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For the millionth time, why so many players here say this is a single player game

STAR WARS: The Old Republic > English > General Discussion
For the millionth time, why so many players here say this is a single player game

heaveymellow's Avatar


heaveymellow
01.01.2012 , 06:16 AM | #11
Oh yeah, and you know that thing when you get onto the ship to go to another continent, with the little ship icon, and the dots going across the ocean. It's a loading screen.

joeragu's Avatar


joeragu
01.01.2012 , 06:17 AM | #12
Um.. there was a loading screen between destinations when you said on a ship in World of Warcraft.

EcoLightstorm's Avatar


EcoLightstorm
01.01.2012 , 06:18 AM | #13
They never set out to make an mmo like Wow, they never advertised it as such, and they never suggested it would be that way. Frankly that was the whole reason I picked up the game. I play games for story, and this one allows me to do that while sometimes grouping up with my friends to tackle quest... Perfect. I only wish they would do more with the companion characters so that your character could interact with them more. Hopefully they will do some interesting things with them in the future.

Criosdh's Avatar


Criosdh
01.01.2012 , 06:18 AM | #14
Quote: Originally Posted by Kalfear View Post
Stopped there

When you want to actually discuss relevant issues pretaining to MMOs Ill read it

As for your original WOW, no such thing.
There was nothing original about WOW when it released or any time after it so to speak like it set the genre regarding anything but marketting is like a McDonalds Fry cook trying to discuss a 5 star hotels 1000 person Banquet menu.

PS: MMORPGs started in 1991
You are my gall darn hero. Well said my man, well said.

WoW is what's wrong with 90% of the MMO genre and 99% of the MMO community right now. While I agree with alot of the original posters points, I hate WoW being used for any comparison in an MMO discussion.

If MMOs are going to take a step backwards they need to take 2 in order to step over WoW and go back to what an MMO really was. An MMO should be as "realistic" as possible. (that was the entire freaking point of the genre) IE open world, actual travel not teleporting around through loading screens, etc. Immersion is NUMBER 1 to creating a real MMORPG. There's not a single reason to ever have a persistent world other than immersion. If immersion wasn't the point then every MMO from the start would have been like Guild Wars. (which I don't count as an MMO).

The MMO genre has started to cater to people who want instant gratification and a single player RPG experience with a giant chat room to tell Arrow the Knee jokes in. That is killing the genre.

pttawfik's Avatar


pttawfik
01.01.2012 , 06:19 AM | #15
It can't be changed without sacrificing the quality of the game. A good storyline is chronological. And I do want my own ship. Would you rather share it with others? Just because some time is spent alone working on your personal storyline, it doesn't mean all of a sudden this MMO is a single player game...why is this even being discussed? Because people like me fall for the discussion. :P

Shadysketchy's Avatar


Shadysketchy
01.01.2012 , 06:20 AM | #16
Quote: Originally Posted by Criosdh View Post
You are my gall darn hero. Well said my man, well said.

WoW is what's wrong with 90% of the MMO genre and 99% of the MMO community right now.
Why would you continue to participate in something which you find agreeable only to a ratio of 1:99?
Cancelled, January/4/2012
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Midnight_Malice's Avatar


Midnight_Malice
01.01.2012 , 06:23 AM | #17
You didnt do anything other than explain how SWTOR is different from WoW for better or worse, some people like it for the reasons that it isnt WoW some people hate it because it isn't wow with lightsabers. If you are the latter, then go back to WoW. All you are saying is that the games are different, and putting a bad spin on SWTOR in your post. You follow a storyline from start to finish, you don't HAVE to grind levels, as following your class story will do that for you. Getting from one place to another solo where you almost never get attacked shouldnt be a big deal, because as with most MMO's you dont have someone attached to your hip while you prepare to quest or raid or whatever. You are talking about a very open ended game with little direction that requires you to grind levels and kill random stuff for XP. In SWTOR, you get to damn near 50 by just following your class quest, and if you dont have friends that will run through the game with you, thats not the games fault..... I have had a 4 player group for about 75% of my leveling so far (39 btw) I have joined ops groups to take down world bosses and randomly teamed up with people at almost every quest I was attempting to solo. Because YOU play it as SP and think that getting from one place to another in your own ship makes it single player you are just not the brightest.

You go through a few loading screens when interior/exterior change... and?

You should have probably just typed SWTOR isn't WoW and made the same point that you already did.


AND just to add, we had a healer friend level 28 helping us on Hoth which is what 38-42? and I went to multiple planets and ran around well before the suggested level. I prefer knowing what to expect rather than walking out of a spaceport and getting 1 shotted by what would normally be a trash mob for the level of the area.

heaveymellow's Avatar


heaveymellow
01.01.2012 , 06:25 AM | #18
The problem with the OP is he's just trolling, sure you can be a level 1 in wow, and skip to an area or quest made for a level 40, but what can you do there. Nothing without help.

He's probably the same kind of game player that uses cheat codes to beat a level boss on a nintendo game. looks for the win without the challenge of winning. Or to put it another way, wants the A on the paper without doing the work to get an A. Or better still wants to get the credit for the work someone else did.

I play games for the challenge. for the story. for the adventure. I don't like spoilers, and I'm willing to fail if it means I get something out of it.

Criosdh's Avatar


Criosdh
01.01.2012 , 06:26 AM | #19
Quote: Originally Posted by Shadysketchy View Post
Why would you continue to participate in something which you find agreeable only to a ratio of 1:99?
Because I play the MMO genre for the game, the immersion, the persistent world, the crafting, the selling and buying, the leveling process and the PvsP. Not for socializing with the aspergers convention that most MMO chat has become.

RachelAnne's Avatar


RachelAnne
01.01.2012 , 06:27 AM | #20
@ OP

It is fun how you glorify wow, but honestly the stuff you say is wrong and very flawed.

1. At vanilla wow, you had no flight mounts. At TBC you had flight mounts at 68, but only at Outland and even there you still couldnt fly where you wanted. There were invincible walls everywhere at outland.

2. Yes you could choose your path at wow, but only to a certain degree. As an UD you couldnt do most Orc specific quest´s, so that if you changed the starting location by running for an hour, dieing many times - then you still had to grind mobs until 10 so you could start doing no class restricted quest´s.
The problem with wow is, that you miss out like 50% of the quest´s - because there are just too many quest´s and you outlvl them too fast. There is no fun with playing an MMO, where you skip half the content all the time, as you lvl too fast. At vanilla wow this worked a lot better, but even there about 20% of the quest´s were not doable at their specific quest lvl, which is a shame for an MMO.

3. Loading screens do exist at wow and they are not few. You got a big loading screen everytime when you are on a ship. You do have loading screens if you travel from expansion to expansion, also if you enter a dungeon, Raid, BG, Arena.

4. The world at wow seems to be less restricted if you walk, but you cant run past mountains there either.

5. The LFG tool made wow die outside of cities. If you ever played vanilla, what I doubt - then you should know that back then many people were around outside of cities, either doing pvp or quests. Today 70% of the people sit in town, waiting for the queue. This is not a sign of a good MMO but of a nice Singleplayer with bot support.