Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Scoundrels/Operatives ridculously OP.

STAR WARS: The Old Republic > English > PvP
Scoundrels/Operatives ridculously OP.

DarkeGBF's Avatar


DarkeGBF
01.06.2012 , 12:53 AM | #631
Quote: Originally Posted by Juicenewtonz View Post
400k dps
I think he was just trolling. It was too dumb to be genuine.

blarse's Avatar


blarse
01.06.2012 , 12:54 AM | #632
Quote: Originally Posted by DarkeGBF View Post
Hopefully they don't tone it down more than 5%. The class is very squishy and without that burst there's not a whole lot going on, especially as Scrapper/Concealment. I would expect an exodus away from the class, and to a lesser extent to Dirty Fighting/Lethality, which is DoT-based. Then people will be whining about how dots stop captures, etc.

The level 50 bracket will be the only really necessary nerf to the class, since level 50s won't be able to kill lowbies inside of the knockdown anymore. Level 50's, regardless of what they say, don't die inside the stun, ever. It just doesn't happen in a 1v1 from 100% life. People sure do love to whine, though personally I think sorcerers are way more over the top than scoundrels/operatives.
For me personally, if they nerf concealment into the ground I'll just spec healing. People will then whine until that is nerfed of course <_<

themainamigo's Avatar


themainamigo
01.06.2012 , 11:04 PM | #633
I'm certainly not paying a monthly fee to be facerolled anymore, I can tell you that much....

HundeThutt's Avatar


HundeThutt
01.07.2012 , 09:58 PM | #634
Don't nerf Operative, I'll have to go back to playing sucky classes if you do.


Heal.

Heal.

Heal.


KNOCKBACK.

At least one class can counter knockback. Nerf them, and well, Operative duo teams will turn into 3 man teams.

Jivefenix's Avatar


Jivefenix
01.07.2012 , 10:03 PM | #635
My sig says it all
# dev posts/replies to inquisitor/counselor boards = 78
# dev posts/replies to warrior/knight boards = 43
# dev posts/replies to bh/trooper boards = 52
# dev posts/replies to agent/smuggler boards = 3

Massyma's Avatar


Massyma
01.07.2012 , 10:07 PM | #636
+1

ursusarctus's Avatar


ursusarctus
01.07.2012 , 10:09 PM | #637
Im getting destroyed as healer ,its not even fun and the best part i cant do **** due to their ridiculus cc , snares + range attacks

ridiculus broken class

LionRampant's Avatar


LionRampant
01.07.2012 , 10:15 PM | #638
They just need to remove the armour pen from flechette round, maybe replace it with a short duration snare. 50% armour pen is just completely stupid.

MarkoJinn's Avatar


MarkoJinn
01.07.2012 , 10:22 PM | #639
I also encountered a 2 vs 1 situation where 2 of us went against a single imperial operative who was guarding a cannon turrent in alderaan pvp zone. He killed us both in less than 6 seconds with stuns / cloaks / massive damage hits.

Now I'm not a pvp god nor do I care so much if I win or lose but if this is not disbalance then I don't know what is... This should not happen even if one of my hands is tied behind my back...
What if he doesn't survive? He's worth a lot to me.

BobaFurz's Avatar


BobaFurz
01.07.2012 , 10:29 PM | #640
Quote: Originally Posted by MarkoJinn View Post
I also encountered a 2 vs 1 situation where 2 of us went against a single imperial operative who was guarding a cannon turrent in alderaan pvp zone. He killed us both in less than 6 seconds with stuns / cloaks / massive damage hits.

Now I'm not a pvp god nor do I care so much if I win or lose but if this is not disbalance then I don't know what is... This should not happen even if one of my hands is tied behind my back...
Almost unbelieveable that 2 lvl 50ies with pvp gear loose to just one lvl 50. Are you sure you were not way lower in lvl ?
STAR WARS
RETURN OF TEH HUTTBALL