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Why are people telling me to give this game more time?

STAR WARS: The Old Republic > English > General Discussion
Why are people telling me to give this game more time?

swiftintruder's Avatar


swiftintruder
01.01.2012 , 02:53 AM | #41
WHen WOW first came out , the 2nd or 3rd day they did a MFing Roll back, I was lv 25 and I had to start again at lv 6 ( back when lvling was hard ). SO as long as Tor doesn't do anything like that the only thing bioware failed at was the 6 hr que times for early access, other than that its fine.

Blackwater's Avatar


Blackwater
01.01.2012 , 02:53 AM | #42
Quote: Originally Posted by hocuspocus View Post
Yeah because Skyrim didn't have any bugs, fallout didn't have any bugs, wow didn't have any bugs, and the 360 barely breaks.

I didn't have to keep paying for Skyrim after i bought it. And a lot of the problems with SWTOR are fundamental game flaws, not bugs.

Look at Ilum or how you never have to leave Carrick station

Senadin's Avatar


Senadin
01.01.2012 , 02:55 AM | #43
Quote: Originally Posted by Landara View Post
If i were the CEO of the company, and I had came to you and said:

"Joe, this game is 99% DONE. We have a small amount of relatively minor bugs still to squash but it is VERY fun to play, and nearly stable. We estimate that it will take us at least 5 more months of internal testing to get it perfect. Or we could release it now in near perfect condition and use the data from millions of subscribers to help squash these bugs. In the end, we'll be done in half the time and you'll get to play the nearly finished produck 6 months earlier, what would you rather we did"

Do you really expect ANYONE on these or any other forums to believe that you would have told us to wait? When you play an MMO at launch, you know(or should if you aren't retarded) that every MMO in history is released as soon as possible and that they are never quite done. Therefore by buying it week one you are agreeing to deal with these bugs until they are gone. It's that simple now stop whining and go play WoW it's virtually bug free.


This is posts like this that make us a bunch of sheep. Game developpers have been releasing a lot of crappy products for so long that it is now become the norm.


Beta testing is b u l l s h i t. No longer is it used to squish bugs. it's simply to stress test the servers and generate buzz about a game.

Sad, really.

hocuspocus's Avatar


hocuspocus
01.01.2012 , 02:57 AM | #44
Quote: Originally Posted by Blackwater View Post

I didn't have to keep paying for Skyrim after i bought it. And a lot of the problems with SWTOR are fundamental game flaws, not bugs.

Look at Ilum or how you never have to leave Carrick station

Again I must wonder because I do not have either of these problems, so I must wonder why some do and some don't. Mainly because if was a FUNDAMENTAL flaw everyone would have this problem.

You never know what you can't do until you don't do it.

Lokiliesmith's Avatar


Lokiliesmith
01.01.2012 , 02:59 AM | #45
Quote: Originally Posted by Blackwater View Post
Because it's the most expensive and hyped MMO in history
No amount of money or hype is going to magically produce a list of every bug in a game and an efficient means of fixing them. At some point a game goes from "unplayable" to "playable" Shortly after it gets released.


Skyrim - a GoTY for many, noted for its epic size, weighed in a 6Gigs. SWTOR is almost 20.

For all of the content involved in that they need to get bug reports. Then they need to decide which are the most important and which ones honestly just don't matter as much. And then they need to fix them. One person did not create this game. Different parts are farmed out to teams that code it all. And that code interacts in some pretty f-d up ways sometimes. Which makes debugging something this big a lengthy process. In fact, they aren't ever going to get them all. New content means new bugs and it's and endless cycle.

I said it before, too. I think it's funny that people think WoW has always been bug free or even that it is now. Go check out their bug reports.

hocuspocus's Avatar


hocuspocus
01.01.2012 , 03:00 AM | #46
Quote: Originally Posted by Senadin View Post
This is posts like this that make us a bunch of sheep. Game developpers have been releasing a lot of crappy products for so long that it is now become the norm.


Beta testing is b u l l s h i t. No longer is it used to squish bugs. it's simply to stress test the servers and generate buzz about a game.

Sad, really.
Don't forget that beta testing is also plagued by people who treat it as a demo and never report any bugs. Now I also feel that developers over the years have created that animal as well, but even beta tests done with the best intentions are plagued with that type of player attitude now because of what has happened in the past.

You never know what you can't do until you don't do it.

