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Please allow dual spec or cap respec costs.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Please allow dual spec or cap respec costs.

Thunderslice's Avatar


Thunderslice
01.05.2012 , 05:00 PM | #441
Quote: Originally Posted by Guarrand View Post
So basicly ... it was hard, but you managed.... but you dont like things to be difficult so you want dualspec to make it easy.



PLEASE BIOWARE... DONT MAKE THIS WoW 2 !!!!!! ...
Don't make the game to easy. it's easy-going already...


wow, **** please.

AndiusTheGreat's Avatar


AndiusTheGreat
01.05.2012 , 05:00 PM | #442
Quote: Originally Posted by salamanderx View Post
Nope, I'm not racing to endgame, your understanding of the situation is very lacking.

Why is it so hard to understand that dual spec is a complete ba$stardization of the RPG system? Thats why it is unliked, and you'll need to start there before anything else. Dual spec would need A LOT of justification to be accepted by people, outside of the wow crowd that are calling for it primarily.
You're pretty far off-base. I think I got just far enough in WoW to get a mount then quit of boredom. I'm generally a sandbox gamer. But the only game I've ever played constantly for years was Freelancer.

I have no love for WoW. What I can appreciate though is logging on and doing things. I don't play games to stand around and spam local with LFG or LFM. I play them to log on and take part in the activities they have to offer.

If I am having to wait for prolonged periods of time to play the game there is a problem. I have limited free time unlike some people. I don't really care if it's a bastardization of some sacred system you remember oh so fondly and will violate all hold holy, and I don't give a damn what game it came from.

It solves the problem, it allows for more fun, you don't have to do it if you don't want to. So put it in the darn game. People are here because this game brings fun new elements to the MMO table. Not because we wan't a recreation of vanilla WoW like some people seem to want.
Andius Meuridiar - Jedi Sage - Light Side
Kaemik Meuridiar - Jedi Gaurdian - Light Side
Tharak Meuridiar - Level 50 Sawbones - Light Side
Ajunta Pall - RP-PVP

mazdacorolla's Avatar


mazdacorolla
01.05.2012 , 05:07 PM | #443
Quote: Originally Posted by Kemosobe View Post
That is because all they want to do is blow through the content as fast as they can and don't even care to actually experience the game. There is no problem in this game with leveling and doing missions as a healer/tank. If they want to just speed through content as a DPS and also be able to get into groups super fast as a healer/tank, then they should pay the price for doing so. Me, I will be glad leveling as a healer.
*you* might be happy to level as healer.
*I* might be happy to level as a healer (which, in fact I am).

However, a lot of people aren't.

So, regardless of whether you think it's good or bad, the net effect is that there are fewer healers and tanks because of it.

Kemosobe's Avatar


Kemosobe
01.05.2012 , 05:19 PM | #444
Quote: Originally Posted by mazdacorolla View Post
*you* might be happy to level as healer.
*I* might be happy to level as a healer (which, in fact I am).

However, a lot of people aren't.

So, regardless of whether you think it's good or bad, the net effect is that there are fewer healers and tanks because of it.
Then why would you want those people to tank/heal for you when they obviously don't have a clue how to do it since they don't do it?

Would you like someone to drive your children's school bus simply because he can drive a car and drove a school bus once 10 years ago?
Quote: Originally Posted by GalacticKegger View Post
Curious how many would stand in the street staring down an oncoming garbage truck because they don't have DBM telling them to get out of the way.
Quote: Originally Posted by KROSSDARK View Post
Yeah I feel sorry for the devs. The new breed of gamers are so %$$#&^%

AndiusTheGreat's Avatar


AndiusTheGreat
01.05.2012 , 05:23 PM | #445
Quote: Originally Posted by kehatch View Post
Yup. I don't know about you but I play games to work hard instead of having fun. Challenge is fine. Artificial grind isn't. Having to level the same character twice is silly.
I personally love a challenge but it seems like a lot of people on these forums have a corrupted idea of what challenging is.

Good challenging in a game is brought on by difficult content. Smarter AI. More mobs. Tougher mobs. Dangerous environmental effects.

