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Arena system, Ranks, ladder and Cross realm implementation

STAR WARS: The Old Republic > English > PvP
Arena system, Ranks, ladder and Cross realm implementation

Thundartwothree's Avatar


Thundartwothree
01.04.2012 , 03:41 PM | #51
Quote: Originally Posted by esorydal View Post
im guessing you never had experince with ranks or ladder look at wow and starcraft there ques are fast and you get to fight agaisnt the whole of america which gives you knowledge against everyone instead of dueling all day against your buddies thats not competetion that's not even rivalry
Im guessing you havent had real experience with it either, WoWs competive PvP ladders over the last 2 arena season have completely and utterly colapsed, due to factors so out of control it has been largely ignored by their PvP development team, cheating/hacking/windtrading/class imbalance have completely killed the entire system over there so much so the MLG(Major League Gamming) dropped WoW off their esports. And Starcraft's system works due to it not being and MMO.

Arena style play and Ladders systems DO NOT WORK in MMOs.
I will reach my field of battle at any means at my disposal, and when I get there I will arrive violently, no one will deny me, no one will defy me.

Qeuzolt's Avatar


Qeuzolt
01.04.2012 , 03:42 PM | #52
Quote: Originally Posted by esorydal View Post
you can still have everything your saying with cross realm you can que with your guild you can do 2v2 with your friends also 3v3 and 5v5 none of that would change it would just make everything more fun and also add competitive play for those who want it and also quicker que times for jedi and sith which is a huge a problem for sith right now and a huge problem for low population servers
That's not anything like what I was talking about. That's arenas. I want to play WZ's (objective based game play not pointless death matches) with a group of players against the opposing factions group of players.

Rated WZ's would be even better but with the way it is now its fine, if anything its putting people in the position where they want to join PVP focused guilds rather then be some random that has to keep going up against premades all day. Almost every match on my server is either with or against a premade, but they are all on the same server I can name a bunch of noteworthy guilds on both factions that have come up and people look for them and have started to know their playstyles and are working on metagaming to change their style of play based on who were up against. That is the community I'm hoping to save by not going cross realm.

This has a lot of ideas that are used in arena, but the difference is its not arena. Its not the monotonous 5v5 death matches that imo ruined WoW pvp. I enjoy playing objective based pvp and hope it will continue to be similar in the future. The deathmatch play can be left to open world imo. There already is an arena, if you like arena so much why don't you guys get onto your server forums and get some people together and do that? If there is such a massive interest in it surely it would be an easy task...
Mirth [The Bastion US] Original Bastion-ite
I quit 2/23/12

Thundartwothree's Avatar


Thundartwothree
01.04.2012 , 03:43 PM | #53
Quote: Originally Posted by esorydal View Post
your telling me the top players in WOW and in SC2 hacked there way up there? your kidding me right?
Im talking about WoW yes, they have its been proven over and over and over and over again. SC2 is not an MMO and I wasnt talking about that.

WoW has arena players that Bot random BGs to get gear for Arena's which have had entire arena seasons ruined by people using DDOS hacks/GCD hacks/Lag hacks/cheesing the ladder, so much so people dont even know if a high ranked team earned its rank or just exploited their way there.
I will reach my field of battle at any means at my disposal, and when I get there I will arrive violently, no one will deny me, no one will defy me.

esorydal's Avatar


esorydal
01.04.2012 , 03:44 PM | #54
Quote: Originally Posted by Thundartwothree View Post
Im guessing you havent had real experience with it either, WoWs competive PvP ladders over the last 2 arena season have completely and utterly colapsed, due to factors so out of control it has been largely ignored by their PvP development team, cheating/hacking/windtrading/class imbalance have completely killed the entire system over there so much so the MLG(Major League Gamming) dropped WoW off their esports. And Starcraft's system works due to it not being and MMO.

Arena style play and Ladders systems DO NOT WORK in MMOs.
your talking to the WRONG PERSON LOL im a person that hit top 3 on bloodlust almost ever season the only reason why wow died was because OF CATA NOT PVP ARE YOU SERIOUSLY BRINGING THAT UP LOL? The only thing keeping up wow IS PVP cata killed wow not its pvp dont type anymore your seriously ignorant

FIGHTorFIGHT's Avatar


FIGHTorFIGHT
01.04.2012 , 03:45 PM | #55
Quote: Originally Posted by Gollygeemister View Post
IMO Arena pvp is the furthest you could be from real pvp, real pvp is finding people out in the open and ganking them to start a big brawl or something like that, Open world PvP is real pvp, not battleground or warzones, but those sure come closer to real pvp than arena nonsense.
Name 1 game of this sort that has ever been a lasting success.....90% of the time the hardcore no lifers grind up very fast and gank noobs all day causing most of the population to leave after a month or 2. Its fun for like 2 days, but creating a game that will inevitably kill its own revenue stream (noobs) is a very stupid business plan these days.

