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NO Addons please. There is another solution!


Makais's Avatar


Makais
01.02.2012 , 03:21 PM | #181
Quote: Originally Posted by CBGB View Post
Quote:
Originally Posted by Logainn
The problem with add-ons is that they change how the game evolves. I've played WoW, I didn't have a problem with add-ons at start. Hell, I even used them. But eventually, they became so widely used and made so many raid encounters easier, developers started to design encounters with the use of these add-ons in mind.
In reality, it became sort of obligatory to use add-ons if you wanted to compete in any way.

Add-ons give individual add-on developers the power to influence game evolution. I want that power to remain solely in Bioware's hands.


agreed, and I am so relieved to join a game without them.
/also sign
In Vino Veritas

Makais's Avatar


Makais
01.02.2012 , 03:30 PM | #182
Quote: Originally Posted by Xarnith View Post
Addons are a tool, attempting to say they ruin a game, is akin to saying the chainsaw ruined logging by making is easier and faster.
Really??!!... This is the metaphor you choose to use for argumentation?? Again too much of black and white as stated before...
In Vino Veritas

Makais's Avatar


Makais
01.02.2012 , 03:31 PM | #183
Quote: Originally Posted by Zierk View Post
I love how people come to SWTOR to debate WoW. /lol@wowplayers
Touché!
In Vino Veritas

Makais's Avatar


Makais
01.02.2012 , 03:36 PM | #184
Quote: Originally Posted by Froteus View Post
Then don't use them.

Seriously, I'm going to call the anti add-on crowd "badd-ons" for the simple fact the majority of them are absurdly terrible at gamin and are deathly afraid of someone exposing their suckage. Sorry, I like to know when I'm carrying dead weight. Addons please.
If you say so... We "badd-ons" tend to think quite the opposite... As for the dead weight, I couldn't agree more, just use an End Operations/Flashpoint Report to do your triage. So that proves that "badd-ons" here are not trying to hide. Many people use this argument. You should read at least some of the posts here before answering...
In Vino Veritas

Makais's Avatar


Makais
01.02.2012 , 03:37 PM | #185
Quote: Originally Posted by halfhourofpower View Post
I actually love this idea.
Also appreciated!!
In Vino Veritas

Tricsun's Avatar


Tricsun
01.02.2012 , 03:39 PM | #186
Fix the horrible party frames and add macros, and that would be fine.

elacourse's Avatar


elacourse
01.02.2012 , 03:40 PM | #187
no to addons, i like it just the way it is. the only thing i would ask for is a target of target unit frame.

Makais's Avatar


Makais
01.02.2012 , 03:43 PM | #188
Quote: Originally Posted by bwally View Post
lol people trying to make the game more casual by denying addons.
Not more casual m8... More game... ish
In Vino Veritas

Makais's Avatar


Makais
01.02.2012 , 03:47 PM | #189
Quote: Originally Posted by elacourse View Post
no to addons, i like it just the way it is. the only thing i would ask for is a target of target unit frame.
Would like that also... I'm playing as a tank and I think I wouldn't have to pick strayed mobs so often with that option. Again, the game is out barely a month now, let's wait and see.
In Vino Veritas

Kunitsukami's Avatar


Kunitsukami
01.02.2012 , 03:59 PM | #190
Addons is a horrifically tough subject to discuss because it becomes like forum discussions on religion, some people will just go barmy one way or the other because the true middle ground just doesn't work.

When I played WoW I personally had:
Recount
Omen
DBM
X-Perl
Bartender
Playerscore
Atlas with Atlasloot and a bunch of others

I was a ret pally averaging around 28-30k dps on Raggy with no heroic items and the game was just a droll repeat system. The reason I become so against add ons is that it completely dominates the mindset of the players, we'd have a mage doing 30k dps at the start of the fight, then he wouldnt move out of the engulfing flames, so the healers would have to switch off the tanks to heal the mage, who would then also move the molten seed to close to the gather point when it spawns, and then he would drag the meteors through the tanks.... It would mean loads of wipes and it wasn't just him doing it, but the reason they were doing it is that they were just staring at their DPS meters and waiting for DBM to tell them what to do then they would quote the dps meter at the end of the raid.... but those guys would get great loot and have a high i-level so therefore be chosen for any pug they whispered and i'd see them in a PUG I was in a sigh.

DPS meters can be very useful, as can a lot of add ons, but when they massively start dominating the mindset of everyone in the game, and you cannot deny that they will, then it starts to hurt more than help. I really like the idea that you can only see your own details, and it's why I always say dev made add ons would be the only thing I would be happy with seeing because community add ons can warp the community and the experience.

Can people honestly not agree to the idea that you can only ever see your own details? Maybe right up to the very end of the raid when it is produced in a chart or something like the end of war zones.
Worship the mighty Hutt planet leaders! Moving incredibly slowly with their tiny arms and huge body mass which is easy to hit with any weapon!