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Bioware, You Want to Resuscitate This Game? Then Implement The Following.

STAR WARS: The Old Republic > English > General Discussion
Bioware, You Want to Resuscitate This Game? Then Implement The Following.

penumbri's Avatar


penumbri
01.05.2012 , 05:27 AM | #41
Quote: Originally Posted by Ageizm View Post
Um ahet to break this to you but.... this game is a wow clone (being that I think Warcraft is actually a great game, it's time is just up. Being a wow clone is a compliment coming from me). It wow with lightsabers! ALOT less features, Alot more voice overs/cutscenes.

I mean have you seen the talent tree? looks kinda like....have you seen The Action bars? even the 2 on the side, reminds me of something...

I really dont get the warcraft hate... the majority of MMO players around the world have played it. Some people wouldnt even be here if it wasnt for Wow.
And WoW is an Asheron's Call 1&2 clone..did you see the skill tree in AC2?? AC1's action bar? UO had mining. All MMO's build on what was before them. Adding and subtracting things as they go. WoW didn't invent 'WASD" to move around in. Or action bars. Or MMO's. And even WoW has evolved during it's life as the designers came up with new ideas. What WoW really did was make MMO's main stream and show they can make money if done right. Big money I play WoW off and on. I like Wow this isn't meant to be a bad post about the game. But I'm ancient and have seen games go from primitive things on floppy disk, and with 3D TV's who knows what they will be in 40 years from now. And I'm senile and forgot what I was going to end with..May the Force Be With you I guess!
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clocknane's Avatar


clocknane
01.05.2012 , 05:29 AM | #42
Quote: Originally Posted by Xugos View Post
Note: This is simply a list of issues that we all recognize exist. We all want the best for SW:TOR which is why we bought it in the first place, and if Bioware wants send a signal that it is dedicated to this game, then it would be wise to begin communicating and recognizing issues.


Edit: I am now understanding that some people disagree with the premise that this thread begins with: that the game is in need of "resuscitation." Please ignore that point momentarily if you disagree.


Proof SW:TOR is declining: massively.joystiq.com/2012/01/03/swtor-uk-sales-take-a-dive/

Well, for those of who may know me (because they despise me) from my rampant pre-launch criticisms of this game, including ones derived from beta experience, it's happening. Most of the beta testers' concerns were not addressed, and that leaves us with the current state of the game.

SW:TOR is a game with great potential. That being said, MMOs only get one shot, and this is SW:TOR's. Bioware MUST implement the following (a consolidated list of fixes that I have heard demanded by numerous people within the community) before the free 30 days game-time period ends.

Degree 1 is composed of things that are imperative to the game's immediate success. These are things that will cause most subscription cancellations within the free 30 days. Bioware has 18 days or so left to address the items within that list (in order to minimize dissatisfied player losses.)

Degree 2 is composed of things that they should announce soon, but will likely take a month to a few months to implement.

Degree 3 is composed of things that they should announce later on (after the free 30 day period) and things that should be included in the long-term. Degree 3 also has some things that are relatively trivial (such as chat bubbles), but that could be implemented quickly.



THE LIST:




High Priority (Degree 1):


- A customizable UI with third party add-on support. All healers (experienced healers) that I know cringe at the lack of a customizable UI. Click-to-heal made healing fun. Bioware MUST implement this.Ensure mouse-over heal support.
- Increase combat-responsiveness. Having a 1.5-3.0 second delay between the key stroke and the ability executing, even with a 50 ms connection, is UNACCEPTABLE. This game's combat feels incredibly dull, and clunky, and this is one of the reasons for it.
- Add a combat log. I will say this again. ADD A COMBAT LOG. IT IS A *MUST!* A combat log is needed for damage/healing/tank mitigation parses. If you are serious about having guilds progress in non-mediocre PvE content, these are essential.
- ADD TARGET OF TARGET into the game (not the alt +t toggle that isn’t really ToT.) Over-haul the UI in general.
- Fix bugs in general, but most importantly the ones pertaining to the mail system (where an item can be lost forever if the bug occurs.)
- Add FOCUS TARGETS.
- SERVER FORUMS. THIS IS A MUST TO ENSURE THAT A STRONG SERVER-COMMUNITY MANIFESTS ITSELF.
- A fix to optimization issues. Great machines are not running this game so great.
- A fix to delay issues that are not related to latency. People have "50 ms" latency and have a 3-4 second delay on select abilities.
- Improve your servers so that you do not have to create two separate instances for a mere 50 people in a SINGLE sub-zone. That is just asinine and removes the social/community atmosphere from the game. I bought an MMORPG, not a single-player Mass Effect RPG.
- Better customer support. Hire MORE people, HAND THEM a company policy book, and GET them helping people out. No excuse for not having enough people when you knew how much traffic there would be on launch day.