Good challenging is when you put your absolute best into a fight and you just barely come out ahead and then reap your generous rewards. Good challenge is when you die if you don't use all the abilities at your disposal and have a clear, well executed battle plan.

Bad challenge is when you are fighting with things like clunky UI, or major balance issues. Bad challenge is when your challenge lies not in how well you fight but how long you spam LFG. Bad challenge is when a game rewards you so heavily for grinding and twinking your gear that they are more important than your player skills.

A lack of a dual spec system will keep things more challenging for sure. Here is another great idea on how to make the game more challenging. Pop off half the keys on your keyboard and get an ancient, mostly unresponsive mouse. Then crack your screen and mute the games audio. Enjoy.
Andius Meuridiar - Jedi Sage - Light Side
Kaemik Meuridiar - Jedi Gaurdian - Light Side
Tharak Meuridiar - Level 50 Sawbones - Light Side
Ajunta Pall - RP-PVP

Sicknss's Avatar


Sicknss
01.05.2012 , 05:33 PM | #446
Quote: Originally Posted by Kemosobe View Post
Then why would you want those people to tank/heal for you when they obviously don't have a clue how to do it since they don't do it?

Would you like someone to drive your children's school bus simply because he can drive a car and drove a school bus once 10 years ago?
Yeah, I'll remember that next time our alt raid is out-progressing most main raids...

AndiusTheGreat's Avatar


AndiusTheGreat
01.05.2012 , 05:54 PM | #447
Quote: Originally Posted by Kemosobe View Post
Then why would you want those people to tank/heal for you when they obviously don't have a clue how to do it since they don't do it?

Would you like someone to drive your children's school bus simply because he can drive a car and drove a school bus once 10 years ago?
Because raid/flashpoint/heroic mission success is equivalent to the safety of your children.

Every time my party wipes I drop down to my knees and scream at the heavens begging to know why it couldn't have been a busload of children instead.

Generally a player that is highly skilled in any role tends to do at least decently in the others as they have a firm understanding of the game's mechanics and how to build characters / customize their UI.

Absolute newbs are generally not newbs because of their lack of understanding of the role, but of the game. Once you have mastered one area it becomes easier to master the rest.

So in short, no I don't have a problem letting someone switch specs to tank/heal for me if they are usually DPS or visa verse. I know I can heal exceptionally well, and I tend to do well when tanking, or DPSing as well. So if the player is crap the player is crap, as long as it isn't their first time filling that role EVER we should be fine. Better off with them then trying to do it with a companion because we can't find a player.
Andius Meuridiar - Jedi Sage - Light Side
Kaemik Meuridiar - Jedi Gaurdian - Light Side
Tharak Meuridiar - Level 50 Sawbones - Light Side
Ajunta Pall - RP-PVP

Catlana's Avatar


Catlana
01.05.2012 , 05:58 PM | #448
Count me as another one that would like dual specs.

AzKnc's Avatar


AzKnc
01.05.2012 , 06:08 PM | #449
Dual spec is definitely missing, just as a lot of other useful things.
AzK - Jaded - The Red Eclipse
We're not in the 90's anymore.
Pro Dungeon tool. Pro Cross server. Pro Dual AC. Pro Dual spec.

mazdacorolla's Avatar


mazdacorolla
01.05.2012 , 06:12 PM | #450
Quote: Originally Posted by Kemosobe View Post
Then why would you want those people to tank/heal for you when they obviously don't have a clue how to do it since they don't do it?

Would you like someone to drive your children's school bus simply because he can drive a car and drove a school bus once 10 years ago?
I think this is a terribly faulty argument.

Let's say it takes, oh, 120 hours /played to reach level 50.

So you think that I need 120 hours /played on each spec before I'm proficient?

Are you kidding?

The mechanics of this game are exactly the same as every other MMO that's been produced in the last two decades (WOW, Rift, Warhammer, etc...)

multiple ability bars, WASD+mouse movement, keybinds, DOTs, HOTs, AOEs, procs, energy / mana / etc resource to limit output, global cooldowns, attack rotations, fixed-sequence rotations, priority-based rotations, talent trees, etc.

I hate to break it to you, but this game is not a beautiful and unique snowflake.

Sure, it's got different graphics (lightsabers instead of swords) but the game mechanics are well-trodden territory.