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LFD needed very much


RamataKahn's Avatar


RamataKahn
01.01.2012 , 05:25 AM | #51
Quote: Originally Posted by KahlessUK View Post
Regarding teleporting, that just gets on my **** because it's lazy and nobody ever has any idea where the anything is.
Except it's not lazy, it's called efficient and time saving, and if people don't know where stuff is, it's because they don't want to.

FourTwent's Avatar


FourTwent
01.01.2012 , 05:30 AM | #52
Quote: Originally Posted by buckrogerspdx View Post
This having to know and interact with people on your own server built a strong server community. I recall /who 60 /who 70 and knowing everyone by either name or recognition. Those days are gone.
This is the big reason why I dont want cross server LFG system. The game and it's population is too big to know every lvl 50 on every server.

Keeping everyone on their own server creates reputation, recognition, and even makes for good competition for things like speed runs and all the 'which server did something epic and amazing first'.

Kennkra's Avatar


Kennkra
01.01.2012 , 05:39 AM | #53
I don't really care for LFD, but tbh it would be uber nice if u implement dual spec.

FourTwent's Avatar


FourTwent
01.01.2012 , 05:40 AM | #54
Quote: Originally Posted by RamataKahn View Post
Except it's not lazy, it's called efficient and time saving, and if people don't know where stuff is, it's because they don't want to.
lets examine these words. . .


Quote:
ef·fi·cient/iˈfiSHənt/
Adjective:

Achieving maximum productivity with minimum wasted effort or expense.
Working in a well-organized and competent way.


on the other hand. . .


Quote:
la·zy/ˈlāzē/
Adjective:

Unwilling to work or use energy: "he was too lazy to cook".
Characterized by lack of effort or activity.

So you being lazy and not /wanting/ to learn where a particular quest is at, is 'maximizing productivity'? It's not very productive if its just given to you

Rheinland's Avatar


Rheinland
01.01.2012 , 05:44 AM | #55
Quote: Originally Posted by FourTwent View Post
lets examine these words. . .






on the other hand. . .





So you being lazy and not /wanting/ to learn where a particular quest is at, is 'maximizing productivity'? It's not very productive if its just given to you
Quick travel and Emergency Fleet Pass. hmmm hope you dont use either of those.

Raarup's Avatar


Raarup
01.01.2012 , 05:48 AM | #56
God mixed feelings on this one.

I dont want a cross server LFD tool, a server only tool would be fine, since it wont corrupt the community the same way a cross-server rule set does.

However, I got NO issues finding a group - either my guildmates are up for it, or I just go to the fleet and collect people to do it.

I dont really want LFD, but I know it will come at some point - lets just hope its server only then.

joeragu's Avatar


joeragu
01.01.2012 , 05:48 AM | #57
Quote: Originally Posted by Senatsu View Post
LFD makes it easier to find groups, yes, but that is only a tiiiiiiny fraction of the entire package you get.
You remove liability, reputation, choice, population won't spread out and you remove the need to talk to anyone at all. Just look at WoW and you'll see that this is exactly what happened when they launched it in mid-WotLK, unless you're a Blizz fanboi or just plain ignorant.
I see this tired argument all the time. Not sure what magic wand your going to wave to make people accountable.

I seriously don't get it. There was bad people before and after WotLK. Not sure what exactly you think you can do to someone who's a d-bag to you in a dungeon. Ruin his rep? Really? How exactly? I played Vanilla WoW and I didn't see one case of anyone being punished for bad behavoir. I may have saw someone say something in chat about so-and-so being a ninja but I doubt the population at large took notice or would remember a few days later. I think your memory of this is...distorted to put it mildly.

Instead it's you and me being punished. You wait an hour to get a group together. Finally you get set and zone into your dungeon (Flashpoint) and low and behold, the tank is a big D-bag. He leaves and the group bails and you have another hour wait to look for a group.

Yes good times indeed. You want friends, make a good guild. You want to run Flashpoints.. make a LF tool.

