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Best MMO PvP you ever played?

STAR WARS: The Old Republic > English > PvP
Best MMO PvP you ever played?

micshaz's Avatar


micshaz
01.04.2012 , 08:04 AM | #211
Swg..
SWG's Unofficial Player of the Year 2009
SWG's Last Medic Senator

Amiracle's Avatar


Amiracle
01.04.2012 , 08:07 AM | #212
Quote: Originally Posted by Feydnanza View Post
What a load of incoherent nonsense.

"For starters:

DAoC is still alive but extremely dated.
EVE is still alive and kicking.
L2 lived it's cycle, still around.
SWG was sabotaged by patches."

All of these games existed before WoW, and survived.

Your logic is something to be expected of an infant, the reason companies don't try and think outside the box and develop a PvP centric mmo is because it won't make as much money. The bar has been set by WoW to pull in not gamers, but the lowest common denominator ie. clinical ******* and get them to be able to play and have fun. It's all about attracting the maximum number of subscriptions.

A PvP centric mmo with alot of backing could easily pull in the PvP crowd and be comfortably sustainable with patches, a crowd much of whom would remain very loyal to the game for many years, but it's all about wanting more and PvP usually becomes an afterthought even in such a well funded and massive game as this.

I always imagine an image of a drooling delinquent when someone says 'if you want PvP go play <insert fps game>'
For starters:

"DAoC is still alive but extremely dated.
EVE is still alive and kicking.
L2 lived it's cycle, still around."


Why aren't you playing these?


"PvP centric mmo with alot of backing could easily pull in the PvP crowd and be comfortably sustainable with patches, a crowd much of whom would remain very loyal to the game for many years, but it's all about wanting more and PvP usually becomes an afterthought even in such a well funded and massive game as this."


Really? Then why hasn't anyone jumped on this? Or have they and then ended up in the basement?

If there is so many pvprs willing to spend money than why aren't there a ton of pvp centric MMO games?

Oh, there has been a few but they all seem to fail. Whats the common factor?

The pvp players..............

And I ask? If you are such a pvp star why are you hiding in a pve game with a side of pve?

damienquick's Avatar


damienquick
01.04.2012 , 08:08 AM | #213
1. DAoC - Hands down.
<fondly remembers days of stalking Emain as an Infiltrator>
And as the counter, I would put a caster hat on my Friar and smile when a stealther popped on me thinking I was a free kill. Ooops, sucks to be you, little stealther. My Friar eats you guys for breakfast.

2. DAoC - UI didn't tell you what class you targeted, only the name. You figured out what class. You also didn't see level, just a color scale.

3. DAoC - Open World PvP at it's finest. Take castles to open a PvP dungeon.

4. DAoC - Persistent Battlegrounds with keeps to take.

5. Asheron's Call - no classes, no CC, just kill or be killed

abishe's Avatar


abishe
01.04.2012 , 08:08 AM | #214
i really never encountered a MMO, with balanced PVP.

EvE=was in the time i played all about skills, if you owned 30 mil skill points you where like a flying god, and o yea all you ever needed was missles.

Lineage 2, Draco bow no need to say more.

Rift, to much messing around with class's makes it a flavor of the month.

Aion, Tweaks was all what mattered.

so basicly, a MMO with good PvP do not exist.
if you lke true PvP you best of with a shooter, even that is based on Latency

valimirtepes's Avatar


valimirtepes
01.04.2012 , 08:11 AM | #215
Quote: Originally Posted by SeloDaoC View Post
Warhammer, although beeing made by the same company as DaoC completly forgot and abandoned everything that made DaoC so great.
They scrapped the 3-way Realm system, you cant make pvp nearly as great with only 2 sides, it will only lead to one side camping the other. With 3 sides you eliminate that factor.
There were also no realmpride in Warhammer, you could just "go there later" for some PvP, you never felt like you needed to defend your realm.
Also Warhammer PvP was and is not about fighting your enemy, its about avoiding them.
While I agree with the f-up with 2 realms Im sure you were what we "elitists" called a scrub, a sh*tty player in a sh*tty guild unable to do anything.

WAR was a great game even tho it was rushed at release which had a bad impact, and no development doomed it at early stages. And 1.4.0 drove the last nail in the coffin, thanks Bioware...

Dronkas's Avatar


Dronkas
01.04.2012 , 08:13 AM | #216
1. Asherons Call , king of the throne..there is no one else =)

Gumz's Avatar


Gumz
01.04.2012 , 08:13 AM | #217
Quote: Originally Posted by micshaz View Post
Swg..
i thought i was the only one!!!

indelible's Avatar


indelible
01.04.2012 , 08:14 AM | #218
Warhammer Online

Vanilla World of Warcraft

Star Wars The Old Republic
War Hero Lythria Azrael - Sith Sorcerer
Bloodworthy EU (2011-2012 <Take Two>)
Tomb of Freedom Nadd EU (2014 <Death Watch>, 2015)

SeloDaoC's Avatar


SeloDaoC
01.04.2012 , 08:15 AM | #219
Quote: Originally Posted by Amiracle View Post

"PvP centric mmo with alot of backing could easily pull in the PvP crowd and be comfortably sustainable with patches, a crowd much of whom would remain very loyal to the game for many years, but it's all about wanting more and PvP usually becomes an afterthought even in such a well funded and massive game as this."


Really? Then why hasn't anyone jumped on this? Or have they and then ended up in the basement?

If there is so many pvprs willing to spend money than why aren't there a ton of pvp centric MMO games?

Oh, there has been a few but they all seem to fail. Whats the common factor?

The pvp players..............

And I ask? If you are such a pvp star why are you hiding in a pve game with a side of pve?
The players dont controll the mmo market, the investors do. And since World of Warcraft, a heavily PvE centric game is the big elephant and moneygrabber, every new developers looks to that one, instead of actually trying to create something on their own.

The PvPer dont "only" want PvP, they want good PvE and raiding aswell, its just that no game has managed to grasp the extremly well done PvP that DaoC once had and instead they make PvP into some kind of e-sport instanced skirmishbased PvP that most PvPers actually dont like.

Most players that went in to DaoC as a PvEr came out of it as PvPr, simply becouse of its really good PvP


Quote: Originally Posted by valimirtepes View Post
While I agree with the f-up with 2 realms Im sure you were what we "elitists" called a scrub, a sh*tty player in a sh*tty guild unable to do anything.

WAR was a great game even tho it was rushed at release which had a bad impact, and no development doomed it at early stages. And 1.4.0 drove the last nail in the coffin, thanks Bioware...
Where the heck did that come from? i was in the biggest guild on my PvP server and was top 10 ranked for a long time, i also played beta, saw the huge problems there already, and made several posts about it on beta forum, but like all over beta testers, Mark Jacobs ignored all the critical posts. If anyone was bad it was probably you, finding it fun farming people without premade setup guildgroups, probably ranged at that so you could camp people at their spawncamps.
I saw those problems in all tiers, with one side camping the other, until someone pulled a guard, i saw the "standoff" in all tiers with hours of people loking at eachother, i saw the "lets take that keep while they take ours" kind of tactics rather then fighting.

Warhammer was a watered down version of PvP more resembling World of Warcraft rather then DaoC. Main error, no 3rd realm, also the PvE is crap

kunningStunts's Avatar


kunningStunts
01.04.2012 , 08:18 AM | #220
1. Asherons Call
2. Asherons Call
3. Asherons Call

Straight up PvP, die you lose your gear. No carebears allowed.

Darktide and Thistledown represent!