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Really Bioware?


Bullsith's Avatar


Bullsith
01.05.2012 , 12:57 PM | #61
Quote: Originally Posted by Dreadspectre View Post
Maybe you should read my last few posts..I'm a Vengeance Jugg who WANTS pull...
Makes no difference, my point stands. And if you do want FP, then don't include yourself in my last paragraph cause I didn't aim it at your post, I aimed it at many here.
Choices need to matter! If I die I need to live with it. Hardcore!

Noth's Avatar


Noth
01.05.2012 , 01:08 PM | #62
Quote: Originally Posted by Dreadspectre View Post
You already have a ranged pull..its called saber throw...

Aslo taunt has some range on it..

And of course you also have charge>smash
Sweet the BH gets how many ranged pulls and even a range AoE pull? They shouldn't have pull either then. You again are failing to see the issue.
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Afaramas's Avatar


Afaramas
01.05.2012 , 01:14 PM | #63
Quote: Originally Posted by Dreadspectre View Post
You already have a ranged pull..its called saber throw...

Aslo taunt has some range on it..

And of course you also have charge>smash
Part of a tank's role is to stack the mobs for aoers to ply away at, with a ranged mobs, Saber throw will not allow you to do that. It's not the same skill at all.

Dreadspectre's Avatar


Dreadspectre
01.05.2012 , 01:17 PM | #64
Juggs can still stack as far as I can see, BW just wants you to do it with a "I come to you and herd you up and smash/aoe taunt" approach rather than "come to me" approach with SW class.

An easy fix would be to add a taunt mechanic into saber throw seeing as how they will probably never give us pull back.

DiLune's Avatar


DiLune
01.05.2012 , 01:19 PM | #65
If you taunt a ranged mob he will still stand at range and attack you. The whole reason people want a pull is to gather mobs in rather than having a pack spread out that you have to constantly run around keeping threat up.

Very different in a primarily melee based game (WoW) vs a range based game.

Noth's Avatar


Noth
01.05.2012 , 01:20 PM | #66
Quote: Originally Posted by Dreadspectre View Post
Juggs can still stack as far as I can see, BW just wants you to do it with a "I come to you and herd you up and smash/aoe taunt" approach rather than "come to me" approach with SW class.

An easy fix would be to add a taunt mechanic into saber throw seeing as how they will probably never give us pull back.
BH can do that too (they get a charge as well). They don't have to use pull yet they can when needed. BH can do what we do and better along with do more than we can.
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DiLune's Avatar


DiLune
01.05.2012 , 01:21 PM | #67
If we got an ability that was on a CD that prevented a mob from using ranged attacks for a short time that made him run in, then I'd be all for that. But for all intents and purposes, that's a pull.

Dreadspectre's Avatar


Dreadspectre
01.05.2012 , 01:26 PM | #68
BH's can only pull 1 mob yes? So how is this game breakingly different than us? Instead of pulling the ranged to you, wrangle up the melee adds and then force charge onto the ranged. Melee mobs follow you, you aoe smash on all of them now and make sure you point them away from the group.

I don't have a BH but I'm assuming thats how it works..1 pull with a 1min CD? I don't see how a BH herds multple ranged that much better.

Edit: And no I don't PvE in this, so I don't know what flashpoints have what for room pulls etc.

Noth's Avatar


Noth
01.05.2012 , 01:29 PM | #69
Quote: Originally Posted by Dreadspectre View Post
BH's can only pull 1 mob yes? So how is this game breakingly different than us? Instead of pulling the ranged to you, wrangle up the melee adds and then force charge onto the ranged. Melee mobs follow you, you aoe smash on all of them now and make sure you point them away from the group.

I don't have a BH but I'm assuming thats how it works..1 pull with a 1min CD? I don't see how a BH herds multple ranged that much better.
Pull has a 45 second cooldown and can be specced down to 35 seconds. They also get a charge on a 15 second cooldown. they can also grab threat at range much easier than Juggs can. They can do everything the Jugg can, but be more efficient at it and even do things the jugg can't (thanks to pull). It's quite literally a case of the class with the worst AoE and ranged aggro getting a key tool for dealing with such taken away, while the class that has much better ranged and AoE aggro getting to keep a tool for such without giving up anything else.
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Dreadspectre's Avatar


Dreadspectre
01.05.2012 , 01:33 PM | #70
Quote: Originally Posted by Noth View Post
Pull has a 45 second cooldown. They also get a charge on a 15 second cooldown. tehy can also grab threat at range much easier than Juggs can. They can do everything the Jugg can, but be more efficient at it and even do things the jugg can't (thanks to pull). It's quite literally a case of the class with the worst AoE and ranged aggro getting a key tool for dealing with such taken away, while the class that has much better ranged and AoE aggro getting to keep a tool for such without giving up anything else.
Well thats nice that they can get aggro at range better than a Jugg but how does that impact the question at hand? I thought the issue was Juggs needed to be able to coral ranged better for AoE'ing down. BH can only move 1 ranged where they want it to be, the rest of the ranged mobs targeting them will stand wherever they are and shoot at the BH just like they would a Jugg.