Wren_Atticus's Avatar


Wren_Atticus
01.01.2012 , 03:01 AM | #47
Quote: Originally Posted by Kekuhaupio View Post
yes and with that 8 year difference Bioware has released a game that has launched better than WoW. Now if Swtor's Launch was the same as WoW's 8 years ago sure i'd agree with ya but, while Bioware is not perfect they have done their best and i think it quite good.
That has more to do with the MMO gaming community than quality of the game. When WoW was launched, MMO players were still a small group in comparison to now. They were the people coming in from playing EQ. WoW brought MILLIONS of people into the world of MMOs. And now those people are spilling over and trying new MMOs every time they launch. THAT is the reason for large launches such as Rift and SWTOR. It is not indicative that a quality product was launched. You have to look months later at continued subs.

Case in point, DCUO. It had a pretty big launch, especially on PS3. However, people soon realized the game was not that great. There were tons of bugs including a huge PvP exploit. The population dropped big time, they were merging servers within months of release and now they are Free 2 Play. Game only launched about a year ago.
"You've been Synergized. Have a nice day!"
Wrangler <Synergy> - Scoundrel - Infinite Empire Server

hocuspocus's Avatar


hocuspocus
01.01.2012 , 03:03 AM | #48
Quote: Originally Posted by Lokiliesmith View Post
No amount of money or hype is going to magically produce a list of every bug in a game and an efficient means of fixing them. At some point a game goes from "unplayable" to "playable" Shortly after it gets released.


Skyrim - a GoTY for many, noted for its epic size, weighed in a 6Gigs. SWTOR is almost 20.

For all of the content involved in that they need to get bug reports. Then they need to decide which are the most important and which ones honestly just don't matter as much. And then they need to fix them. One person did not create this game. Different parts are farmed out to teams that code it all. And that code interacts in some pretty f-d up ways sometimes. Which makes debugging something this big a lengthy process. In fact, they aren't ever going to get them all. New content means new bugs and it's and endless cycle.

I said it before, too. I think it's funny that people think WoW has always been bug free or even that it is now. Go check out their bug reports.
Another thing I love about the WoW trolls is how they scream about how balanced WoW is in PvP (with 7 years of practice not counting prelaunch testing) and this game has classes that are so OP (with 2 weeks of practice). Yet, when I go to WoW I hear people crying all the time about class imbalance.. Odd..

You never know what you can't do until you don't do it.

Blackwater's Avatar


Blackwater
01.01.2012 , 03:04 AM | #49
Quote: Originally Posted by Lokiliesmith View Post
No amount of money or hype is going to magically produce a list of every bug in a game and an efficient means of fixing them. At some point a game goes from "unplayable" to "playable" Shortly after it gets released.


Skyrim - a GoTY for many, noted for its epic size, weighed in a 6Gigs. SWTOR is almost 20.

For all of the content involved in that they need to get bug reports. Then they need to decide which are the most important and which ones honestly just don't matter as much. And then they need to fix them. One person did not create this game. Different parts are farmed out to teams that code it all. And that code interacts in some pretty f-d up ways sometimes. Which makes debugging something this big a lengthy process. In fact, they aren't ever going to get them all. New content means new bugs and it's and endless cycle.

I said it before, too. I think it's funny that people think WoW has always been bug free or even that it is now. Go check out their bug reports.

Most of the memory needed for SWTOR is voice over.

Also, this whole "WOW WASNT THAT GOOD AT RELEASE" argument has been run into the GROUND

Wren_Atticus's Avatar


Wren_Atticus
01.01.2012 , 03:07 AM | #50
Quote: Originally Posted by hocuspocus View Post
Another thing I love about the WoW trolls is how they scream about how balanced WoW is in PvP (with 7 years of practice not counting prelaunch testing) and this game has classes that are so OP (with 2 weeks of practice). Yet, when I go to WoW I hear people crying all the time about class imbalance.. Odd..
PvP is a bit of a pain in this game right now, especially Hutt Ball. Some classes have WAY too many tools for the way this WZ is set up. How does one class get an AoE knockback, stealth, CC, superspeed, etc? They will eventually get nerfed though so I'm not sweating it too bad. I'm more concerned with how many more Sith players there are over Republic players.
"You've been Synergized. Have a nice day!"
Wrangler <Synergy> - Scoundrel - Infinite Empire Server