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Star Wars Galaxies

uburny's Avatar

12.13.2011 , 07:20 PM | #81
lol i wont even buy a sony tv for what they did to swg bad bad bad ...... good way to get a bad name lol just kidding about the tv but really ?

Ravanofdarkness's Avatar

12.13.2011 , 08:11 PM | #82
Just hope that BioWare/EA will start adding some Custom/Private Houses later down the road, to bad i wasn't much of a PC Gamer more of a Console Gamer or else i would of loved to try out Star Wars Galaxies. Atleast i'm going to give Star Wars: The Old Republic a shoot for PC.
I Am Alpha and Omega, the Beginning and the End.

Ateav's Avatar

12.13.2011 , 08:14 PM | #83
swg had a lot of faults, but there are thing's that it had that no other MMO could compete with. Player cities, built by players, the best crafting and resource gathering, free roaming space combat, and most of all, PLAYER BOUNTIES. really made playing a bounty hunter fun.

doctor_atomic's Avatar

12.13.2011 , 09:00 PM | #84
SWG, aka SimAuntBeru, the game based on a dramatic space opera that accurately simulated vaporator manufacture and operation. No thanks.
"Personally, I play a warlock to set people on fire as they run in fear while I steal their souls. As an added perk, I play an undead warlock so I can eat their brains afterwards. I suppose a better question is, why do people play anything else?" (Unknown WoW forum poster)

Myyst's Avatar

12.13.2011 , 09:31 PM | #85
I played on Starsider Server at Launch. For those who remember Starsider was the "Unofficial" RP Server.

Starsider wasn't originally one of the Launch Servers. We petitioned SOE to have it there for launch......which they ended up doing.

That's one of the many reasons makes the Starsider server special!! and plus the fact I played on it
Squadron 11-11-11

ReiperX's Avatar

12.13.2011 , 09:52 PM | #86
Quote: Originally Posted by Buffy_bites View Post
Each to their own

Crafting in SWG is awesome. Also space was too, as well as Beast Master and player cities. It offered a lot of end game content.

If SWTOR does not have these things or something similar then I do not see myself or anyone playing it as much, therefore atm SWTOR is the weaker game right now and I'll be surprised if it lasts more than 2 years.

Will have to see what Bioware churn out over the years
See I disagree here. SWG was losing players before they made the huge changes. The changes just killed off the people who actually enjoyed the game the way it was. But SWG was a niche game.

The complex crafting led to abuse early on. The player cities were just annoying to a lot of people (including myself). I'd rather have properly built cities than stuff people throw together.

I will admit there were some talented people who did some great stuff with their cities, but those were overshadowed by junk everyone else did.
Sith Apprentice"Master, whats for dinner"
Sith Lord "Wookie steak"
Sith Apprentice "Is it any good?"
Sith Master "It's a little chewy" .

rickyard's Avatar

12.13.2011 , 10:22 PM | #87
I played galaxies at the beginning, and really enjoyed and liked it, I've read so many apologies to NGE, what was exactly that? Anyone could explain why it destroyed the game? I really liked it and had to quit for economical reasons, so i don't know what happened.

fodmod's Avatar

12.13.2011 , 10:27 PM | #88
im looking but not finding anybody from Eclipse server or a refugee camp/link to reconnect with old friends. Does anybody have or know of a link? besides this thread?

i played swg from jtl until i was the Last player on eclipse lol was a Ghost Town for the longest. Dunno if they killed it or not... but I too Loathed the CU, NGE... i continued Only because there was Nothing Else Better! but All Good things must come to an end, same with the SWG. I suppose when your That successful and taking in That much MONEY the God complex sets in and you become seemingly Invunerable to All that oppose you. but in Reality, Most of the time, it is Somebody or Some Thing Else that makes you that succesful. not just one person or one entity that makes it possible. George Lucas had the original Idea STAR WARS but it took an ARMY of People to make it Reality. Biggest Blockbuster in the History of Film. By the same token it took Millions of people to make it So popular/successful, not just a few! SOE Failed because they listend to a few Snotty Nosed Whinners instead of the Real Masses that Loved the game as it WAS. FIX it dont CHANGE IT. I sincerly hope the TOR folks took notes on SOE's demise and have Planned accordingly. I see some Great Features and graphics to the game, but it Lacks the Feeling i had in SWG. to quote another post, it feels like A game i play in, not a game i Live in. It truly felt like another Life, Spectacular and Compelling. from the day i started to the day i left, Totally Enthralled. I hope BioWare can capture some of those traits and Create another Compelling game like SWG. as of now it Feels to Much like WoW, follow this trail and ye shall find... rather, Make my Own trail and find what I Want. I know its Way early to know what this game is about in total but i Really hope for player cities and houses to be a part of the game to store and show off our collections/trophies of our Hard work and efforts. I think thats what made it Feel like Home in SWG. not to mention the Friendly people the resided on each server. Sadley i have logged over 30 hours of gameplay and Only ONE invite to Party/Group with other Players, the Minute i logged into SWG i had Countless offers to join groups and help me lvl up. I felt Wanted and Needed. TOR i felt like an Outcast and Worthless. I sincerly hope that changes...
sorry so long winded , its been a long time gone from SWG.
IT Will Be Missed....... PRE-NGE FTW!
Good Luck Bio-Ware hope like Hell you can pull it off... it has the potential, lets see yas do it!
Elder; Jedi, Combat Medic, Spy, masterd all profs. pre-cu, 3 live accnts
Eclipse server

-Ruby-'s Avatar

12.13.2011 , 10:32 PM | #89
Quote: Originally Posted by rickyard View Post
I played galaxies at the beginning, and really enjoyed and liked it, I've read so many apologies to NGE, what was exactly that? Anyone could explain why it destroyed the game? I really liked it and had to quit for economical reasons, so i don't know what happened.
first was the cu, they changed the way combat was in the game. nge was when they tried to "mimic" wow leveling, turning it into a themepark mmo instead of a sandbox. sandbox is you level by just playing/grinding, themepark is you follow story missions to level like swtor. swtor found a way to make it a little more fun tho, but still running back and forth for hours getting missions kinda sucks, then again you still somehow want to keep going.

swg was awesome at launch, and the biggest part about that i will miss was that each planet was a planet, not a level that you run from one end to the other in 10 mins but a planet that would take days to actually see every litttle piece of it(if all).

-Ruby-'s Avatar

12.13.2011 , 10:49 PM | #90
sorry rickyard i also left out with the nge came the new classes. at first there were a lot of classes that had subclasses, crafters would break down into armorsmiths, weapons, vehicles, furniture, architect, etc . same with medics, scouts, brawlers, rifles, pistols, all these classes had at least 3-5 sub classes. you could mix any class you wanted choosing all the skills you wanted making everyone able to be a custom character. nge made it so you got on, and you were a bounty hunter or spy or medic, etc. not to mention one awesome function was that bounty hunters could also hunt real players for a paid bounty.