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Why Macros belong in TOR.

STAR WARS: The Old Republic > English > PvP
Why Macros belong in TOR.

Nyukar's Avatar


Nyukar
01.01.2012 , 04:45 PM | #591
People need to realize there is a difference between 'Lazy' and Efficient.

Zunayson's Avatar


Zunayson
01.01.2012 , 05:09 PM | #592
Quote: Originally Posted by CoreofexisteNz View Post
I love the fact that casuals still come here and hate on macros.

Obviously never used them.

In lineage 2 it was impossible past certain levels not to have macros since most skills bounce into others and vice versa. Especially for buffers who would haveto cast 53 buffs in order to buff someone... and then again for the other 8 people in the group. tedious... long and very unnecessary.


The macro system makes life alot easier.. the longer the macros the harder it can fail however if you have a 1 macro attack string of all your attacks in sequence... 1 interrupt and you start all over again. So.

To sum up. Macro's can only help you. They cannot win for you. An interrupt, a stun, a cancel will break the flow anyway.

I shall support the adding of macro's and let all nay-sayers get their casual asses back to newbie forums!

EDIT: To be fair i've been using my mouse and keyboard macros to essentially already do all of that but a global system should only make it easier(alt+tabbing to change add and fix macros? yea i'll prefer to do without )
This isn't Lineage 2. This is SWTOR. If Macros weren't added, then Bioware would counter that by making PvE actually possible to solo in this PvE-glorified game.
Quote: Originally Posted by Uber_the_Goober View Post
Bioware couldn't balance a sheet of plywood if it were laying [sic] on the ground.
Quote: Originally Posted by Aragost View Post
Make sure you take 3/3 in the "knowing how to play" box

Edarahk's Avatar


Edarahk
01.03.2012 , 05:06 AM | #593
Well said OP.

I for one fully support this thread and agree whole-heartedly that a macro system should be implemented, not just for focus/target/mouseover casting but for cleaning up the rather large amount of binds in general.

It bothers me greatly that there is none. As for the trolls, worry not, the majority are clicker/keyboard turning pros who have no grasp of the concept.

The lack of a macro system is 100% the reason I play inquis-sorc. and the reason I play a 0/13/28 build. It's lack of binds @ minimal sacrifice of effeciency, And in general I think this may be why many play this class/spec and it's mirror.

Operative is my true love but in order to be truly effective one must utilize every tool availible and about 3 bars worth of binds xD. The lack of a stealth bar greatly saddens me as well.

SWTOR is not wow. But no macro system? get off the gas. BTW always open for duels on naddist rebels/sith if you think i need to "GET SUM SKRILLZ NOOB LOLOL GG"

/signed PLEASE implement a macro system the lack thereof greatly detracts from the enjoyment level of many. Or at the very least let us know if there are plans to do so?


Fitch

jamesbrunwin's Avatar


jamesbrunwin
01.03.2012 , 05:11 AM | #594
I completely agree with you OP. I was hoping to Heal in PvE and I don't mind having to click each target and cast a heal, however I feel mouse-over macro's are far more efficient. Also I don't think it would take much effort from bioware to implement this sytem.

Hopefully it will be coming soon, I seem to remember reading that they planned to include Macros and some form of API soon after launch.

Lets hope they do!

Edarahk's Avatar


Edarahk
01.03.2012 , 05:13 AM | #595
jesus...

i've seen more intellect in youtube comments lol.

After reading through much of what has been said... I think we need to dumb it down a bit for the slow and lacking.

Macros are good.
Macros are your friend.


Okay that being said....
/flamesuit on

MOUTHBREATHER CLICKER KEYBOARD TURNING PROZ GOOOOOO!111!!!!1!!

Fufy's Avatar


Fufy
01.03.2012 , 05:14 AM | #596
Quote: Originally Posted by Edarahk View Post
MOUTHBREATHER CLICKER KEYBOARD TURNING PROZ UNITE!111!!!!1!!
I Agree LOL

Orangerascal's Avatar


Orangerascal
01.03.2012 , 05:19 AM | #597
I support macros because I believe pvp should be about positioning and situation awareness and not about what part of the rotation I should be on.

The sentinel/marauder for example is a difficult class to play well because of difficult rotations and the addition of having to be in melee range to be effective. I would fully support them having a macro that allows them to put cooldown abilities before non-cooldown abilities.

