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Please allow dual spec or cap respec costs.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Please allow dual spec or cap respec costs.

KoranHorn's Avatar


KoranHorn
01.08.2012 , 12:18 PM | #571
Quote: Originally Posted by Radagastimus View Post
I dont think it is the feature itself that is opposed here but more like the player type using such features
now that is just ridiculous. So this is not at all about how DS/AC swapping will enhance or damage the game, but how much you dislike the people who enjoy DS/AC swapping?! How childish can you be? Case closed. No reason to cater to YOU PEOPLE. /wink

Radagastimus's Avatar


Radagastimus
01.08.2012 , 12:23 PM | #572
Quote: Originally Posted by KoranHorn View Post
All of BW's previous games were NOT MMO's. You cant say that this must stay in line with their other games because it is a totally type. You cant play an mmo strictly as an rpg, it has the massive multiplayer aspect.
MMO is not a magic description that moves some companys development or game playing ideals away from their previous product philosophies. Game being MMO only means that it needs a bit more flexibility than single player game but it does not force any company to do anything.
“Named must your fear be before banish it you can.”

-Master Yoda

SOONERFREAK's Avatar


SOONERFREAK
01.08.2012 , 12:27 PM | #573
Wow dual spec is for casuals? That is just a stupid statement. Dual spec is fine and players should be able to do it because at most it lets you take heal/tank and then a dps spec as no class can do all 3.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.

DarthTenor's Avatar


DarthTenor
01.08.2012 , 12:27 PM | #574
Quote: Originally Posted by Radagastimus View Post
Enjoy the game and reroll a new class/char for another task. It is basic concept of rationality to know that everything has its strong and weak aspects and nothing exept Chuck Norris can perform any kind of duty efficiently.
I'm already planning to play all the AC's. Since the classes already have counterparts that are considered mirrors they still 'feel' different aesthetically. Sure I can plays my sage as the healer and my sorcerer the DPS but I don't want to. I see many groups LFG group healer or DPS many times. I would like to switch to help out these groups that are waiting to do heroics or flashpoints without traveling all the way back to your trainer, re-spec with costly fees than travel all the way back to the group and then all the way back to trainer again, re-spec to the your main spec spending more credits AHHHHHH.

Also what about the other tree the shared tree for each class. You can't say the shared tree plays the same for both AC's I don't see it. there was a post by Zoeleer that described 6 different play-styles for the smuggler. Don't remember the link I think it was on Darth haters site.

In most cases the "style' of the tree's don't seem to take effect until you put the majority if not all of your skill points in the tree like WOW and I hated that. I didn't feel like a frost mage until all of my points were spent in that tree. Same with the warriors etc.

Even in this game I don't feel like healer until well into the skill tree.

Quote: Originally Posted by uruz View Post
I might've said it in this thread or another:

Dual spec within your AC - sure, no problem. You want to switch up to an Operative Healer for group or tough soloable battles - fine. You want to switch up to a dps operative because you're impatient and need to kill things 0.4901832112 seconds faster or the group needs a dps - fine. However, to keep in align with other Bioware games, I would restrict it so you had to wait unitil a certain amount of time before changing specs.

Dual AC's - never, nada, NO. I'd put this right up with not being allowed to switch factions, male/female, body types, etc. You chose to be a sniper and that's what you're stuck with.

Always wanted the dual spec within the tree. Absolutely no re-spec for Ac's though as the AC play so differently from another.

GarbonzotheDude's Avatar


GarbonzotheDude
01.08.2012 , 12:29 PM | #575
Quote: Originally Posted by kalexkhan View Post
How about full on class swapping? They should put that in too with a small fee no big deal right?

If you don't like it you don't have to use it.
Yeah...so this doesn't even make sense. But feel free to keep comparing apples to oranges.

The more I read those against it the more I realize either you people have never played mmos before or simply do not understand the concept of dual specialization.

It isn't like this is some profound or unique concept being asked for here folks. Can see plenty of examples of it in other mmos if you want to read up on it or see how it doesn't effect anything gameplay wise outside of allowing people to create two templates for them to use for two different styles of play.

Mostly used for PvP and PvE.

boobaffet's Avatar


boobaffet
01.08.2012 , 12:29 PM | #576
100k is not that much at level 42 when one spell at level 36 cost 22k !

and unless you are always respeccing its free most of the time

DaxRendar's Avatar


DaxRendar
01.08.2012 , 12:31 PM | #577
Quote: Originally Posted by Radagastimus View Post
Enjoy the game and reroll a new class/char for another task. It is basic concept of rationality to know that everything has its strong and weak aspects and nothing exept Chuck Norris can perform any kind of duty efficiently.
All US Special Forces are trained in both a PRIMARY and SECONDARY specialty. My Havoc Squad Commando IS Special Forces, so give me my Dual Spec!

Seriously, while I think more people would have more fun in the game with Dual Spec, I could even accept leveling multiple characters of the same AC/Spec if BioWare gave me more than 8 characters per server.

SWTOR isn't Skyrim - I can't make unlimited characters on my Server. When I group with others certain roles need to be filled. Certain aspects of the game (Warfronts) are really nothing more than "mini-games" completely separate from my character's story, and I should be able to participate in them how I choose without incurring a cost of Cr 200,000 a day to do it.

Excedrin's Avatar


Excedrin
01.08.2012 , 12:33 PM | #578
Quote: Originally Posted by Guarrand View Post
Actually.. Dual Spec is so wrong....
Feels like cheating to me.
Or more like spoiling people who cant choose and want everything easy.

If you want to tank... roll a tank.
If you want to healer ... roll a healer.
etc..
Whats wrong with creating 3 chars?...

And if you dont want to roll 3 chars... then you have to pay for the privilege of not having to level up 2-3 chars.

Sounds normal to me.

Being able to create 1 char that can fill 3 rolls on the fly is not only "to easy" ... its also just plain unrealistic (yes.. i said it.. unrealistic in a fantasy game!!)

But hey.. it'll probably be implemented cause there are more people wanting easy-play then there are people that want a challenge
Congratulations! You're the one millionth poster on the internet to conflate tedium/timesinks with challenge/difficulty!
Alone is the default state of an MMO player, whether if be for minutes (or) months, and the game should embrace that. But making a massively single player game isn’t the answer.

-Damion Schubert

Kunitsukami's Avatar


Kunitsukami
01.08.2012 , 12:34 PM | #579
It's good that things are expensive, it means you have to work to get the good stuff and be above everyone else. WoW was ruined by the fact that every idiot could get the top level gear sets relatively easy and I feel the same about paying for respecs and the like.

If you have to work hard to be able to respec that's good.
Worship the mighty Hutt planet leaders! Moving incredibly slowly with their tiny arms and huge body mass which is easy to hit with any weapon!

GarbonzotheDude's Avatar


GarbonzotheDude
01.08.2012 , 12:37 PM | #580
Quote: Originally Posted by Excedrin View Post
Congratulations! You're the one millionth poster on the internet to conflate tedium/timesinks with challenge/difficulty!
Lol...yeah, I will never understand why some use that argument.