Happy New Year.

Martyrofsand's Avatar


Martyrofsand
01.01.2012 , 05:56 AM | #58
Quote: Originally Posted by joeragu View Post
I see this tired argument all the time. Not sure what magic wand your going to wave to make people accountable.

I seriously don't get it. There was bad people before and after WotLK. Not sure what exactly you think you can do to someone who's a d-bag to you in a dungeon. Ruin his rep? Really? How exactly? I played Vanilla WoW and I didn't see one case of anyone being punished for bad behavoir. I may have saw someone say something in chat about so-and-so being a ninja but I doubt the population at large took notice or would remember a few days later. I think your memory of this is...distorted to put it mildly.

Instead it's you and me being punished. You wait an hour to get a group together. Finally you get set and zone into your dungeon (Flashpoint) and low and behold, the tank is a big D-bag. He leaves and the group bails and you have another hour wait to look for a group.

Yes good times indeed. You want friends, make a good guild. You want to run Flashpoints.. make a LF tool.

Happy New Year.




Really you never saw anyone develop a reputation from running dungeons or raids? You must be captain oblivious. Hell I remember back during BC posting up a "Retrix and Martyrofsand LFG 3 AoE XX dungeon" and getting very quick responses. You can make the argument that it was because we where both tank and healer and while there is some validity to that there is also validity to the reputation. We both got tells through-out the day asking if we where going to be running anything, we both had our lists of DPS we liked who knew what they where doing and made life easier, we also had **** lists of DPS who didn't have a snowballs chance in hell of getting into one of our runs again.

While not everyone will get a server wide reputation they will still develop when groups are kept on a server only basis and it makes for a much better community when people are appreciated, respected and remembered when they excel and shunned and ostracized when they are *******es or simply refused to learn what they are doing.

FourTwent's Avatar


FourTwent
01.01.2012 , 06:04 AM | #59
Quote: Originally Posted by joeragu View Post
I see this tired argument all the time. Not sure what magic wand your going to wave to make people accountable.

I seriously don't get it. There was bad people before and after WotLK. Not sure what exactly you think you can do to someone who's a d-bag to you in a dungeon. Ruin his rep? Really? How exactly? I played Vanilla WoW and I didn't see one case of anyone being punished for bad behavoir. I may have saw someone say something in chat about so-and-so being a ninja but I doubt the population at large took notice or would remember a few days later. I think your memory of this is...distorted to put it mildly.

Instead it's you and me being punished. You wait an hour to get a group together. Finally you get set and zone into your dungeon (Flashpoint) and low and behold, the tank is a big D-bag. He leaves and the group bails and you have another hour wait to look for a group.

Yes good times indeed. You want friends, make a good guild. You want to run Flashpoints.. make a LF tool.

Happy New Year.
Coming from an MMO that has a server only LFG tool, it really does hold people accountable for their actions. ESPECIALLY the small end game community that gets built up within the server

joeragu's Avatar


joeragu
01.01.2012 , 06:08 AM | #60
Quote: Originally Posted by Martyrofsand View Post
Really you never saw anyone develop a reputation from running dungeons or raids? You must be captain oblivious. Hell I remember back during BC posting up a "Retrix and Martyrofsand LFG 3 AoE XX dungeon" and getting very quick responses. You can make the argument that it was because we where both tank and healer and while there is some validity to that there is also validity to the reputation. We both got tells through-out the day asking if we where going to be running anything, we both had our lists of DPS we liked who knew what they where doing and made life easier, we also had **** lists of DPS who didn't have a snowballs chance in hell of getting into one of our runs again.

While not everyone will get a server wide reputation they will still develop when groups are kept on a server only basis and it makes for a much better community when people are appreciated, respected and remembered when they excel and shunned and ostracized when they are *******es or simply refused to learn what they are doing.
You are mixing raids and dungeons. Back in Vanilla wow so few people actually raided that of course reputation mattered.

For running Scholomance 10 man (yes remember 10 man scholo?) not so much.