Arena is actually the best form of pvp since it ideally places everyone on a level playing field and lets whoever has the better skill, timing, knowledge and teamwork win. Individual skill has a major impact on the outcome.

Open pvp can only have lasting appeal if there is zero grind and everyone has equal power at level 1.

esorydal's Avatar


esorydal
01.04.2012 , 03:45 PM | #56
Quote: Originally Posted by Thundartwothree View Post
Im talking about WoW yes, they have its been proven over and over and over and over again. SC2 is not an MMO and I wasnt talking about that.
wow your bad as the 2012 conspirators

Marksism's Avatar


Marksism
01.04.2012 , 03:46 PM | #57
Quote: Originally Posted by esorydal View Post
your telling me the top players in WOW and in SC2 hacked there way up there? your kidding me right?
First of all SC2 is not an mmo. RTS games like that can support balanced and competetive pvp. MMOs cannot. The top of wows pvp is notorious for win trading, exploiting match making rating etc. Hell anything 'competetive' in MMOs gets hacked look at all the top wow guilds that got banned for a week for exploiting.

It would be nice to rated warzones in tor where full premades can go against others for loot. Arena though no thank you. It isn't fun having win trading, getting ganked by some OP combo of the month, exploiting match making systems....then to top it all off having to balance the rest of the MMO around said pvp when in reality arena goers represent a very small % of an MMO's playerbase. Blizz admit arenas were the worst thing to ever happen to wow, they would ruin tor as well as essentially they are mechanically very similar.
Erraz 50 consular The Ravager

esorydal's Avatar


esorydal
01.04.2012 , 03:46 PM | #58
Quote: Originally Posted by FIGHTorFIGHT View Post
Name 1 game of this sort that has ever been a lasting success.....90% of the time the hardcore no lifers grind up very fast and gank noobs all day causing most of the population to leave after a month or 2. Its fun for like 2 days, but creating a game that will inevitably kill its own revenue stream (noobs) is a very stupid business plan these days.

Arena is actually the best form of pvp since it ideally places everyone on a level playing field and lets whoever has the better skill, timing, knowledge and teamwork win. Individual skill has a major impact on the outcome.

Open pvp can only have lasting appeal if there is zero grind and everyone has equal power at level 1.
exactly it shows who is truly good instead of having a gankfest on noobs causing the death of the game cause in that world what is there to prove?

esorydal's Avatar


esorydal
01.04.2012 , 03:48 PM | #59
Quote: Originally Posted by Marksism View Post
First of all SC2 is not an mmo. RTS games like that can support balanced and competetive pvp. MMOs cannot. The top of wows pvp is notorious for win trading, exploiting match making rating etc. Hell anything 'competetive' in MMOs gets hacked look at all the top wow guilds that got banned for a week for exploiting.

It would be nice to rated warzones in tor where full premades can go against others for loot. Arena though no thank you. It isn't fun having win trading, getting ganked by some OP combo of the month, exploiting match making systems....then to top it all off having to balance the rest of the MMO around said pvp when in reality arena goers represent a very small % of an MMO's playerbase. Blizz admit arenas were the worst thing to ever happen to wow, they would ruin tor as well as essentially they are mechanically very similar.
no if a person was good in wow he could do it wow also PERMA BANS win traders PERMA you got your info from the wrong place. Stop talking about hacks it dosent exist in wow and neither will it in swtor they have a team that looks over that.

Gollygeemister's Avatar


Gollygeemister
01.04.2012 , 03:48 PM | #60
Quote: Originally Posted by esorydal View Post
your talking to the WRONG PERSON LOL im a person that hit top 3 on bloodlust almost ever season the only reason why wow died was because OF CATA NOT PVP ARE YOU SERIOUSLY BRINGING THAT UP LOL? The only thing keeping up wow IS PVP cata killed wow not its pvp dont type anymore your seriously ignorant
To be honest, I'm thinking you're the ignorant one

BTW, The pvp this game supports wouldn't work in arenas, nor would it support any small 5 or less group vs group pvp.... Have you even thought about more than "getting to the top"?

You shouldn't need a ladder system to rank yourself, and arena pvp is not real pvp.