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This Is How Competition Works

STAR WARS: The Old Republic > English > General Discussion
This Is How Competition Works

ArmchairMagpie's Avatar


ArmchairMagpie
01.02.2012 , 08:05 AM | #41
Blind apologism is often the result of vitriolic and repetitive complaining from people. It's also a cover for fear of the truth getting out and ruining your playerbase which you hoped to see grow.

Personally I play both and I criticize both. Makes me unreliable in some eyes because I might not blindly jump to defense but mix in criticism at both with praises to both. I am a loyal traitor of two countries.

But I play many games, most of them have flaws, alot of flaws. You don't improve games by staying silent over the issues. The most loyal fans are those who constructively criticize the most. It is not some form of negativism, it's positivism without showing false loyalty. Most people leaving in the end are the discontents and those who have pretended loyalty but lied at heart.

flunkorg's Avatar


flunkorg
01.02.2012 , 08:05 AM | #42
Quote: Originally Posted by jvonrader View Post
You know what the funny thing about that car analogy is? You pretty much just described a Porsche.
Why do people continuously compare programming to out of this word analogies that don't work? Do they think it makes them look clever?
Quote: Originally Posted by Skoobie View Post
I've said it before and I'll say it again:

The game isn't broken, some of the playerbase is.

Excedrin's Avatar


Excedrin
01.02.2012 , 08:07 AM | #43
Quote: Originally Posted by Saitada View Post
I miss those days as well. When people acted decently towards one another, were actually helpful when someone asked a question instead of being smarmy brats, and when people learned REAL fast that if they acted like children, they got ignored by the entire server community.

I also miss Hell Levels. Oh those were the days...

~Saitada

The Spectre's are loose again!
Rose tinted glasses. EQ was the home of some of the most ridiculous outlandish gamer behavior I've ever seen. Furor of FoH in particular acted like pretty much the greatest waste of space on earth, and he did so on a regular basis. See, you got by because you ignored those people. Try to do it again, it isn't hard.
Alone is the default state of an MMO player, whether if be for minutes (or) months, and the game should embrace that. But making a massively single player game isn’t the answer.

-Damion Schubert

Errathe's Avatar


Errathe
01.02.2012 , 08:08 AM | #44
Quote: Originally Posted by Englefield View Post
Don't get me wrong. I'm not saying this game is perfect and there are plenty of things this game should have, but saying that this game should be in line with wow 4.3 is asking far too much.
I understand you point of view. I for one am content, for now, to let Bioware get up to speed.

However, I disagree with you. It should definitely be inline with any current MMO. They have had ample time and resources in which research what is necessary to have a competitive MMO. They have had so many other games come before theirs, from which they have seen what is required, statistically, to create a competitive MMO.

But ya know, expectations are like opinions, which are like botty exhausts: everybody has one!

notebene's Avatar


notebene
01.02.2012 , 08:08 AM | #45
Quote:
That being said, it is the top dog. It is the MMO which all other MMOs must aspire to equal or beat in terms of quality. This does not mean they must be clones of it, rather that they must appeal to as many people as it does for their own reasons (or similar ones).
The game aside, I reject two philosophies that seem to pervade your post.

1. I know what competition is, but I don't think it is the sole measure of success or worth in the universe.

2. I don't think that appealing to as many people as possible is a measure of success or worth.

Mamono's Avatar


Mamono
01.02.2012 , 08:08 AM | #46
Quote: Originally Posted by derliam View Post
I can't understand why people have to constantly compare TOR with other MMO's. It offers a completely different focus on what is important, and what is not. I could complain that WoW doesn't offer voice acting and complain my heart out on the forums and say "OMG Blizzard doesn't listen this is never going to change!!1!"

I don't because it is a different game, with different priorities.

Just take it as it is, offer constructive criticism and see what happens. It might improve soon, then it might not either. If you don't have faith things will change, do by any means go back to WoW, or for god's sake just enjoy it as it is and don't despair about why things don't change fast enough. End of Story.
Why people compere SWToR with other MMO's?
First of all, most of the people playing this game have experience from playing other MMO’s.
Second. This game is build up around the basic MMO concept. Uses a lot of the same futures as other MMOs.
This IS an MMO, they commercial them self as an innovative MMO. And if they commercial them self as an innovative MMO, then they need to have something to be innovative from. And the only thing is other MMO’s.

