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Force-users/Casters and Accuraty rating


sprasz's Avatar


sprasz
01.06.2012 , 01:29 PM | #11
Still it seems like no one really know and again im not talking healing only sorc. DPS. None of our gear has the stat so what do that mean. Seems like we dont need the stat at all.

Otiveht's Avatar


Otiveht
01.06.2012 , 02:01 PM | #12
This thread is like watching a monkey F*cking a football.

strykerjw's Avatar


strykerjw
01.06.2012 , 02:13 PM | #13
Quote: Originally Posted by sprasz View Post
I recently startet to "raid" and i was told to get an accuraty rating of atleast 110 for eternity vault. Now first of all it was very expensive and hard to get the rating from AH.

Now after the raid i tjecked the gear from the merchants out, and to my astonishment force-master and force-mystic dont have that stat on em at all.

I felt forced to by stalker pants from the token that droped to get accuraty, now as a sith sorc. it felt odd.

Could someone please tell me how i should go about this. Should i as Sith Sorc. consentrate on acc. rating at all or not...?
Hi Sprasz,
I can't give you exact percentages on what your accuracy should be for raids. However, current belief is that raid bosses have an extra 10% of melee/spell avoidance, so you should aim to get your accuracy as high as possible. A missed spell or ability has such a negative effect on your overall dps that it should be a primary focus of your secondary stats (such as crit, alacrity, surge, etc). If you mouse over your accuracy stat on your character screen you'll be able to see how it is calculated. As a sorcerer you will not need to worry about your melee accuracy, only force accuracy.

It would also appear that having a surplus of accuracy isn't a waste as excess accuracy is turned into penetration which would bypass the resistance of the enemy, thereby giving you more damage.

Also, just to touch on a few points others have said. Healing has no benefit from acc, heals always hit. Accuracy DOES NOT effect avoidance for tanks, defense effects physical evasion (and I think magical damage dealt, but I'm not at my gaming PC and can't check that) and absorbtion effects shield block. Accuracy would only help in holding aggro because your attacks will hit more.

Hope this helps answer your question.

sprasz's Avatar


sprasz
01.06.2012 , 02:56 PM | #14
It sure do, now only one thing remains, wich only bio. can answer why on earth aint there any acc. on the raid gear.

MetallicaRulez's Avatar


MetallicaRulez
01.06.2012 , 03:08 PM | #15
Quote: Originally Posted by AngelousWang View Post
Tanks need it slightly more than DPS because they hold aggro, which means they are attacked more so they need enemies to miss more, which requires higher Accuracy ratings.
No.

Accuracy affects your chance to hit the enemy, not the enemies' chance to hit you. DEFENSE is the stat that affects enemies' chance to hit you.

TPBHatchet's Avatar


TPBHatchet
01.07.2012 , 02:42 PM | #16
Quote: Originally Posted by Iandayen View Post
Wrong.

Accuracy has nothing to do with defense. At all.

It only has to do with you hitting the mob. That's it. Period.
You're wrong, it lowers your target's defense when you have your accuracy higher than 100.


Way to noob it up, bro.
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ZeroEdgeir's Avatar


ZeroEdgeir
01.07.2012 , 03:12 PM | #17
Quote: Originally Posted by TPBHatchet View Post
You're wrong, it lowers your target's defense when you have your accuracy higher than 100.


Way to noob it up, bro.
Specifically, as per the loading screen tooltip:

Accuracy over 100% will REDUCE a target's change to parry/deflect/resist an attack made by you.

Basically, if you want WoW terms: Accuracy = Hit + Expertise (when you break 100%). A Sage/Sorceror does not require any accuracy for 100% hit chance with force abilities (if you wanna run up and melee, you only got a base 90%).

HOWEVER, this does not rule out the enemy Resisting your force attack.

100% Hit Chance = All Force/Tech attacks will Hit, but the enemy still rolls to Resist.
110% Hit Chance = All Force/Tech attacks will Hit, but the enemy still rolls to Resist, if they have more than a 10% resist chance.

And obviously, this is irrelevant for healers. Healing doesn't miss.