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Please allow dual spec or cap respec costs.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Please allow dual spec or cap respec costs.

Mamono's Avatar


Mamono
01.05.2012 , 04:04 PM | #431
Dont forget the ability to play with friends.

I have 2 fried groups. RL friends that play in an other guild, and my guildriends that comes from the old guild from Rift that started to play SWToR.

Normally your guild needs you as dps, tank or healer, now if you want to play with your RL friends you often then not have specs that does not suit eachother. Some of the events, heroics, flashopoints at 50 requires you to have propper setup in the group.
Having dual-spec makes you able to play with your friends.

But I guess the extremenists and fanboys just will say, drop your old friends and just play with your RL friends then.
Any player who has friends now that it is not an solution to think about.

Kemosobe's Avatar


Kemosobe
01.05.2012 , 04:13 PM | #432
Quote: Originally Posted by mazdacorolla View Post
Look, regardless of whether you like the idea of dual-spec or not, the practical, in-game effect is this:

NO DUAL SPEC = FEWER HEALERS AND TANKS

Dual spec is *primarily* an issue that affects healers and tanks.

While there are some healers/tanks that are willing to stick with their one spec all the time, there are a lot of people that are annoyed by it.

As such, a lot of potential healers and tanks will stay DPS while leveling, and won't be available for healing/tanking.
That is because all they want to do is blow through the content as fast as they can and don't even care to actually experience the game. There is no problem in this game with leveling and doing missions as a healer/tank. If they want to just speed through content as a DPS and also be able to get into groups super fast as a healer/tank, then they should pay the price for doing so. Me, I will be glad leveling as a healer.
Quote: Originally Posted by GalacticKegger View Post
Curious how many would stand in the street staring down an oncoming garbage truck because they don't have DBM telling them to get out of the way.
Quote: Originally Posted by KROSSDARK View Post
Yeah I feel sorry for the devs. The new breed of gamers are so %$$#&^%

Spynnal's Avatar


Spynnal
01.05.2012 , 04:14 PM | #433
Quote: Originally Posted by Mamono View Post
Dont forget the ability to play with friends.

I have 2 fried groups. RL friends that play in an other guild, and my guildriends that comes from the old guild from Rift that started to play SWToR.

Normally your guild needs you as dps, tank or healer, now if you want to play with your RL friends you often then not have specs that does not suit eachother. Some of the events, heroics, flashopoints at 50 requires you to have propper setup in the group.
Having dual-spec makes you able to play with your friends.

But I guess the extremenists and fanboys just will say, drop your old friends and just play with your RL friends then.
Any player who has friends now that it is not an solution to think about.
This was my argument too. We're not dropping friend 4, for healer 1. We'll wait for friend 4 to go find the vendor, spend his credits, fix his talent tree, and wait it out. Would just be easier if they allowed dual spec. Nothing changes except the time and energy it takes to make the trip to the re-spec vendor. Whether they implement this or not, people have, are, and will continue to swap up.

And as an L30 character, I'd like to try many talent derivatives as I learn my class. Is it wrong to want to fully understand your classes capabilities as you decide on a final role? Should it be punitive to learn that as you level?

droopaloop's Avatar


droopaloop
01.05.2012 , 04:17 PM | #434
I have leveled as a tank (currently 40), sure it is a little slower but I intend to play a tank endgame and therefore want to know how to play my class properly...now when I hit 50 I will not suck as a tank. How would you know how to play as a tank if you spent the whole leveling process as dps?

Also, If they implement dual spec it's kind of a kick in the *** to the people who chose tank or heals and suffered through the slower leveling...

All this being said I really don't care either way and will likely have 2 specs if they implement it.

Mamono's Avatar


Mamono
01.05.2012 , 04:25 PM | #435
Quote: Originally Posted by droopaloop View Post
I have leveled as a tank (currently 40), sure it is a little slower but I intend to play a tank endgame and therefore want to know how to play my class properly...now when I hit 50 I will not suck as a tank. How would you know how to play as a tank if you spent the whole leveling process as dps?

