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How many subscriptions still around in 6 months?

STAR WARS: The Old Republic > English > General Discussion
How many subscriptions still around in 6 months?

CygnusMX's Avatar


CygnusMX
01.07.2012 , 09:33 PM | #41
Quote: Originally Posted by Juntts View Post
It's actually the 21st, not the 31st.
too bad going miss christmas next year

tmblake's Avatar


tmblake
01.07.2012 , 09:34 PM | #42
Quote: Originally Posted by Juntts View Post
Well I agree with you, but WoW launched in 2004. In 2004, there wasn't much competition in the MMO market.
This is quite true! Currently, F2P games are running the market (aside from the king that still is WoW). They lure players in with the prospect of "free", then suck all their money when the players find out they can't get far without paying.

Bioware has strictly stated they are against cash shops, and cash shops are the only way that F2P games can survive. They didn't spend one of the largest budgets on an MMO in history for it to go free to play, they will do everything in their power to make sure the game is what the players want, while keeping it the highest standards they can. Aside from GW2, which I honestly do not see attracting any more people than GW aside from the fans, there aren't many big-name MMO's being released in the future (that I've heard of). Are there a lot going to be released? Yes. But I don't think much will be competing with ToR. For this game to be as polished as it was at release is a feat in and of itself.

Will this game ever beat WoW? No. WoW is dooming itself by no longer listening to its players. ToR may eventually accumulate more subscribers than WoW - although I do not see ToR being very big in the Asian community, so this may not be very likely - but it will not be ToR specifically that beats WoW.
▀‼▀▀▀▀!!!▀▀▀▀‼▀ ███████████████████████████████)

Restepor's Avatar


Restepor
01.07.2012 , 09:35 PM | #43
Around 2000K to 3000K, that's my best guess anyway. All I know is that I'm going to be one of them.

AirshipGirl's Avatar


AirshipGirl
01.07.2012 , 09:36 PM | #44
This game is all ready losing players and the first free month is not even up yet. Wait until the first free month. In 6 months people will be screaming for server merges.

Jumajin's Avatar


Jumajin
01.07.2012 , 09:36 PM | #45
Quote: Originally Posted by Juntts View Post
Maybe. But you KNOW it's gonna go F2P in the future. I may have been exaggerating with 5 months, but mark my words, in 2013 this game WILL be F2P.
I've said this before, I will say it now: have you ever worked on a Star Wars license? Well, I have. LucasArts will not allow SWTOR to go F2P, and that decision really is going to require their sign-off.

LucasArts will not allow anything that in their eyes diminishes the Star Wars brand name. And to be honest, it would be less of a brand name hit for them to allow the game to fester on life support while EA pulls away from it, just as happened with SWG and SOE, and then pull the plug at the end of term, than ever reduce the game to F2P.

You really have to have dealt with Star Wars licensing before to understand how they work. Free-to-Play for SWTOR will never happen.

On the flip-side, Games Workshop doesn't care about Warhammer Online. I live 20 minutes from the old Games Workshop Corporate HQ in Maryland, and personally knew a lot of people in the front office (two of them are in my table-top RPG group, though they are no longer with the company). Unlike LucasArts, Games Workshop really could not care any less about WAR Online; so EA has more flexibility on that one.

LX_Theo's Avatar


LX_Theo
01.07.2012 , 09:38 PM | #46
Only the trolls will remain, leaving it around 1 mil + I'd say

Juntts's Avatar


Juntts
01.07.2012 , 09:40 PM | #47
Quote: Originally Posted by tmblake View Post
This is quite true! Currently, F2P games are running the market (aside from the king that still is WoW). They lure players in with the prospect of "free", then suck all their money when the players find out they can't get far without paying.

Bioware has strictly stated they are against cash shops, and cash shops are the only way that F2P games can survive. They didn't spend one of the largest budgets on an MMO in history for it to go free to play, they will do everything in their power to make sure the game is what the players want, while keeping it the highest standards they can. Aside from GW2, which I honestly do not see attracting any more people than GW aside from the fans, there aren't many big-name MMO's being released in the future (that I've heard of). Are there a lot going to be released? Yes. But I don't think much will be competing with ToR. For this game to be as polished as it was at release is a feat in and of itself.

Will this game ever beat WoW? No. WoW is dooming itself by no longer listening to its players. ToR may eventually accumulate more subscribers than WoW - although I do not see ToR being very big in the Asian community, so this may not be very likely - but it will not be ToR specifically that beats WoW.
Very true! I agree with everything you said here!

I mean, I HOPE that this game DOESN'T go F2P, but I don't think it will be a shocker if it does. That's all I'm saying.

