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The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

MrIrrelevant's Avatar


MrIrrelevant
01.06.2012 , 12:21 PM | #241
Quote: Originally Posted by Lord_Karsk View Post
Alot of players is working really hard to get that gear doing 15+++ warzones everyday for weeks, so no they will not remove it to make only hardcore raiders have the best gear.
?? This really doesn't make sense. You are saying by removing the expertise stat, raid gear becomes the best, that's incorrect. It should just make it equal?

It's stupid to have an expertise stat because you just reversed your whole "unfair" gear system. Instead of hc pvpers being gimped to hc raiders, hc raiders are now gimped to hc pvpers. Rough example;

Best Gear non-raid; +50 aim +100 end
Best Raid Gear; +80 aim +150 end
Best PvP Gear; +80 aim +150 end +10% exp(shouldnt be incl)

Astarica's Avatar


Astarica
01.06.2012 , 12:25 PM | #242
Looking at the raw stats, it seems to me PvP gear is one tier below PvE for purpose of PvE, and PvP gear is one tier above PvE for purpose of PvP. I can't say for sure if that's how it exactly works out without crunching all the numbers, but it's at least a reasonable model. It's not like the PvP gear is +5 endurance + 5 crit + 100 expertise. They do have a respectable amount of base stats even without the expertise. They're obviously not as good as equal tier PvE gear for PvE, but this statement is also true in reverse (equal tier PvE gear not as good as PvP for PvP).

Seronimos's Avatar


Seronimos
01.06.2012 , 12:34 PM | #243
i dont know if this was said before: The only ppl wich profit from expertise are healers

example everyone in the warzone has 10% expertise, that means 10% more dmg, 10% less incoming dmg wich means its the same without expertise.. bbut now the healers always have 10% more heal wich dont get reduced somehow

sry for my bad english its not my first language

FoE_Jarcus's Avatar


FoE_Jarcus
01.06.2012 , 12:38 PM | #244
Pvp gear and pve gear are not equal if you remove expertise stat. A battle master geared tank shouldn't be able to walk into an end game operation, just like a tank in end game pve gear should not be as affective in pvp vs a bm geared tank.

Removing expertise would negate this distinction and people would be forced to go down the path of least resistance, whichever it was for said game.

Voradoor's Avatar


Voradoor
01.06.2012 , 12:39 PM | #245
Quote: Originally Posted by Hambunctious View Post
That's right, it discourages new people trying pvp the longer it stays in the game.
Following this mindset a dude in greens will quit doing end game raiding?
Or will he put in the time needed to become on par with said top teir game?
Its an MMO gear curves is pretty much a staple.

No pvp gear = what? no reason to do pvp.
Yes I know do it for fun.. lets face it doing it for fun gets old and boring you NEED that carrot on a stick.
For as many people you allow easy acess to competive top teir you will lose 3x that many due to bordom.

How do you kill pvp? you make it pointless.

Kryptorchid's Avatar


Kryptorchid
01.06.2012 , 12:51 PM | #246
Quote: Originally Posted by Voradoor View Post
Following this mindset a dude in greens will quit doing end game raiding?
Or will he put in the time needed to become on par with said top teir game?
Its an MMO gear curves is pretty much a staple.

No pvp gear = what? no reason to do pvp.
Yes I know do it for fun.. lets face it doing it for fun gets old and boring you NEED that carrot on a stick.
For as many people you allow easy acess to competive top teir you will lose 3x that many due to bordom.

How do you kill pvp? you make it pointless.
Here is the HUGE difference between PvE and PvP you are ignoring in your post.

In PvE, a player has a progressive avenue of clearing Flashpoints, then Hardmode Flashpoints, then Operations, and then Hardmode Operations in order to obtain the best gear.

A PvPer has to face the entire gambit of geared players every single time he plays. What you are advocating PvPers do is similar to advocating that a fresh 50 should suck it up and fight the Hardmode Operations right off the bat.

The reason I, and many other PvPers, participate in PvP is for fun and competition. Apparently the reason you participate in PvP is to get shiny gear. Sorry to say this, but you are exactly the type of player that PvP should NOT be catered to.

Voradoor's Avatar


Voradoor
01.06.2012 , 12:58 PM | #247
Quote: Originally Posted by Kryptorchid View Post
Here is the HUGE difference between PvE and PvP you are ignoring in your post.

In PvE, a player has a progressive avenue of clearing Flashpoints, then Hardmode Flashpoints, then Operations, and then Hardmode Operations in order to obtain the best gear.

A PvPer has to face the entire gambit of geared players every single time he plays. What you are advocating PvPers do is similar to advocating that a fresh 50 should suck it up and fight the Hardmode Operations right off the bat.
In a way you are correct, but you also forget a full maxed out toon will not be in every BG.
Why you ask? well in a few months when your well geared you simply dont que as often or que on an alt that needs gear.
Same as in "WoW" you get geared and your que grinding becomes alot less, its just the natural flow of things.

So you remove the stat and people just do PVE and once in while pvp when they feel like it.
Ether way pvp que numbers drop if you do not reward people for it.
On the flip you make pvp gear the same as pve and people do what ever is the easier of the two and stomp the other one with their "easy mode" gear.
you NEED a way to keep the two seprate, I've seen it before with HW/GM gear and with BWL gear.

DreadedDarko's Avatar


DreadedDarko
01.06.2012 , 01:01 PM | #248
yea i think its funny how ppl are QQing about Expertise. I mean PVP geared players should own PVE raid geared players. I think the problem here is some ppl thought PVP should just be a means to an end towards Raiding. Also if Expertise is taken out then PVP will be even worse than it is now. Just imagine when ppl decked the next raid content gear just destroying ppl with in 3 globals. Also makes healers worthless due to burst. Yet ppl keep thinking Expertise removal will make things better.

Daegil's Avatar


Daegil
01.06.2012 , 01:07 PM | #249
Quote: Originally Posted by DreadedDarko View Post
yea i think its funny how ppl are QQing about Expertise. I mean PVP geared players should own PVE raid geared players. I think the problem here is some ppl thought PVP should just be a means to an end towards Raiding. Also if Expertise is taken out then PVP will be even worse than it is now. Just imagine when ppl decked the next raid content gear just destroying ppl with in 3 globals. Also makes healers worthless due to burst. Yet ppl keep thinking Expertise removal will make things better.
Because its impossible to make new pvp gear to go along with pve gear? Or if you get same items from both pvp and pve there wont any problem, at all.

Rhinoplat's Avatar


Rhinoplat
01.06.2012 , 01:12 PM | #250
Quote: Originally Posted by Stealthy_Monkey View Post
The reason for it isn't to help or hinder pvp'ers, it's to prevent raiders from being forced to pvp to remain competitive
I think you have it backwards. If Expertise was removed, then the Raiders would have the best dropped gear in the game. Removing Expertise would for PvPers to have to Raid in order to stay competitive in the Warzones.

Adding Expertise gives PvPers an advantage in Warzones over Raiders. When raiding, Raiders have an advantage over PvPers because the Rakata gear is statistically better for Raiding. At least this is how it's supposed to work.

But you have those players who have 2 sets of gear - 1 for raiding, 1 for PvP. So for the small minority that are already committing time to getting 2 sets of gear there is no difference for them if Expertise was dropped from gear. Since the small minority will always be the more serious about both Raiding and PvP you might as well drop Expertise from Gear.

I agree with the Op and think he makes some very valid points.