Medium Priority (Degree 2):

- Have community managers COMMUNICATE to the player base that Bioware understands our issues and is working diligently on fixing them. As of now, it appears as though y'all are pretending NOTHING is wrong. Wake up.

- Dissolve the universal PvP bracket. Put in SPECIALIZED PvP brackets instead. A 1-49 bracket and then a 50 bracket would be a great start, but preferrably, just do a 1-30, 30-49, and then a 50 bracket. If the player base grows further (big if here), then dissect the brackets further and specialize them to an even greater extent. A level 50 has much more utility and more abilities in its arsenal than a level 15. Even if they have the same stats, that is UNFAIR because the level 50 has a vested advantage. That's why there should always be brackets, albeit with the boost system retained.
- Overhaul the auction house system (GTN.) Add a search option, remove the 50 item limit on your auctions, and add bid/buyout functionality that isn't feudalistic and outdated.
- Work towards providing the PvP community with something with more longevity and something that fosters community. That something is an arena system with arena maps. This would go a LONG way for the PvP community.
- ADD MACROS.
- Allow people to queue for SPECIFIC WARZONES.
- More camera options. THE OPTION TO DISABLE "SMART CAMERA PIVOT" SHOULD BE IMPLEMENTED!
- Implement a threat parse so that tanks can actually gage how much threat they have on targets. Right now, they are in the dark and they have a disproportionally stressful job. I can personally testify that I don't know a single person, nor do I think such a person exists or is common, that appreciates the current system of things pertaining to threat.
- Increase the number of players allowed on a server. Don't hide subscription numbers by artificially inflating server size. Reportedly, only 2000-2500 players are allowed per server, which is horrible. Bump that number up significantly, even if it is done gradually, or you're in trouble. The game world is already pretty empty in some places as is.
- An LFG system over-haul. I'm not saying it should be automated and teleport you to the location of whatever it is you're doing like WoW does, but there needs to be increased support for this. Perhaps introducing a channel with some extra features dedicated to creating groups would do it. A pre-patch 3.1 WoW LFG system (one without cross-server and instance teleportation) system would also be advisable.
- Fix graphical optimization bugs - i.e. random FPS drops. Many, many people (including myself) are reporting random FPS drops in areas such as the Republic Fleet's various areas.




Low Priority (Degree 3):


- Guild bank and a better guild interface. Add options to mass invite all players of x, y, z criteria to a raid group, for example.
- Address content-related player concerns. Let us know what the horizon is bringing, and by this I mean, RELEASE MORE OPERATIONS/WARZONES and RATED WARZONES and give us an estimated time of arrival that is not too far off.
- A space overhaul. Not sure if the Hero engine can handle it, but space combat is just abysmal after the first few flying sortees. Something closer to SWG space but IMPROVED because this is 2011 and not 2004 would be required.
- Chat bubbles (with the option to disable for those of us who are introverted within the community, myself included.)
- Buy a better swtor.com server. No reason why your WEBSITE should have queues when practically every MMO, including ones that have been less or more successful, did not have queues at launch, nevermind post-launch.
- Fix aesthetic bugs, such as ones with the apparent color of armor (some helmets turn up unnaturally black, etc.)
- Add a fail safe (purchase confirmation) to item purchases and skill learns. Many people have lost commendations/credits for accidentally misclicking while using a high-sensitivity/DPI mouse and purchasing the wrong item.
- Re-instate the appearance unifier, even if temporarily. No reason why a battle-hardened Trooper should look literally like a clown with a rain-bow themed assortment of ballistic armor plates.



