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Scoundrels/Operatives ridculously OP.

STAR WARS: The Old Republic > English > PvP
Scoundrels/Operatives ridculously OP.

Chomie's Avatar


Chomie
01.04.2012 , 02:03 PM | #451
I wanted to write how they are insanely OP cause they kill me in 3 secs even though i am in heavy armor and how its so stupid that ppl leave warzones when they see them.

But no.

I ll just reroll operative...

...and join the land of operatives...

And then i ll be back here and write how its not an OP class.

ironhydra's Avatar


ironhydra
01.04.2012 , 02:06 PM | #452
Quote: Originally Posted by Chomie View Post
I wanted to write how they are insanely OP cause they kill me in 3 secs even though i am in heavy armor and how its so stupid that ppl leave warzones when they see them.

But no.

I ll just reroll operative...

...and join the land of operatives...

And then i ll be back here and write how its not an OP class.
Again... you were killed so fast because they used stims... If any other class has stims, they will own you as well. BH seem to 3 shot me in the same fashion and they can take way more damage.

BobaFurz's Avatar


BobaFurz
01.04.2012 , 02:06 PM | #453
Quote: Originally Posted by gazerous View Post
never 3 shotted or 2 shotted anybody on my lvl 50 scoundrel i did kill ppl in 5 gcds but they were usually lowbies when it comes to lvl 50s it usually takes about 9 to 10 gcd to kill them. like i said if OP/scoundrel can get some survivability and sustained damage then well nobody would be complaining, i strongly advise those ppl saying that OP/scoundrel is OP to play it and see how fragile it really is
This is my expirience aswell at almost mid 40ie, the squishies get killed very fast. Noob sorcerer who have no shield up which would stop my whole opener and DD shadows. With lvl 42 I did kill a lvl 50 shadow in a full combo almost since I was lucky with crits, but he wasnt geared for sure. But never ever I did 2 or 3 shot any player not even a player twenty levels under me. When I encounter classes with higher armor I use a lot more, my rifle aswell sometimes and it takes a while to take them down, sometimes I die aswell of course. Some Snipers did kick may *** in short time, they did make a great use of their own CC....
STAR WARS
RETURN OF TEH HUTTBALL

Kuari's Avatar


Kuari
01.04.2012 , 02:08 PM | #454
Quote: Originally Posted by Delavager View Post
Did you watch the same video. He was almost NEVER alone. There were Zero true 1v1 fights in that video, other than him sneaking up on some half dead guy in the corner.

That video was a horrible example of the Operative, it was never 1v1. And yes he had a guy healing him most of the game.

The person in that video is a good PvPer, that's all. He knew when to get out, where the items were, etc. He's just better at this game than you are basically.

The ONLY thing I'd even consider "Overpowered" in that video was the fact that his resources never went down, no matter what he did. He always had full resources.

Another thing to note, is that he contributed ZERO to the objective of the game, which is huttball. Operatives don't seem equipped to do much else other than kill, which isn't the basis of warzones. They don't see to be able to contribute to the objective, and they're slow as anything. So in that aspect I'd almost say they're underpowered. 90% of the people he killed in that video were turned around focusing on the ball handling, completely ignoring the operative.
Obviously we did not watch the same video because almost nothing you said was true. Dear lord.... if you don't consider killing the people going after the ball handler contributing, you are wrong. If you don't consider getting the ball far enough to pass to others, you are wrong. In fact, this mindset is the worst, you aren't supposed to worry about if you can get the ball from the half point to the end while being the carrier yourself the whole time. No one can do that alone against a decent team. NO ONE. A tank with a healer has an easier time, but often they will still die. Protecting the ball carrier is just as important as anything else as well as removing their support.

