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Please allow dual spec or cap respec costs.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Please allow dual spec or cap respec costs.

RamataKahn's Avatar


RamataKahn
01.08.2012 , 11:57 AM | #561
Quote: Originally Posted by Varghjerta View Post
in that case why not make a dual Ac aswell?
I wouldn't have a problem with it if they did, wouldn't hurt me or the game at all.

Varghjerta's Avatar


Varghjerta
01.08.2012 , 11:57 AM | #562
Quote: Originally Posted by Sparckus View Post
You cant do that ingame, you can change specs. Stop comparing apples with oranges.
and you cant switch speccs without cost aswell
But that doesnt keep people from demanding it

GarbonzotheDude's Avatar


GarbonzotheDude
01.08.2012 , 11:58 AM | #563
Quote: Originally Posted by Lethality View Post
Don't be so confident. It's a solid idea.



Then I supposed traveling to the planets is tedium? Why not just click on a map and appear there?

How about a bank? It's ridiculous I have to go all the way across a zone to click on an object to access my cargo hold. Everything I own should be accessible at all times, from anywhere. Right?

So, if you support these ideas, then at least you're consistent.

But if you do not - why not?
No it isn't. Nothing wrong with dual specialization so there is no reason to add unnecessary perks to players that don't want to use it.

If you don't want to use the system. Then don't. It is as simple as that. Just because they add it doesn't mean you have to take advantage of it if for some reason you find it deplorable.

RamataKahn's Avatar


RamataKahn
01.08.2012 , 11:58 AM | #564
Quote: Originally Posted by Varghjerta View Post
Actually there have been alot of suggestion from the "anti" dual specc that they could make a PvP specc abilty only useful in instanced PvP but that have gotten shot down because WoW didnt do it that way and that some people think they are entitled doing dps or healing without a cist in PvE
It got shot down because it was an incredibly stupid idea.

DaxRendar's Avatar


DaxRendar
01.08.2012 , 11:59 AM | #565
Quote: Originally Posted by Varghjerta View Post
in that case why not make a dual Ac aswell?
Stop with the hyperbole and strawman arguments, and respond to my previous post - I'm calling you out.

Or do you truly believe it is both good game design (or that you are a good person) to force people to either engage in gameplay in ways they despise or not participate in it at all?

EDIT: Saw your post on the last page. Fine, keep suggesting or pushing compromise or solutions in your posts. Telling people to "suck it up" or "just DPS" contribute nothing to the conversation.

I can only offer anecdotal evidence (and I'm sure someone else with post with the "opposite" experience) but while I have definitely seen Addons become "defacto requirements" and impact everyone's experience in other games with a huge impact on the community, I (personally) have never seen Dual Spec have that impact. I was a Guild Officer and Raid Leader, and I never once required someone to have a Dual Spec or play a Spec they didn't want to. I did ask people if they were willing to switch to another spec if we were missing certain roles, but I've also asked if any were willing to respec, if they were willing to come on an alt, or if they were willing to sit so someone with the needed spec could go.

I almost always play a healer, and I do know healers and tanks that were opposed to it, because their "guaranteed" spot in groups wasn't as assured when we could rotate more people in at that role (my Guild believed in rotating attendance/participation so more people could experience the content).

I'm sure there are others who were excluded from participating by elitist/clique-y groups who would just switch their specs to cover any role requirements and exclude everyone else, but those same groups usually have no issues with swapping to alts to achieve the same level of elitism.

Other than "it ruins my immersion" what are the burning issues that Single Spec supports feel are so important? Sages roll NEED on Double-bladed Lightsabers because the mods inside them are upgrades. People roll NEED on gear for their Companions. So "Increased Loot Drama" really doesn't cut it for me. Hardcore Operations Raid Guilds will still require optimized/focused Specs over Hybrids, so that doesn't cut it.

What is the horrible consequence that has caused Single Spec adherents to be so vocal and vehement in their opposition? I'm really trying to understand...

uruz's Avatar


uruz
01.08.2012 , 12:03 PM | #566
I might've said it in this thread or another:

Dual spec within your AC - sure, no problem. You want to switch up to an Operative Healer for group or tough soloable battles - fine. You want to switch up to a dps operative because you're impatient and need to kill things 0.4901832112 seconds faster or the group needs a dps - fine. However, to keep in align with other Bioware games, I would restrict it so you had to wait unitil a certain amount of time before changing specs.

Dual AC's - never, nada, NO. I'd put this right up with not being allowed to switch factions, male/female, body types, etc. You chose to be a sniper and that's what you're stuck with.
"Nothing like slaughtering jedi to make you feel alive..."

kalexkhan's Avatar


kalexkhan
01.08.2012 , 12:05 PM | #567
Quote: Originally Posted by GarbonzotheDude View Post
No it isn't. Nothing wrong with dual specialization so there is no reason to add unnecessary perks to players that don't want to use it.

If you don't want to use the system. Then don't. It is as simple as that. Just because they add it doesn't mean you have to take advantage of it if for some reason you find it deplorable.
How about full on class swapping? They should put that in too with a small fee no big deal right?

If you don't like it you don't have to use it.

Radagastimus's Avatar


Radagastimus
01.08.2012 , 12:05 PM | #568
Enjoy the game and reroll a new class/char for another task. It is basic concept of rationality to know that everything has its strong and weak aspects and nothing exept Chuck Norris can perform any kind of duty efficiently.

In developer point of wiev this kind of thing will not be added in next year or two if ever since there are at moment bugs and glitches to fix and in the future it may appear as a content update but not likely since this game does not seem to cater for such democracy of players that demand this kind of lazy playstyle.

In markewting point of wiev it is not given permission to add before there is such considerable lack of subscribers which promotes need to enroll such updates to get new players to sub to play. Since game is faring well on part of subscribers at moment it will not be added at this point. If any they will wait for couple of month.. 2-3 month maybe before applying demand to development do add such feature.

Adding companies involved in this game and people that represent Star Wars brand we can assume how things will eventually cpome out.

This is all speculative ofcourse and based on actions of other companies actions and their marketing versus development points of wiev which leads me to such conclusions
“Named must your fear be before banish it you can.”

-Master Yoda

Radagastimus's Avatar


Radagastimus
01.08.2012 , 12:07 PM | #569
Quote: Originally Posted by GarbonzotheDude View Post
No it isn't. Nothing wrong with dual specialization so there is no reason to add unnecessary perks to players that don't want to use it.

If you don't want to use the system. Then don't. It is as simple as that. Just because they add it doesn't mean you have to take advantage of it if for some reason you find it deplorable.
I dont think it is the feature itself that is opposed here but more like the player type using such features
“Named must your fear be before banish it you can.”

-Master Yoda

KoranHorn's Avatar


KoranHorn
01.08.2012 , 12:14 PM | #570
Quote: Originally Posted by uruz View Post
I might've said it in this thread or another:

Dual spec within your AC - sure, no problem. You want to switch up to an Operative Healer for group or tough soloable battles - fine. You want to switch up to a dps operative because you're impatient and need to kill things 0.4901832112 seconds faster or the group needs a dps - fine. However, to keep in align with other Bioware games, I would restrict it so you had to wait unitil a certain amount of time before changing specs.

Dual AC's - never, nada, NO. I'd put this right up with not being allowed to switch factions, male/female, body types, etc. You chose to be a sniper and that's what you're stuck with.
All of BW's previous games were NOT MMO's. You cant say that this must stay in line with their other games because it is a totally different type. You cant play an mmo strictly as an rpg, it has the massive multiplayer aspect and a much longer life. People will be playing the same character for years.