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Why are people telling me to give this game more time?

STAR WARS: The Old Republic > English > General Discussion
Why are people telling me to give this game more time?

KiaThas's Avatar


KiaThas
01.01.2012 , 06:19 AM | #91
It's actually relatively bugless compared to most MMO's at launch.[/QUOTE]

To be honest im being naive, this is my first MMO launch. I presumed all lauches were about this bad.
You seem to have lightning emanating from your fingertip's, could you please stop it?

French-toast's Avatar


French-toast
01.01.2012 , 06:20 AM | #92
many glyches and bugs need many players in the game to discover. no MMO has ever had a perfect release, and no mmo has ever been perfect. if you dont like it, there's the door

Stirbend's Avatar


Stirbend
01.01.2012 , 06:20 AM | #93
Still not as bugged as BF3.

DariuszPol's Avatar


DariuszPol
01.01.2012 , 06:24 AM | #94
Do what I did. Cancel subscription and check game again in... half a year or more. Maybe it will be playable until then.

I did it with DC Universe Online. Game lost people in an instant and then they just go F2P. The same will happen to TOR if they don't fix this game ASAP. Especially when they charge 60-150 euro for broken game.
REMEMBER: People in PVP don't hate you. They just want you dead :-)
Stun Wars: Just Stun Republic

Darkeus's Avatar


Darkeus
01.01.2012 , 06:26 AM | #95
Quote: Originally Posted by Manakar View Post
Rift had a better release with less bugs and it was a open world... So its not welcome to MMOs.. Bioware is a much more well known and high profile company than the people that made Rift.. Yet they did a better job at making a MMORPG.. Not only was everyone in the same world and it was not sharded but they had tons of NPCs spawn where everyone on the server would meet up and fight these big bosses.. and the game had way less issues...
That is not true at all. Trust me, I was there. I was a founder. Rift had an excellent release but BioWare did not do a worse job. To me, it was about the same. Both were pretty bug free releases but I wouldn't say Rift released with less bugs.

From Saboteur Charge being OP to World Boss bugs, it wasn't all roses.

Kanharn's Avatar


Kanharn
01.01.2012 , 06:27 AM | #96
Quote: Originally Posted by Skern View Post
I paid 60 dollars for this video game (a finished product) and found that it was riddled with bugs and stuttering PvP (I play as a 30 sniper and many times my abilities cancel for no reason, causing me to die and evently /ragequit). I get irritated when I get sold something thats not functional. Don't stop reading there please. I know how many of you like to stop reading negative opinions early.

I come on these forums to trying to find a reason why the game was released like this; no devs respond and people just tell me to "give it time"? According to some scholarly gentlemen on these forums, apparently MMOs are always released in a crappy state. Why not complain to the companies so that they stop being released in a crappy state? Wouldn't that make sense for our futures as gamers?

Maybe BioWare/EA does not have any interest in their customers and they made a Star Wars MMO because they knew it would sell even if it was a flop?

Maybe they are releasing a bunch of new content (e.g. http://www.swtor.com/blog/sneak-peek-james-ohlen) just as everyone's free month that came with their SWTOR Christmas present runs out in an attempt to catch a few of them for another month or two?

Maybe they added Starfox style "space combat" for a little extra PR?

I feel like BioWare/EA is doing just enough to slip by and make a profit. Hell, even when getting personal with a BioWare representative (see: http://www.reddit.com/r/swtor/commen...ager_for_star/) we still can't get a straight answer. It seems eventually is a popular word around here. What people need to understand is that "eventually" fixing a product is not going to cut it in a competitive market. I'm also reading that there are a number of fixes were stated in beta testing that were not fixed upon release. That is the most disappointing issue for me that leads me to believe BioWare/EA just used the beta as advertising and hoping to get people hooked before release. If bugs aren't fixed in beta, then when are they fixed? In engineering, you know what happens when mistakes are not found in beta stages of development and a product is released? PEOPLE DIE. (See: http://www.msnbc.msn.com/id/35110966...erators-stick/)

Ok, well people may not die from this video game. They could waste $60, $80, $150, which is close.... I guess??.. No. Anyways.