Quote: Originally Posted by ironhydra View Post
I never 2-3 shot anyone. The only time people get 3 shot is because of the OP Biochem stims that give them insane crit chance or make their crits hit 70% harder. That goes for almost any class though. We are not OP, Biochem is OP if anything.
You know... that might be it... I know that epic reusable items are way stronger than they should be compared to the consumables, but more to the point, what's the duration on those strong ones and the cooldown?
Standards are made to be broken.
- Crie - 50 Sniper - Engineer spec -
- Kuari - 35 Assassin - Tank spec -

Sevvy's Avatar


Sevvy
01.04.2012 , 02:11 PM | #455
I do gib people in a few seconds, sometimes. It's pretty much always non-50s. 50s take a bit longer. Though some of them die almost as fast as lowbies. But it's never the people that shield themselves, CC me, snare me, have a healer with them, have guard on them, pot, trinket out of my knockdown, etc.

It's the people that eat a full dura knockdown, then turn to me and begin attacking me. Stupid. That is why you die.
Lag *** Powertech *** Helm of Graush
Sevv *** Sentinel *** Helm of Graush
<Hutts Don't Have Feet>

Sevvy's Avatar


Sevvy
01.04.2012 , 02:12 PM | #456
Quote: Originally Posted by ironhydra View Post
Again... you were killed so fast because they used stims... If any other class has stims, they will own you as well. BH seem to 3 shot me in the same fashion and they can take way more damage.
I got 4 shotted by a Commando the other day that got pissed off at me and used all of his cooldowns. Guess what I didn't do? NERRRRRRRFFFFFF!!!
Lag *** Powertech *** Helm of Graush
Sevv *** Sentinel *** Helm of Graush
<Hutts Don't Have Feet>

ironhydra's Avatar


ironhydra
01.04.2012 , 02:16 PM | #457
Quote: Originally Posted by Kuari View Post
Obviously we did not watch the same video because almost nothing you said was true. Dear lord.... if you don't consider killing the people going after the ball handler contributing, you are wrong. If you don't consider getting the ball far enough to pass to others, you are wrong. In fact, this mindset is the worst, you aren't supposed to worry about if you can get the ball from the half point to the end while being the carrier yourself the whole time. No one can do that alone against a decent team. NO ONE. A tank with a healer has an easier time, but often they will still die. Protecting the ball carrier is just as important as anything else as well as removing their support.



You know... that might be it... I know that epic reusable items are way stronger than they should be compared to the consumables, but more to the point, what's the duration on those strong ones and the cooldown?
They last 15 seconds and are on a 3 min cooldown. Plus the 60 min buff that gives about 130 to main stat and 60 to power.

Also, people are using the expertise buff from the pvp merchant added onto the bufff you get in the warzone. Any lvl 50 class is able to own with those types of buffs over their opponents.

Kuari's Avatar


Kuari
01.04.2012 , 02:18 PM | #458
Quote: Originally Posted by ironhydra View Post
They last 15 seconds and are on a 3 min. Plus the 60 min buff that gives about 130 to main stat and 60 to power.
The 60 minute one seems not too far from a consumable stim at least, but the 15 second ones are probably what adds to the slaughter, yeah.
Standards are made to be broken.
- Crie - 50 Sniper - Engineer spec -
- Kuari - 35 Assassin - Tank spec -

BDutch's Avatar


BDutch
01.04.2012 , 02:19 PM | #459
Quote: Originally Posted by Sevvy View Post
I got 4 shotted by a Commando the other day that got pissed off at me and used all of his cooldowns. Guess what I didn't do? NERRRRRRRFFFFFF!!!
I know exactly what you didn't do: pop Evasion > Cloaking Screen

Lazy.
Originally Posted by Puja
The sentinel PVP armor is PINK and POOP colored with golden ******* and a clown helmet my brain is not able to make any sense out of. Then some sort of giant bug from the Jetsons has attached itself to the left shoulder.

ironhydra's Avatar


ironhydra
01.04.2012 , 02:19 PM | #460
Quote: Originally Posted by Kuari View Post
The 60 minute one seems not too far from a consumable stim at least, but the 15 second ones are probably what adds to the slaughter, yeah.
ya that and this:

People are using the expertise buff from the pvp merchant added onto the buff you get in the warzone. Any lvl 50 class is able to own with those types of buffs over their opponents.