Also, If they implement dual spec it's kind of a kick in the *** to the people who chose tank or heals and suffered through the slower leveling...
Who sais people will suck at tanking because of dual-spec? That is pure lie and ********.
Dual-spec makes people LEARN how the class works outside the little bubble you belive is "truth and only way to play".
Dual-spec has never made people play bad. The problem is, no matter dual-spec or no dual-spec, is players who turn to tanking or healing spec at max LvL to get fast into an flashpoint.

Because you have to LvL up slowly and painfully now, the rest of the world have to go **** them self and hope to die? Is that what you say? Because you roled tank now, no one ells in the whol *********** world and in no future my be able to LvL faster then you?
Because you had to LvL up painfully and slow, this game will never ever implant dual-spec?

Let me tell you one thing. You are wrong. Dual-spec ARE alredy on its way. It just IMO it should have been here from the start of the release.

Now please rage quit the game and go crying in a corner.

Saber_Six's Avatar


Saber_Six
01.05.2012 , 04:33 PM | #436
Quote: Originally Posted by HoneyBoy View Post
The antonym of lazy is hard-working. Why do you want to work in a video game? It should be fun not work.
I know, it's BS you have to grind to level 50, why don't we just start there?

droopaloop's Avatar


droopaloop
01.05.2012 , 04:35 PM | #437
Quote: Originally Posted by Mamono View Post
Who sais people will suck at tanking because of dual-spec? That is pure lie and ********.
Dual-spec makes people LEARN how the class works outside the little bubble you belive is "truth and only way to play".
Dual-spec has never made people play bad. The problem is, no matter dual-spec or no dual-spec, is players who turn to tanking or healing spec at max LvL to get fast into an flashpoint.

Because you have to LvL up slowly and painfully now, the rest of the world have to go **** them self and hope to die? Is that what you say? Because you roled tank now, no one ells in the whol *********** world and in no future my be able to LvL faster then you?
Because you had to LvL up painfully and slow, this game will never ever implant dual-spec?

Let me tell you one thing. You are wrong. Dual-spec ARE alredy on its way. It just IMO it should have been here from the start of the release.

Now please rage quit the game and go crying in a corner.
Hahahahaha I said I could care less if they implement this...I am having a blast and do not plan on quitting any time soon. It kinda sounds like you are nerd-raging. Take it easy, this is a VIDEO GAME nothing that happens or does not happen in this game matters in any way (unless you are a Bioware/EA employee).

Saber_Six's Avatar


Saber_Six
01.05.2012 , 04:36 PM | #438
Quote: Originally Posted by mazdacorolla View Post
Look, regardless of whether you like the idea of dual-spec or not, the practical, in-game effect is this:

NO DUAL SPEC = FEWER HEALERS AND TANKS

Dual spec is *primarily* an issue that affects healers and tanks.

While there are some healers/tanks that are willing to stick with their one spec all the time, there are a lot of people that are annoyed by it.

As such, a lot of potential healers and tanks will stay DPS while leveling, and won't be available for healing/tanking.
No, no it's about PVP not PVE!!!!

Kemosobe's Avatar


Kemosobe
01.05.2012 , 04:39 PM | #439
Quote: Originally Posted by Saber_Six View Post
No, no it's about PVP not PVE!!!!
Then I have this idea for you:
http://www.swtor.com/community/showt...44#post1218444
Quote: Originally Posted by GalacticKegger View Post
Curious how many would stand in the street staring down an oncoming garbage truck because they don't have DBM telling them to get out of the way.
Quote: Originally Posted by KROSSDARK View Post
Yeah I feel sorry for the devs. The new breed of gamers are so %$$#&^%

Midasear's Avatar


Midasear
01.05.2012 , 04:57 PM | #440
Quote: Originally Posted by Kemosobe View Post
If they want to just speed through content as a DPS and also be able to get into groups super fast as a healer/tank, then they should pay the price for doing so.
"They should pay the price", eh? Like I said earlier, one side's arguments appear driven more by masochism than anything else.

Personally, I'm in favor of whatever is most likely to keep people playing and whatever makes it easier to form viable groups for hard-mode flashpoints & ops. I suspect "Dual-specs" is the right answer on both issues. I am certain that forcing everyone " to pay the price" of decisions they made weeks or even months of real time in the past is a recipe for fail, at least with a game that needs a million long-term subscribers to justify its development & license costs.