure, you'll miss a talent point here and there, but not enough to make you non-viable for either or. In WoW, there were worlds of difference between a PvP and a PvE spec. In SWTOR, not so much. Waaaaah, you can't heal or DPS at the drop of a hat. Tough luck. Roll a new character and spec it the other way. Leveling in this game isn't that hard. Now you're just being lazy.
Seriously? You're going to say it is whining? Some could say the same about you whining about it being made available if you want to be that trivial.

"I know you are but what am I?"

I can't speak for other classes but there is a huge difference in what I can do pending on how I spec in the sage trees. So not real sure what you're talking about your spec not mattering much least far as my class goes. Unlike some people around here I won't comment on things I know nothing about

Laziness? Really? Only on this forum would someone account wanting dual specs as being lazy. Really is priceless around here.

RamataKahn's Avatar


RamataKahn
01.08.2012 , 01:08 PM | #587
Quote: Originally Posted by Radagastimus View Post
I dont think it is the feature itself that is opposed here but more like the player type using such features
And what player type is that exactly?

zootzoot's Avatar


zootzoot
01.08.2012 , 01:10 PM | #588
Quote: Originally Posted by Kunitsukami View Post
Why do you need to respec to do that?

I have been running PvP, Flashpoints, and questing with the same spec and it seems to be working out fine....
Why do you care why he wants to respec? Stop telling people how to have fun please.

The ability to store a second spec and a second set of Keybinds won't change the game for you at all.

HoneyBoy's Avatar


HoneyBoy
01.08.2012 , 01:12 PM | #589
Quote: Originally Posted by KiranK View Post
I hope they never add Dual Speccing. They probably will, just because WoW did it, but I honestly have no problem being stuck with my spec. It's more than possible to make a spec that is good for both PvP and PvE. Sure, you'll miss Ta talent point here and there, but not enough to make you non-viable for either or. In WoW, there were worlds of difference between a PvP and a PvE spec. In SWTOR, not so much. Waaaaah, you can't heal or DPS at the drop of a hat. Tough luck. Roll a new character and spec it the other way. Leveling in this game isn't that hard. Now you're just being lazy.
I took the part where you basically admitted that you have no problem with dual-speccing and it would not affect you in any way if they did implement it and put it in bold, italics, and underlined

No idea why you're so concerned with other players "work ethic" in a video game.

Radagastimus's Avatar


Radagastimus
01.08.2012 , 01:14 PM | #590
In any terms anyone is able to play all the aspects of the game because of the companion system. You can do instances in all the specs available wiyjout changing them.

If you feel that being dps is too much restricking the amount of instances you do then by all means roll a tank or healer. 8 character slots ius quite enough. There is 4 classes per faction and 3 roles so you can very well create char of every role you like.

If group is looking for healer and you wanna help you log out and change to healer char. It is that simple. If you want to pvp you play pvp character. This also allows all your characters be ready equipped on that sinngular role they are created for without need to carry numerous outfits for different roles with you.

And if you dont have so much time to play it only prolongs you ability to enjoy the game as you have things to do for longer period of times when needing more characters than just one for all.

In general what is the purpose of class role if you can chage it on will? Why not remove specs art all then and do a character model that suits all needs?
“Named must your fear be before banish it you can.”

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