So were my expectations too high when I expecting a video game on the shelf to be fully functional? Or should I always just wait a year after the release of an MMO to buy it? I want to know your guys opinions on this. I feel like companies should be held responsible when they rush products out the door like this and the customers are the ones that suffer.



(Also releasing a game without high textures??? I want what ever they were smoking.)
Clearly new to the gaming world to understand so little.
Leader of The Alliance Union, Pre-launch Guild, Bloodworthy EU.

Game_Hermit's Avatar


Game_Hermit
01.01.2012 , 06:31 AM | #97
Quote: Originally Posted by KiaThas View Post
To be honest im being naive, this is my first MMO launch. I presumed all lauches were about this bad.
Nah, even WoW (which had a good launch) was worse than this. Worse queues and worse bugs. You should have seen the Anarchy Online launch. Worst launch ever, period. We were calling it Anarchy Offline cause you literally couldn't even play it like 80% of the time the first couple of months.
Han shot first.

Kanharn's Avatar


Kanharn
01.01.2012 , 06:31 AM | #98
Quote: Originally Posted by DariuszPol View Post
Do what I did. Cancel subscription and check game again in... half a year or more. Maybe it will be playable until then.

I did it with DC Universe Online. Game lost people in an instant and then they just go F2P. The same will happen to TOR if they don't fix this game ASAP. Especially when they charge 60-150 euro for broken game.

Totally incorrect and misinformed. DC had a huge population boost when it went F2p, So big they had ques of 1500 people for the first week of it. I have been on DC from day one until I quit in December and what your saying is total rubbish.

On top of that they have made so much money they are now releasing a new DLC every 3 months and just released The new flash DLC.

The only time DC lost players and a lot of them is when the SOE hack happened.
At least post facts and not made up information.
Leader of The Alliance Union, Pre-launch Guild, Bloodworthy EU.

FuryNL's Avatar


FuryNL
01.01.2012 , 06:35 AM | #99
Quote: Originally Posted by Landara View Post
If i were the CEO of the company, and I had came to you and said:

"Joe, this game is 99% DONE. We have a small amount of relatively minor bugs still to squash but it is VERY fun to play, and nearly stable. We estimate that it will take us at least 5 more months of internal testing to get it perfect. Or we could release it now in near perfect condition and use the data from millions of subscribers to help squash these bugs. In the end, we'll be done in half the time and you'll get to play the nearly finished produck 6 months earlier, what would you rather we did"

Do you really expect ANYONE on these or any other forums to believe that you would have told us to wait? When you play an MMO at launch, you know(or should if you aren't retarded) that every MMO in history is released as soon as possible and that they are never quite done. Therefore by buying it week one you are agreeing to deal with these bugs until they are gone. It's that simple now stop whining and go play WoW it's virtually bug free.
You, sir, understand how MMO's work. Every. Single. One.
WoW? Absolute CRAP at release: awesome now (but a little bit too much dumbed down, and I don't like panda's... but a great game none the less). Rift? Crap, although not so badly. Aion? Seriously? SWTOR? Buggy, perfromance issues, but quite finished in MY opninion for a first launch MMO. Guild Wars 2? Will probably be the same like SWTOR: pretty much finished, but still enough to severely whine about ;p

If you can't live with the game right now -> Leave and check it in a couple of months or a year. Go and try GW2 and find out that it has the same type of issues but in different areas probably. Then when both have lived for 6 months decide what you like best. Or stop playing mmo's.

heaveymellow's Avatar


heaveymellow
01.01.2012 , 06:35 AM | #100
firstly the devs aren't responding because the game came out at christmas, and the office is staffed by interns. If you think they aren't spending it with their families then your an idiot plain and simple.

Second of all it's not star fox style space combat, it's star wars style space combat a la star wars.http://en.wikipedia.org/wiki/Star_Wars_(1983_video_game) and for a start I for one think thats kind of cool.

Thirdly. It's a video game not a car.

and number 4. See point 1. You expect a break at christmas too don't you? or would like one anyway. Perhaps EA/Bioware are nice to their employees, and perhaps we should give them the benefit of the doubt and see what this week and the next week have to offer. Seriously, can't wait two weeks? Impatient. Most MMO's I've played weren't "ready" till a couple months after their release EQ, and WOW included and those have been the big ones.

Hell I've found bugs with Super Mario World, try finding a patch for that.