The game is not different in any aspect then this is an si-fi. Nothing ells is new with this game. Voice acting? Been in games for ages. They just use it everywhere. Storry heavy lined? Not new, every MMO out there has a storry line, SWToR just lean more heavily on it.
Other then that, SWToR is following the basic MMO recipe, but in a very bad way.
Since they are following the basic MMO recipe, they also should be innovative with it as they say they are. ATM they are lacking a ton of stuff, ok game is new, but they still say they are innovative. ATM there is nothing innovative with the game at all.
Does it come later? Right now they are following an old and outdated MMO recipe.

In ever aspect of the game you can compere it to something ells.
And don’t come here and say they don’t have an MMO experience because EA have had an MMO out already.

Senadin's Avatar


Senadin
01.02.2012 , 08:09 AM | #47
Quote: Originally Posted by Errathe View Post
However, on the other hand, one could argue that it has been easier for Bioware to develop TOR's features to be more in-line with current industry standards.

1. The game is based on the Hero engine MMO software
2. The have had the shoulders of several giants to stand on
3. Substantial budget

It's just a game, after all, but let's be honest: a broken, half-implemented guild window is pretty poor.
WOW the Hero engine!!!

The one crappy platform they could have got, they went with!

You do know the Hero engine was created in early 2000 right??? Simutronic had it when they showcased their never released MMO, Hero's Journey.

We're talking about an engine that has only 2 games released under it's belt so far. Swtor and some other small MMO.

Not sure if i understand you well, but if you think it's a selling point, think again!

Hero engine=old, unproven and cheap.

Saitada's Avatar


Saitada
01.02.2012 , 08:10 AM | #48
Quote: Originally Posted by Excedrin View Post
Rose tinted glasses. EQ was the home of some of the most ridiculous outlandish gamer behavior I've ever seen. Furor of FoH in particular acted like pretty much the greatest waste of space on earth, and he did so on a regular basis. See, you got by because you ignored those people. Try to do it again, it isn't hard.
When EQ first came out (the first year or so), people like that got ignored, and shunned. As EQ progressed, and grew, more and more 'adult' children started playing it, and it became harder to have to deal with them.

This is one reason why I truly hope that SWTOR doesn't have an ignore list limit, as I find myself ignoring people regularly.

~S

flunkorg's Avatar


flunkorg
01.02.2012 , 08:10 AM | #49
Quote: Originally Posted by ArmchairMagpie View Post
But I play many games, most of them have flaws, alot of flaws. You don't improve games by staying silent over the issues.
You also don't fix problems by constantly crying and gnawing at there feet saying "Your game is absolute ****! Rift is better! Your games gonna fail!" hopping that this will somehow "motivate" them. Sorry to tell you but the world doesn't work like that. I have no idea WHY you think the world works like that.

We have a feedback section. Use it. Its called proper, detailed feedback void of personal opinion. Do it. Its called leave out pointless insults from posts. Its unbelievable that had to be said.

This game is FAR from perfect. But if you ACTUALLY wanna help, you have all the tools you need to help. And there is a PROPER, CIVILIZED way to do so.

P.S. I'm not accusing you of any of this. Just making a point to those who it applys too. My primary is french so pardon me if its not exactly worded like I intended.
Quote: Originally Posted by Skoobie View Post
I've said it before and I'll say it again:

The game isn't broken, some of the playerbase is.

Errathe's Avatar


Errathe
01.02.2012 , 08:10 AM | #50
Quote: Originally Posted by notebene View Post
The game aside, I reject two philosophies that seem to pervade your post.

1. I know what competition is, but I don't think it is the sole measure of success or worth in the universe.

2. I don't think that appealing to as many people as possible is a measure of success or worth.
Are you sure about the second one? Appealing to as many people as possible surely means that more people are likely to buy the product, thereby contributing to the product's longevity. Longevity is, in my mind, the true measure of a MMO's success.