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The most important reason to allow dual-spec

STAR WARS: The Old Republic > English > Crew Skills
The most important reason to allow dual-spec

AlkalineKitten's Avatar


AlkalineKitten
01.05.2012 , 09:56 AM | #11
Don't like it, don't use it.

Enough people seem to be vocal against it, it shouldn't be a problem finding people who also shun it.
A lesson is learned, but the damage is irreversible.

Erliandur's Avatar


Erliandur
01.05.2012 , 10:00 AM | #12
Quote: Originally Posted by DarthBaptist View Post
Diversity.


I'm now healer specced cause its easier to find groups and in pvp i bring more to the group.

However, since i specced healer i have seen that i dont do my daily quests in Ilum anymore cause tbh doing them as a healer, it just goes painfully slow. Even with my dps companion who has good gear.

Well if i have to respec 2 times everyday well that just isnt reachable. It costs upwards of 40k credits per respec

Dual spec will help these players ALOT. This is just frustrating.


And it wont really happen anymore staying in the Imperial Fleet spamming need tank or healer for half an hour cause many people would then spec to the healer or tank.
Wrong forum, and why would you need dual spec? It is as a healer very easy to find someone in Ilum to do the quests with... might only be another healer or one of those "stealthy leave me alone guys" who would say no to group with a healer.

Erliandur's Avatar


Erliandur
01.05.2012 , 10:06 AM | #13
Quote: Originally Posted by Vesuvias View Post
Now it could be argued that full spec healers aren't entirely necessary especially for the lower level flashpoints for sure. But the higher level ones really push things. Plus if the full healing spec isn't required then why would anyone spec healing? As you said it takes longer to level using it.
Not sure about any lack of healers or tanks… It is something I never seen any in one of the guilds I taken part of. It is rather too many who want to heal or tank, especially at raid level. However, most of them stay away from PUGs due to the people you often meet in them. You know, the dps who always pull or the even more retarded dps who moans about everything but don’t do his part.

I do plenty of healers in swtor (none at 50 yet) and my ignore list keeps growing.

Democratus's Avatar


Democratus
01.05.2012 , 10:17 AM | #14
Quote: Originally Posted by Vesuvias View Post
Individuals don't need dual spec, the community however does. You see, unless a full 25% of the population decides they want to sacrifice leveling speed to fill that absolutely necessarily healing role in groups, then we have a problem. 1 person out of every 4 needs to be a healer or players sit idle spamming general chat for a healer whenever they want to run a flashpoint. It just poor game design from a community standpoint and its simple BASIC math to realize why.
This is so amazingly wrong it's funny.

First of all, I've leveled as a Healer and it's no sacrifice at all. I kept pace with the pack quite nicely. The assumption that playing the game as a healer is somehow a worse experience than the other tracks is nonsense.

Secondly, your assumption that 25% of the population must be healers assumes that the entire population is doing group missions all of the time. This clearly isn't true. I can run an instance with my healer...and then run another right after with a different group.

In the few weeks I've been playing I've never had to wait long to find a healer or a tank (when playing a non-healer). Being social helps. You can always count on friends to group with you and fill whatever roles are needed.