I don't believe the range classes should get those type of macros. Instead they need the onmouseover macros. This is really important to play a healer well.
Lace - Sage / Fleet - Scoundrel / Vaine - Guardian - www.jedilace.com
<Sphinx> - Tomb of the Freedon Nadd

Jador_Thirteen's Avatar


Jador_Thirteen
01.03.2012 , 05:24 AM | #598
I haven't read all the posts in this thread (there are 60 pages' worth), but one macro-related issue I have not yet seen discussed is that the number of abilities a character gains by level 10 far exceeds the number of slots on his Quickslot bar...

Some of these abilities could be discarded, left unused, but I continue to find myself in situations requiring the use of all of my abilities -- perhaps not at the same time, but at least often enough that switching quickslot bars in the middle of combat is clumsy if not downright dangerous.

One functionality I have seen implemented well in World of Warcraft is the use of alt-ctrl-shift "modifier" macros which allow the use of a key combination to serve as a kind of alternate-fire mode, allowing two different abilities to be bound to a single key, modified by alt, control or shift.

This would neither automate combat, nor would it create a tremendous advantage for one group of people. Instead, it would allow all (or at least a large number) of abilities to be accessed through key combinations.

tl;dr: I favor key modifier macros to allow the use of alternate keystrokes such as [alt]+[1] or [ctrl]+[2] to maximize access to special abilities.

PlayboyBandit's Avatar


PlayboyBandit
01.03.2012 , 03:24 PM | #599
Quote: Originally Posted by ShadowSoljer View Post
Essentially what you want is this:

One button that does all the work for you.

Get some skill and you won't need macros. GG

um.... what a complete jack***** comment. I play a Sith Jugg and I find there are way to many abilities on my bars. I have both bottom bars enabled and without support to place more bars at a convenient place, I find myself key binding and mousing clicking all over my screen trying to use my abilities. I dont want a one click button UI but I would like to macro similar abilities together for either CD sharing or shift clicking for alternate ability in one macro.
-Anyway, no drug, not even alcohol, causes the fundamental ills of society. If we're looking for the source of our troubles, we shouldn't test people for drugs, we should test them for stupidity, ignorance, greed and love of power. -P. J. O'Rourke

kbstealer's Avatar


kbstealer
01.03.2012 , 03:38 PM | #600
Quote: Originally Posted by CraftyShafter View Post
Signed. Macros belong in pvp in this stage of the mmo genre.

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Anyone who refutes this point either does not understand the precise nature of competitive pvp, or has witnessed a beast-of-a cast-sequence (which was likely broken, by *That one company who made that one popular game*, in the next hot-fix).

I played arena very competitively for a longer time than I'd care to admit, and in ToR the lack of macros to tie in with focus is disappointing to say the least. Not to mention the utility that mouse-over brings to this clunky game. (In its current, early form....)

Yes, some people abuse them (macros), no, that doesn't mean they (macros) should be excluded from our arsenal...

Pressing that off-GCD ability along with that cool down can define a win, and that is what sets the bar for competition. Everyone who has performed well knows that every GCD counts, as well as every keybind slot.

Port it straight-away from WoW, if possible, that macro system works (almost) flawlessly.

EDIT: http://www.skill-capped.com/watch/69...rt-of-binding/
It's not easy to explain, but for a majority of us, (no scientific data to prove this) setting up a fluid set of keybinds/macros is nearly essential to squeeze every ounce of performance out of our character, most likely after we have already reached a high level of skill on said character.

Ok, that's all from me.
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Please, oh mighty Bioware, grant us this privilege.

So what you just said is that there are a ton of things you'd like to do in combat but you cannot do them without having something help you do it better. Those of us who CAN do that without help shouldnt care that you need the help because we can already do it and you just want to be on our level. thats what macros are for, making things easier for those who cannot do it normally.

The only Macro that i used in WoW pvp was to swap to my s/b so that i could manually cast reflect. Sure i could have added cast reflect into that macro to make myself even more efficient, but where does skill come in if i can setup my 30+ abilities to fire off of 5 keys?

Macros are for those who are unable to perform at a high level without help. Those of us who can should be lauded for it instead of being grouped with people who need major assistance.

TL;DR - Macros are just like steroids, without them you're not as good as you are with them. Not a reason to add them.