Let me know if I missed something. The aforementioned were the most common issues presented to myself by other members of this community.


If you support this list or want to petition me to add something to it, please say so.

TL;DR: pick a random spot on the list and read it. See if you agree.


That's the list. It's your choice to make this game or break it, Bioware.
Ball's in your court.
It's a check, but will it be a check-mate?

Your move.
The game does not need a resuscitation, it is not dead yet and I did not agree with 90% of what you wrote, sorry brah.

Nviktus's Avatar


Nviktus
01.05.2012 , 05:34 AM | #43
I think allowing UI customization would do wonders for the game.

First and foremost, it would allow Bioware to free up some internal resources and focus on fixing major bug issues and class/world mechanics.

Second, it would eventually give the dev team FREE ideas and additional input as to what the community wants, allowing it to be implemented as more company resources became available once major issues are resolved (as happened in WOW).

I have been playing MMOs for over 10 years and this release is by far the smoothest I have seen.

Some people need to get over their Varuca Salt syndrome and know good things take time.

Nviktus

Sernon's Avatar


Sernon
01.05.2012 , 05:36 AM | #44
Why do these "requests" always look like someone can't deal with the transition from one game to the next, so the solution is to take the old game with them into the next one? If the old game is so fantastic, by all means don't force yourself to move on.

---
Truth is far too valuable to be left out in the open. Guard it closely. Hide it well.

trousersnake's Avatar


trousersnake
01.05.2012 , 05:40 AM | #45
agree with almost everything. And i also don't understand why the game was released so incomplete.

Arkulin's Avatar


Arkulin
01.05.2012 , 05:46 AM | #46
Add to friend list when they are offline. ***, BW, what were you thinking, not allowing to add frends when they are offline ?!

Sinaqui's Avatar


Sinaqui
01.05.2012 , 05:49 AM | #47
Quote: Originally Posted by clocknane View Post
The game does not need a resuscitation, it is not dead yet and I did not agree with 90% of what you wrote, sorry brah.
You can't resuscitate something that's dead. Resuscitate implies that the game has death looming on the imminent horizon, not in the past.

leetlazzy's Avatar


leetlazzy
01.05.2012 , 05:49 AM | #48
Quote: Originally Posted by MJHoyle View Post
No, never ever EVER make it like WoW. I don't need another fudged-up WoW clone thank you very much.
This game already is like WoW. You have to be in pretty big denial to not see it. The only thing that separates this game from WoW is less features and the sub part voice acting on quests.

Anyone who plays a modern MMO pretty much plays WoW in a different setting.

Accept it cuz its true.

Tsillah's Avatar


Tsillah
01.05.2012 , 05:49 AM | #49
Quote: Originally Posted by Xugos View Post
Proof SW:TOR is declining: massively.joystiq.com/2012/01/03/swtor-uk-sales-take-a-dive/
Although your list of proposed fixes is a pretty good list, I do not see this as proof.

We are right after the holidays, so the peak was there. The amount of pre orders, having over a million and a half of players already is just not maintainable. And this is the UK, not the world. So again, your indication that it is proof of the game failing is completely unbased.

I would think a lot of people may agree that at least a number of these things would be good for them to fix, but I do not agree with you linking it to a sense of urgency that is overexaggerated because of the false premise you set with the UK sales figures.

It's simply too early to tell whether this is a trend or just a post initial sale/holiday situation. Let's be honest, christmas time is a peak moment of the year. The fact that sales drop the next week is to be expected.

I also don't think these numbers include digital sales, which are becoming more popular as well.
Referral link for a week sub and some goodies: http://www.swtor.com/r/jMVTyB

zDAKz's Avatar


zDAKz
01.05.2012 , 05:52 AM | #50
Blinded by all the white text......cant go on.....
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