BUT, Guild Wars 2 seems to be attracting MANY players. I don't know what it is, (good graphics I guess) but the internet is filled with hype of Guild Wars 2. That being said, I DO hate the cash shops. For example, LOTRO has an in-game store where you can buy thing with "Turbine Points", which in my opinion, is horrible. But in GW2 I've heard that the things you buy in the GW2 shop, doesn't give you much, or any, advantages over other players who don't buy from the shop. That's just what I've heard, though.
The SWTOR forums are more fun than the actual game...That says a lot.

SaltAU's Avatar


SaltAU
01.07.2012 , 09:40 PM | #48
In 6 months I'd say it would have already plateaued at around 65 - 85k subs, I'd guess they would have reduced servers to approximately 4 or 5 US servers by that time.


With the launch of GW2 perhaps in 6 months or so, the 65k subs may even fall to 30 - 35k.

Edit: A complete game closure may be on the cards by March or April of 2013. If not, definitely by the release of Blizzards Titan MMO.

knightblaster's Avatar


knightblaster
01.07.2012 , 09:41 PM | #49
Quote: Originally Posted by ToonPhil View Post
Hopefully history doesn't repeat itself.
Post by The_Happy_Boar on the GameFAQS forums:
http://www.gamefaqs.com/boards/95119...ublic/61580978

Lord of the Rings Online
April 2007 - LOTRO becomes the best selling PC game of the year
December 2007 - LOTRO dwindles but holds steady at 300,000 subscriptions
September 2010 - LOTRO becomes free to play
http://westkarana.com/index.php/2007...ine-a-failure/

Age of Conan
June 2008 – Age of Conan sells over 1 million copies
February 2009 – Age of Conan drops below 100,000 subscriptions
May 2011 - Age of Conan becomes free to play
http://www.shacknews.com/article/573...ses-23m-age-of

Warhammer Online
October 2008 - Warhammer reaches 750,000 players in less than a month
January 2009 - Warhammer's subscriptions dwindle to 300,000
November 2009 - Warhammer becomes free to play
http://www.maximumpc.com/article/new...ayoffs_rumored

Aion
August 2009 - Aion has the biggest MMO pre-launch of the year with over 400,000 pre-orders
September 2009 - Aion becomes the best selling PC game of the year, with 1 million units sold on its western release
Now - Aion has 3.5 million subscribers in Asia but faces dwindling numbers in the Western World which has never reached even 1/3 that many subscribers
http://www.gamespot.com/news/aion-pr...400000-6228635
http://en.wikipedia.org/wiki/Aion:_T...er_of_Eternity

Rift
March 2011 - Rift launches, sells 1 million copies
August 2011 - Rift opens free week in what was rumoured to be an attempt to boost dwindling subscriptions
December 2011 - Trion announces that in 2012, Rift will be F2P
Now - Trion has suspiciously never stated actual subscription numbers, but instead chose to "boast" that they took (a measily) 600k subscribers of WoW's then 12 million
http://news.mmosite.com/content/2011...000000_players
_from_wow.shtml

Not sure yet:
Star Wars: The Old Republic
December 2011 - SWTOR sells just over 1 million copies
http://latimesblogs.latimes.com/ente...-republic-game
Yep.

And the trend is that games crash faster and faster.

MMORPGs are a dead market, really. There isn't much "there" there. Everyone tries to knock off the game that every MMO player has thousands of hours and friendships and so on invested in, and predictably fails.

I think SP games are a more interesting market, with more interesting designs, than MMOs are. And I think almost every MMO is bound to fail if it tries to "compete" with WoW. Perhaps GW2 will do well, but it is not a sub model game, so it's very different economically right off the bat.

Juntts's Avatar


Juntts
01.07.2012 , 09:42 PM | #50
Quote: Originally Posted by Jumajin View Post
I've said this before, I will say it now: have you ever worked on a Star Wars license? Well, I have. LucasArts will not allow SWTOR to go F2P, and that decision really is going to require their sign-off.

LucasArts will not allow anything that in their eyes diminishes the Star Wars brand name. And to be honest, it would be less of a brand name hit for them to allow the game to fester on life support while EA pulls away from it, just as happened with SWG and SOE, and then pull the plug at the end of term, than ever reduce the game to F2P.

You really have to have dealt with Star Wars licensing before to understand how they work. Free-to-Play for SWTOR will never happen.

On the flip-side, Games Workshop doesn't care about Warhammer Online. I live 20 minutes from the Games Workshop Corporate HQ in Maryland, and personally know a lot of people in the front office (two of them are in my table-top RPG group). Unlike LucasArts, Games Workshop really could not care any less about WAR Online; so EA has more flexibility on that one.
If you noticed in one of my other posts, I said I was mainly joking about that post I made. I actually DO agree with you. I just like bashing games, I guess haha.
The SWTOR forums are more fun than the actual game...That says a lot.