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Hero Engine: why?


Treborbob's Avatar


Treborbob
01.05.2012 , 06:06 AM | #221
From what I have read online, it basically is Biowares engine. They used HeroEngine because they'd worked together before, and Bioware already has some employees that worked at HeroEngine. Bioware were the first licensee of the engine too.

It's just the base for building MMO's, it's not a ready made game (HeroCloud appears to be a bit different in that respect) By the looks of it you are free to change and enhance the base code as you wish, and I imagine Bioware have heavily modified the base engine from what Hero actually gave them.

Just a bit of reading and research will answer all your questions, no need to fill a thread with speculation and conjecture.

TheHauntingBard's Avatar


TheHauntingBard
01.05.2012 , 06:18 AM | #222
Quote:
I'm sure Bioware wants the engine to be more flexible when it comes to CPU but it already runs RELATIVELY well and the main focus should be in content and development of the game - players growing bored of content is more critical than fairly low FPS situationally ( that doesn't even apply to everyone ).
Everything is relative, in the end performance is opinion based.
Though I find it sad that many people getting suckered in by buying a new rig to run a game while it isn't their rig just the poor optimization.
Though I do agree with you that better content/fixing bugs and adding all those promised features is atm more important than optimizing performance.
How ever I do think they could have done a better job.


Slightly side tracking here.
Has been done quite some times, companies bragging about how good the game runs and what type of GFX card you need to run it smoothly but once the game is out you just notice how poorly it is optimized.

Another side track:

Yes I am aware AMD and intel aren't making it any easier for the gaming industry.
How ever if this game was meant to last for a long time they could have gone for it.

Quote:
main focus should be in content and development of the game
Some one stated this in a Q&A with SR and he basically brushed it off with that this isn't what most players want, and it isn't the thing they 'should' focus on.

I 100% agree with you that this is important though.
Question is how much does this engine limit let's say PVP and PVE design.
Stephen Reid - 9:02a.m. - January 11th 2012 - because in reality, there was never supposed to be a 'Medium' choice - that was a bug.

SuberBaird's Avatar


SuberBaird
01.05.2012 , 06:35 AM | #223
Quote: Originally Posted by McTurbo View Post
ooh.. to bad we dont have the frostbite engine from BF3 now that would make for a killer MMO :P (drooling)
lol and it would kill any PC you tried to run it on...

Corwingeorge's Avatar


Corwingeorge
01.05.2012 , 06:38 AM | #224
Quote: Originally Posted by Treborbob View Post
From what I have read online, it basically is Biowares engine. They used HeroEngine because they'd worked together before, and Bioware already has some employees that worked at HeroEngine. Bioware were the first licensee of the engine too.

It's just the base for building MMO's, it's not a ready made game (HeroCloud appears to be a bit different in that respect) By the looks of it you are free to change and enhance the base code as you wish, and I imagine Bioware have heavily modified the base engine from what Hero actually gave them.

Just a bit of reading and research will answer all your questions, no need to fill a thread with speculation and conjecture.

^speculation and conjecture

Chikai's Avatar


Chikai
01.05.2012 , 06:44 AM | #225
Quote: Originally Posted by TheHauntingBard View Post
Question is how much does this engine limit let's say PVP and PVE design.
It's a flexible engine even in it's free to use mode, I've had a blast designing encounters for my own pleasure on HeroEngine. Bioware has the whole engine in their hands to extend, it'll turn out just fine...

We're all just too impatient
Shachi - Sith Assassin
Tomb of Freedon Nadd
·´¯`·.´¯`·.¸,.-~*´¨¯¨`*·~-.¸¸.·´¯`·.¸.·´¯··.¸.·´¯`·.¸.(¯`·._.· - I'm a Sith driver *honk honk*

rhirne's Avatar


rhirne
01.05.2012 , 06:46 AM | #226
http://www.heroengine.com/

Just read about it.... Not like it's a big secret or anything.
On Tatooine, and in Balmorra's night
No Sith shall escape my sight
To those who follow the Dark Side's plight
Beware the power - A JEDI'S LIGHT

anachron's Avatar


anachron
01.05.2012 , 07:16 AM | #227
Quote: Originally Posted by TheHauntingBard View Post
1: It doesn't support dual/quad cores (even though Bioware stated that SWTOR would) this automatically means a FPS loss.
This is a common question asked by people, why is the FPS bad well this a part of the reason.
The two swtor.exe process created when launching the game use all 4 core of my q9550 (40 to 70%). Some people report that the game use only two. Seem's more like a bug than an engine shortcoming to me.

Chikai's Avatar


Chikai
01.05.2012 , 07:20 AM | #228
Quote: Originally Posted by anachron View Post
The two swtor.exe process created when launching the game use all 4 core of my q9550 (40 to 70%). Some people report that the game use only two. Seem's more like a bug than an engine shortcoming to me.
It is either a bug or processor driver issue, I've got four cores in use aswell.

Might be worth checking the affinity options in task manager for both swtor.exe processes to see if they're actually even ticked on.
Shachi - Sith Assassin
Tomb of Freedon Nadd
·´¯`·.´¯`·.¸,.-~*´¨¯¨`*·~-.¸¸.·´¯`·.¸.·´¯··.¸.·´¯`·.¸.(¯`·._.· - I'm a Sith driver *honk honk*

Lmaonade's Avatar


Lmaonade
01.05.2012 , 07:23 AM | #229
Quote: Originally Posted by Tokeee View Post
Why did you choose an Engine that wasn't developed to your exact specifications? I mean, EA and BW make enough, you could have outsourced your Engine development and made the engine fit your game.

Instead, you chose the lazy way and are trying to make a game fit an engine. Not only that, you picked a terrible single-threaded engine that can't even process commands before animations finish, hence all of the ability delay rage you're seeing.


Seriously. Blizzard built an engine to fit their game, they're billions (trillions yet?) richer. You didn't, and you're missing out on Billions in part due to this decision.
Why?

i am standing up for a round of applause.
100% agreed.

Sileas's Avatar


Sileas
01.05.2012 , 08:22 AM | #230
Quote: Originally Posted by nblitz View Post
At what resolution?
Fullscreen at 1920 x 1080