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Hero Engine: why?


Jeronas's Avatar


Jeronas
01.07.2012 , 10:34 AM | #441
- High Res textures have been removed during beta and are still not back ingame!

- Anti Aliasing has been removed during beta and is still not back ingame! And when you override it and enable it, you will be plagued with all kinds of graphical issues and artifacts, like green neon beams and walls and flickering trees in background during various cut scenes!

- Ability delay issues and ability unresponsiveness!


The above pretty much sums up the issues with this game engine and their inability to fix it!

The game might have been launched just three/four weeks ago (including headstart), but they had a very very long Closed beta before that and were not able to fix it in all that time either!

So don't have your hopes up that any of the above will be fixed any time soon!!

Dalak's Avatar


Dalak
01.07.2012 , 10:43 AM | #442
Quote: Originally Posted by Jeronas View Post
- High Res textures have been removed during beta and are still not back ingame!

- Anti Aliasing has been removed during beta and is still not back ingame! And when you override it and enable it, you will be plagued with all kinds of graphical issues and artifacts, like green neon beams and walls and flickering trees in background during various cut scenes!

- Ability delay issues and ability unresponsiveness!
High res textures are not a big issues atm tbh

AA is being worked on right now on the PTS

Read the top of General Discussion, they are working on it now and there are fixes coming within the next few patches (including 1.1)

The Hero Engine is fine, it has been heavily rewritten by BioWare so it is not the same Engine they bought. There is billions of code to TOR so they are working on it.

People just need to stop being impatient and stop trying to pin every problem on anything.
Collectors Edition.
Master Ridire - Jedi Guardian
Master Aon - Jedi Sage

Mogitu's Avatar


Mogitu
01.07.2012 , 10:45 AM | #443
Quote: Originally Posted by Jeronas View Post
-
So don't have your hopes up that any of the above will be fixed any time soon!!
actually, for example, anti-aliasing will be back in next patch.
sorry to dissapoint you.

dirtyklingon's Avatar


dirtyklingon
01.07.2012 , 10:46 AM | #444
Quote: Originally Posted by Tokeee View Post

Instead, you chose the lazy way and are trying to make a game fit an engine. Not only that, you picked a terrible single-threaded engine that can't even process commands before animations finish, hence all of the ability delay rage you're seeing.
swtor uses 7/8 cores of my i7 2600k at around 50-60% usage each evenly spread across them all.


just FYI
what's a few corpses if the credits are right?

GeLopez's Avatar


GeLopez
01.07.2012 , 11:03 AM | #445
People seem to think game engines are a lot more rigid than they really are, which is funny because if that was true WOW would be nowhere close to where it is today.
Lopez - Jedi Sage @ The Fatman

asbalana's Avatar


asbalana
01.07.2012 , 11:07 AM | #446
Quote: Originally Posted by JOETHEDIRT View Post
ability delay?!?! when did this happen? i havnt had an ability delay? plays like any other game to me. are you sure you guys arnt just spoiled????
http://www.swtor.com/community/showthread.php?t=141027

Duh and a half.

Kirkkh's Avatar


Kirkkh
01.07.2012 , 11:08 AM | #447
Quote: Originally Posted by Mogitu View Post
actually, for example, anti-aliasing will be back in next patch.
sorry to dissapoint you.
I doubt he's disappointed.

Harower's Avatar


Harower
01.07.2012 , 05:08 PM | #448
Quote: Originally Posted by Tokeee View Post
single-threaded engine that can't even process commands before animations finish, hence all of the ability delay rage you're seeing.
Is this true?
Best swtor picture EVER!!!
http://imgur.com/zgTKy
Mass effect 3 summed up in a single picture
http://i.imgur.com/xDaDH.jpg

Harower's Avatar


Harower
01.07.2012 , 05:11 PM | #449
Quote: Originally Posted by dirtyklingon View Post
swtor uses 7/8 cores of my i7 2600k at around 50-60% usage each evenly spread across them all.


just FYI
That is different. Single thread processing can be spread across cores. Interlaced / threaded. Not many applications actually designate cores.
Best swtor picture EVER!!!
http://imgur.com/zgTKy
Mass effect 3 summed up in a single picture
http://i.imgur.com/xDaDH.jpg

Hairless's Avatar


Hairless
01.07.2012 , 05:15 PM | #450
Quote: Originally Posted by Dalak View Post
High res textures are not a big issues atm tbh

AA is being worked on right now on the PTS

Read the top of General Discussion, they are working on it now and there are fixes coming within the next few patches (including 1.1)

The Hero Engine is fine, it has been heavily rewritten by BioWare so it is not the same Engine they bought. There is billions of code to TOR so they are working on it.

People just need to stop being impatient and stop trying to pin every problem on anything.
Don't kid yourself. Nobody has the patience for this in year 2012. If I want something, I better have it Yesterday.

Seriously though, not many people are going to be willing to wait 2-3 months for BW to fix some of these major issues. It's just not worth it. It's not like this game is amazing.